Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/cargopacket.h
#	src/lang/korean.txt
#	src/linkgraph/linkgraph.h
#	src/linkgraph/linkgraphjob.h
#	src/linkgraph/linkgraphschedule.h
#	src/network/network_admin.h
#	src/network/network_func.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/order_base.h
#	src/rail_cmd.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/economy_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/signs_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/subsidy_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_object.cpp
#	src/settings.cpp
#	src/string.cpp
#	src/string_func.h
#	src/table/CMakeLists.txt
#	src/table/settings/settings.ini
#	src/viewport_sprite_sorter_sse4.cpp
This commit is contained in:
Jonathan G Rennison
2021-10-18 18:01:27 +01:00
113 changed files with 721 additions and 755 deletions

View File

@@ -1112,7 +1112,7 @@ static void SlString(void *ptr, size_t length, VarType conv)
if ((conv & SLF_ALLOW_NEWLINE) != 0) {
settings = settings | SVS_ALLOW_NEWLINE;
}
str_validate((char *)ptr, (char *)ptr + len, settings);
StrMakeValidInPlace((char *)ptr, (char *)ptr + len, settings);
break;
}
case SLA_PTRS: break;
@@ -1151,7 +1151,7 @@ static void SlStdString(std::string &str, VarType conv)
if ((conv & SLF_ALLOW_NEWLINE) != 0) {
settings = settings | SVS_ALLOW_NEWLINE;
}
str_validate_inplace(str, settings);
StrMakeValidInPlace(str, settings);
break;
}
case SLA_PTRS: break;
@@ -1593,10 +1593,10 @@ static void SlDeque(void *deque, VarType conv)
/** Are we going to save this object or not? */
static inline bool SlIsObjectValidInSavegame(const SaveLoad *sld)
static inline bool SlIsObjectValidInSavegame(const SaveLoad &sld)
{
if (!sld->ext_feature_test.IsFeaturePresent(_sl_version, sld->version_from, sld->version_to)) return false;
if (sld->conv & SLF_NOT_IN_SAVE) return false;
if (!sld.ext_feature_test.IsFeaturePresent(_sl_version, sld.version_from, sld.version_to)) return false;
if (sld.conv & SLF_NOT_IN_SAVE) return false;
return true;
}
@@ -1606,10 +1606,10 @@ static inline bool SlIsObjectValidInSavegame(const SaveLoad *sld)
* @note If the variable is skipped it is skipped in the savegame
* bytestream itself as well, so there is no need to skip it somewhere else
*/
static inline bool SlSkipVariableOnLoad(const SaveLoad *sld)
static inline bool SlSkipVariableOnLoad(const SaveLoad &sld)
{
if ((sld->conv & SLF_NO_NETWORK_SYNC) && _sl.action != SLA_SAVE && _networking && !_network_server) {
SlSkipBytes(SlCalcConvMemLen(sld->conv) * sld->length);
if ((sld.conv & SLF_NO_NETWORK_SYNC) && _sl.action != SLA_SAVE && _networking && !_network_server) {
SlSkipBytes(SlCalcConvMemLen(sld.conv) * sld.length);
return true;
}
@@ -1618,26 +1618,26 @@ static inline bool SlSkipVariableOnLoad(const SaveLoad *sld)
/**
* Calculate the size of an object.
* @param object to be measured
* @param sld The SaveLoad description of the object so we know how to manipulate it
* @return size of given object
* @param object to be measured.
* @param slt The SaveLoad table with objects to save/load.
* @return size of given object.
