Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/cargopacket.h
#	src/lang/korean.txt
#	src/linkgraph/linkgraph.h
#	src/linkgraph/linkgraphjob.h
#	src/linkgraph/linkgraphschedule.h
#	src/network/network_admin.h
#	src/network/network_func.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/order_base.h
#	src/rail_cmd.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/economy_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/signs_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/subsidy_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_object.cpp
#	src/settings.cpp
#	src/string.cpp
#	src/string_func.h
#	src/table/CMakeLists.txt
#	src/table/settings/settings.ini
#	src/viewport_sprite_sorter_sse4.cpp
This commit is contained in:
Jonathan G Rennison
2021-10-18 18:01:27 +01:00
113 changed files with 721 additions and 755 deletions

View File

@@ -62,12 +62,12 @@ public:
NetworkRecvStatus SendCompanyStats();
NetworkRecvStatus SendChat(NetworkAction action, DestType desttype, ClientID client_id, const std::string &msg, NetworkTextMessageData data);
NetworkRecvStatus SendRcon(uint16 colour, const char *command);
NetworkRecvStatus SendConsole(const char *origin, const char *command);
NetworkRecvStatus SendGameScript(const char *json);
NetworkRecvStatus SendRcon(uint16 colour, const std::string_view command);
NetworkRecvStatus SendConsole(const std::string_view origin, const std::string_view command);
NetworkRecvStatus SendGameScript(const std::string_view json);
NetworkRecvStatus SendCmdNames();
NetworkRecvStatus SendCmdLogging(ClientID client_id, const CommandPacket *cp);
NetworkRecvStatus SendRconEnd(const char *command);
NetworkRecvStatus SendRconEnd(const std::string_view command);
static void Send();
static void AcceptConnection(SOCKET s, const NetworkAddress &address);
@@ -108,9 +108,9 @@ void NetworkAdminCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason bc
void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_id, const std::string &msg, NetworkTextMessageData data = NetworkTextMessageData(), bool from_admin = false);
void NetworkAdminUpdate(AdminUpdateFrequency freq);
void NetworkServerSendAdminRcon(AdminIndex admin_index, TextColour colour_code, const char *string);
void NetworkAdminConsole(const char *origin, const char *string);
void NetworkAdminGameScript(const char *json);
void NetworkServerSendAdminRcon(AdminIndex admin_index, TextColour colour_code, const std::string_view string);
void NetworkAdminConsole(const std::string_view origin, const std::string_view string);
void NetworkAdminGameScript(const std::string_view json);
void NetworkAdminCmdLogging(const NetworkClientSocket *owner, const CommandPacket *cp);
#endif /* NETWORK_ADMIN_H */