(svn r2764) -Feature: Clone vehicles

-This allows a player to clone an excisting vehicle of his own
  -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
  -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
This commit is contained in:
bjarni
2005-07-31 13:08:08 +00:00
parent 50e41dc1d1
commit 546c34f2e5
14 changed files with 664 additions and 116 deletions

117
vehicle.c
View File

@@ -21,6 +21,7 @@
#include "vehicle_gui.h"
#include "depot.h"
#include "station.h"
#include "gui.h"
#include "rail.h"
#define INVALID_COORD (-0x8000)
@@ -1669,6 +1670,122 @@ void MaybeReplaceVehicle(Vehicle *v)
_current_player = OWNER_NONE;
}
int32 CmdCloneOrder(int x, int y, uint32 flags, uint32 veh1_veh2, uint32 mode);
int32 CmdMoveRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2);
int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2);
int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2);
int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2);
int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2);
typedef int32 VehBuildProc(int x, int y, uint32 flags, uint32 p1, uint32 p2);
static VehBuildProc * const _veh_build_proc_table[] = {
CmdBuildRailVehicle,
CmdBuildRoadVeh,
CmdBuildShip,
CmdBuildAircraft,
};
static VehicleID * _new_vehicle_id_proc_table[] = {
&_new_train_id,
&_new_roadveh_id,
&_new_ship_id,
&_new_aircraft_id,
};
/** Clone a vehicle. If it is a train, it will clone all the cars too
* @param x,y unused
* @param p1 the original vehicle's index
* @param p2 1 = shared orders, else copied orders
*/
int32 CmdCloneVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *vfront, *v;
Vehicle *wfront, *w1, *w2;
int cost, total_cost;
VehBuildProc *proc;
VehicleID *new_id;
uint refit_command = 0;
byte needs_refitting = 255;
if (!IsVehicleIndex(p1))
return CMD_ERROR;
v = GetVehicle(p1);
wfront = v;
w1 = v;
vfront = v;
if (!CheckOwnership(v->owner))
return CMD_ERROR;
if (v->type == VEH_Train && v->subtype != TS_Front_Engine) return CMD_ERROR;
//no need to check if it is a depot since the build command do that
switch (v->type) {
case VEH_Train: refit_command = CMD_REFIT_RAIL_VEHICLE; break;
case VEH_Road: break;
case VEH_Ship: refit_command = CMD_REFIT_SHIP; break;
case VEH_Aircraft: refit_command = CMD_REFIT_AIRCRAFT; break;
default: return CMD_ERROR;
}
proc = _veh_build_proc_table[v->type - VEH_Train];
new_id = _new_vehicle_id_proc_table[v->type - VEH_Train];
total_cost = proc(x, y, flags, v->engine_type, 1);
if (total_cost == CMD_ERROR)
return CMD_ERROR;
if (flags & DC_EXEC) {
wfront = GetVehicle(*new_id);
w1 = wfront;
CmdCloneOrder(x, y, flags, (v->index << 16) | w1->index, p2 & 1 ? CO_SHARE : CO_COPY);
if (wfront->cargo_type != v->cargo_type) {
//a refit is needed
needs_refitting = v->cargo_type;
}
}
if (v->type == VEH_Train) {
// now we handle the cars
v = v->next;
while (v != NULL) {
cost = proc(x, y, flags, v->engine_type, 1);
if (cost == CMD_ERROR)
return CMD_ERROR;
total_cost += cost;
if (flags & DC_EXEC) {
// add this unit to the end of the train
w2 = GetVehicle(RailVehInfo(v->engine_type)->flags & RVI_WAGON ? _new_wagon_id : _new_train_id);
CmdMoveRailVehicle(x, y, flags, (w1->index << 16) | w2->index, 0);
w1 = w2;
}
v = v->next;
}
if (flags & DC_EXEC) {
_new_train_id = wfront->index;
v = vfront;
w1 = wfront;
while (w1 != NULL && v != NULL) {
w1->spritenum = v->spritenum; // makes sure that multiheaded engines are facing the correct way
if (w1->cargo_type != v->cargo_type) // checks if a refit is needed
needs_refitting = v->cargo_type;
w1 = w1->next;
v = v->next;
}
}
}
if (flags && DC_EXEC && needs_refitting != 255 && v->type != VEH_Road) { // right now we do not refit road vehicles
if (DoCommandByTile(wfront->tile, wfront->index, needs_refitting, 0, refit_command) != CMD_ERROR)
DoCommandByTile(wfront->tile, wfront->index, needs_refitting, DC_EXEC, refit_command);
}
return total_cost;
}
/** Give a custom name to your vehicle
* @param x,y unused
* @param p1 vehicle ID to name