*/
size_t SlCalcObjLength(const void *object, const SaveLoad *sld)
size_t SlCalcObjLength(const void *object, const SaveLoadTable &slt)
{
size_t length = 0;
/* Need to determine the length and write a length tag. */
for (; sld->cmd != SL_END; sld++) {
for (auto &sld : slt) {
length += SlCalcObjMemberLength(object, sld);
}
return length;
}
size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
size_t SlCalcObjMemberLength(const void *object, const SaveLoad &sld)
{
assert(_sl.action == SLA_SAVE);
switch (sld->cmd) {
switch (sld.cmd) {
case SL_VAR:
case SL_REF:
case SL_ARR:
@@ -1651,17 +1651,17 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
/* CONDITIONAL saveload types depend on the savegame version */
if (!SlIsObjectValidInSavegame(sld)) break;
switch (sld->cmd) {
case SL_VAR: return SlCalcConvFileLen(sld->conv);
switch (sld.cmd) {
case SL_VAR: return SlCalcConvFileLen(sld.conv);
case SL_REF: return SlCalcRefLen();
case SL_ARR: return SlCalcArrayLen(sld->length, sld->conv);
case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld->length, sld->conv);
case SL_ARR: return SlCalcArrayLen(sld.length, sld.conv);
case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld.length, sld.conv);
case SL_LST: return SlCalcListLen<std::list<void *>>(GetVariableAddress(object, sld));
case SL_PTRDEQ: return SlCalcListLen<std::deque<void *>>(GetVariableAddress(object, sld));
case SL_VEC: return SlCalcListLen<std::vector<void *>>(GetVariableAddress(object, sld));
case SL_DEQUE: return SlCalcDequeLen(GetVariableAddress(object, sld), sld->conv);
case SL_DEQUE: return SlCalcDequeLen(GetVariableAddress(object, sld), sld.conv);
case SL_VARVEC: {
const size_t size_len = SlCalcConvMemLen(sld->conv);
const size_t size_len = SlCalcConvMemLen(sld.conv);
switch (size_len) {
case 1: return SlCalcVarListLen<std::vector<byte>>(GetVariableAddress(object, sld), 1);
case 2: return SlCalcVarListLen<std::vector<uint16>>(GetVariableAddress(object, sld), 2);
@@ -1689,41 +1689,41 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
* matches with the actual variable size.
* @param sld The saveload configuration to test.
*/
static bool IsVariableSizeRight(const SaveLoad *sld)
static bool IsVariableSizeRight(const SaveLoad &sld)
{
switch (sld->cmd) {
switch (sld.cmd) {
case SL_VAR:
switch (GetVarMemType(sld->conv)) {
switch (GetVarMemType(sld.conv)) {
case SLE_VAR_BL:
return sld->size == sizeof(bool);
return sld.size == sizeof(bool);
case SLE_VAR_I8:
case SLE_VAR_U8:
return sld->size == sizeof(int8);
return sld.size == sizeof(int8);
case SLE_VAR_I16:
case SLE_VAR_U16:
return sld->size == sizeof(int16);
return sld.size == sizeof(int16);
case SLE_VAR_I32:
case SLE_VAR_U32:
return sld->size == sizeof(int32);
return sld.size == sizeof(int32);
case SLE_VAR_I64:
case SLE_VAR_U64:
return sld->size == sizeof(int64);
return sld.size == sizeof(int64);
case SLE_VAR_NAME:
return sld->size == sizeof(std::string);
return sld.size == sizeof(std::string);
default:
return sld->size == sizeof(void *);
return sld.size == sizeof(void *);
}
case SL_REF:
/* These should all be pointer sized. */
return sld->size == sizeof(void *);
return sld.size == sizeof(void *);
case SL_STR:
/* These should be pointer sized, or fixed array. */
return sld->size == sizeof(void *) || sld->size == sld->length;
return sld.size == sizeof(void *) || sld.size == sld.length;
case SL_STDSTR:
/* These should be all pointers to std::string. */
return sld->size == sizeof(std::string);
return sld.size == sizeof(std::string);
default:
return true;
@@ -1732,15 +1732,15 @@ static bool IsVariableSizeRight(const SaveLoad *sld)
#endif /* OTTD_ASSERT */
void SlFilterObject(const SaveLoad *sld, std::vector<SaveLoad> &save);
void SlFilterObject(const SaveLoadTable &slt, std::vector<SaveLoad> &save);
static void SlFilterObjectMember(const SaveLoad *sld, std::vector<SaveLoad> &save)
static void SlFilterObjectMember(const SaveLoad &sld, std::vector<SaveLoad> &save)
{
#ifdef OTTD_ASSERT
assert(IsVariableSizeRight(sld));
#endif
switch (sld->cmd) {
switch (sld.cmd) {
case SL_VAR:
case SL_REF:
case SL_ARR:
@@ -1762,7 +1762,7 @@ static void SlFilterObjectMember(const SaveLoad *sld, std::vector<SaveLoad> &sav
break;
case SLA_PTRS:
case SLA_NULL:
switch (sld->cmd) {
switch (sld.cmd) {
case SL_REF:
case SL_LST:
case SL_PTRDEQ:
@@ -1777,14 +1777,14 @@ static void SlFilterObjectMember(const SaveLoad *sld, std::vector<SaveLoad> &sav
default: NOT_REACHED();
}
save.push_back(*sld);
save.push_back(sld);
break;
/* SL_WRITEBYTE writes a value to the savegame to identify the type of an object.
