(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.

This commit is contained in:
frosch
2012-02-15 21:34:58 +00:00
parent 9101d2e2d2
commit 5486e05f65

View File

@@ -380,7 +380,7 @@ void UpdateAllTownVirtCoords()
static void ChangePopulation(Town *t, int mod) static void ChangePopulation(Town *t, int mod)
{ {
t->population += mod; t->population += mod;
SetWindowDirty(WC_TOWN_VIEW, t->index); InvalidateWindowData(WC_TOWN_VIEW, t->index); // Cargo requirements may appear/vanish for small populations
t->UpdateVirtCoord(); t->UpdateVirtCoord();
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 1); InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 1);