Change: Make _tick_counter 64bit to avoid wrapping (#10035)
This commit is contained in:
@@ -344,7 +344,8 @@ public:
|
||||
|
||||
static const SaveLoad _gamelog_desc[] = {
|
||||
SLE_CONDVAR(LoggedAction, at, SLE_UINT8, SLV_RIFF_TO_ARRAY, SL_MAX_VERSION),
|
||||
SLE_VAR(LoggedAction, tick, SLE_UINT16),
|
||||
SLE_CONDVAR(LoggedAction, tick, SLE_FILE_U16 | SLE_VAR_U64, SL_MIN_VERSION, SLV_U64_TICK_COUNTER),
|
||||
SLE_CONDVAR(LoggedAction, tick, SLE_UINT64, SLV_U64_TICK_COUNTER, SL_MAX_VERSION),
|
||||
SLEG_STRUCTLIST("action", SlGamelogAction),
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user