* When loading, the value is read explictly with SlReadByte() to determine which
* object description to use. */
case SL_WRITEBYTE:
if (_sl.action == SLA_SAVE) save.push_back(*sld);
if (_sl.action == SLA_SAVE) save.push_back(sld);
break;
/* SL_VEH_INCLUDE loads common code for vehicles */
@@ -1800,30 +1800,29 @@ static void SlFilterObjectMember(const SaveLoad *sld, std::vector<SaveLoad> &sav
}
}
void SlFilterObject(const SaveLoad *sld, std::vector<SaveLoad> &save)
void SlFilterObject(const SaveLoadTable &slt, std::vector<SaveLoad> &save)
{
for (; sld->cmd != SL_END; sld++) {
for (auto &sld : slt) {
SlFilterObjectMember(sld, save);
}
}
std::vector<SaveLoad> SlFilterObject(const SaveLoad *sld)
std::vector<SaveLoad> SlFilterObject(const SaveLoadTable &slt)
{
std::vector<SaveLoad> save;
SlFilterObject(sld, save);
save.push_back(SLE_END());
SlFilterObject(slt, save);
return save;
}
template <SaveLoadAction action, bool check_version>
bool SlObjectMemberGeneric(void *ptr, const SaveLoad *sld)
bool SlObjectMemberGeneric(void *ptr, const SaveLoad &sld)
{
#ifdef OTTD_ASSERT
if (check_version) assert(IsVariableSizeRight(sld));
#endif
VarType conv = GB(sld->conv, 0, 8);
switch (sld->cmd) {
VarType conv = GB(sld.conv, 0, 8);
switch (sld.cmd) {
case SL_VAR:
case SL_REF:
case SL_ARR:
@@ -1840,7 +1839,7 @@ bool SlObjectMemberGeneric(void *ptr, const SaveLoad *sld)
if (SlSkipVariableOnLoad(sld)) return false;
}
switch (sld->cmd) {
switch (sld.cmd) {
case SL_VAR: SlSaveLoadConvGeneric<action>(ptr, conv); break;
case SL_REF: // Reference variable, translate
switch (action) {
@@ -1860,14 +1859,14 @@ bool SlObjectMemberGeneric(void *ptr, const SaveLoad *sld)
default: NOT_REACHED();
}
break;
case SL_ARR: SlArray(ptr, sld->length, conv); break;
case SL_STR: SlString(ptr, sld->length, sld->conv); break;
case SL_ARR: SlArray(ptr, sld.length, conv); break;
case SL_STR: SlString(ptr, sld.length, sld.conv); break;
case SL_LST: SlList<std::list<void *>>(ptr, (SLRefType)conv); break;
case SL_PTRDEQ: SlList<std::deque<void *>>(ptr, (SLRefType)conv); break;
case SL_VEC: SlList<std::vector<void *>>(ptr, (SLRefType)conv); break;
case SL_DEQUE: SlDeque(ptr, conv); break;
case SL_VARVEC: {
const size_t size_len = SlCalcConvMemLen(sld->conv);
const size_t size_len = SlCalcConvMemLen(sld.conv);
switch (size_len) {
case 1: SlVarList<std::vector<byte>>(ptr, conv); break;
case 2: SlVarList<std::vector<uint16>>(ptr, conv); break;
@@ -1877,7 +1876,7 @@ bool SlObjectMemberGeneric(void *ptr, const SaveLoad *sld)
}
break;
}
case SL_STDSTR: SlStdString(*static_cast<std::string *>(ptr), sld->conv); break;
case SL_STDSTR: SlStdString(*static_cast<std::string *>(ptr), sld.conv); break;
default: NOT_REACHED();
}
break;
@@ -1910,7 +1909,7 @@ bool SlObjectMemberGeneric(void *ptr, const SaveLoad *sld)
return true;
}
bool SlObjectMember(void *ptr, const SaveLoad *sld)
bool SlObjectMember(void *ptr, const SaveLoad &sld)
{
switch (_sl.action) {
case SLA_SAVE:
@@ -1928,71 +1927,71 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
/**
* Main SaveLoad function.
* @param object The object that is being saved or loaded
* @param sld The SaveLoad description of the object so we know how to manipulate it
* @param object The object that is being saved or loaded.
* @param slt The SaveLoad table with objects to save/load.
*/
void SlObject(void *object, const SaveLoad *sld)
void SlObject(void *object, const SaveLoadTable &slt)
{
/* Automatically calculate the length? */
if (_sl.need_length != NL_NONE) {
SlSetLength(SlCalcObjLength(object, sld));
SlSetLength(SlCalcObjLength(object, slt));
}
for (; sld->cmd != SL_END; sld++) {
for (auto &sld : slt) {
void *ptr = GetVariableAddress(object, sld);
SlObjectMember(ptr, sld);
}
}
template <SaveLoadAction action, bool check_version>
void SlObjectIterateBase(void *object, const SaveLoad *sld)
void SlObjectIterateBase(void *object, const SaveLoadTable &slt)
{
for (; sld->cmd != SL_END; sld++) {
void *ptr = sld->global ? sld->address : GetVariableAddress(object, sld);
for (auto &sld : slt) {
void *ptr = sld.global ? sld.address : GetVariableAddress(object, sld);
SlObjectMemberGeneric<action, check_version>(ptr, sld);
}
}
void SlObjectSaveFiltered(void *object, const SaveLoad *sld)
void SlObjectSaveFiltered(void *object, const SaveLoadTable &slt)
{
if (_sl.need_length != NL_NONE) {
_sl.need_length = NL_NONE;
_sl.dumper->StartAutoLength();
SlObjectIterateBase<SLA_SAVE, false>(object, sld);
SlObjectIterateBase<SLA_SAVE, false>(object, slt);
auto result = _sl.dumper->StopAutoLength();
_sl.need_length = NL_WANTLENGTH;
SlSetLength(result.second);
_sl.dumper->CopyBytes(result.first, result.second);
} else {
SlObjectIterateBase<SLA_SAVE, false>(object, sld);
SlObjectIterateBase<SLA_SAVE, false>(object, slt);
}
}
void SlObjectLoadFiltered(void *object, const SaveLoad *sld)
void SlObjectLoadFiltered(void *object, const SaveLoadTable &slt)
{
SlObjectIterateBase<SLA_LOAD, false>(object, sld);
SlObjectIterateBase<SLA_LOAD, false>(object, slt);
}
void SlObjectPtrOrNullFiltered(void *object, const SaveLoad *sld)
void SlObjectPtrOrNullFiltered(void *object, const SaveLoadTable &slt)
{
switch (_sl.action) {
case SLA_PTRS:
SlObjectIterateBase<SLA_PTRS, false>(object, sld);
SlObjectIterateBase<SLA_PTRS, false>(object, slt);
return;
case SLA_NULL:
SlObjectIterateBase<SLA_NULL, false>(object, sld);
SlObjectIterateBase<SLA_NULL, false>(object, slt);
return;
default: NOT_REACHED();
}
}
/**
* Save or Load (a list of) global variables
* @param sldg The global variable that is being loaded or saved
* Save or Load (a list of) global variables.
* @param slt The SaveLoad table with objects to save/load.
*/
void SlGlobList(const SaveLoadGlobVarList *sldg)
void SlGlobList(const SaveLoadTable &slt)
{
SlObject(nullptr, (const SaveLoad*)sldg);
SlObject(nullptr, slt);
}
/**