Change: Make _tick_counter 64bit to avoid wrapping (#10035)

This commit is contained in:
dP
2022-09-21 13:42:29 +03:00
committed by GitHub
parent 164ec3ac07
commit 548f0496a9
12 changed files with 25 additions and 14 deletions

View File

@@ -344,7 +344,8 @@ public:
static const SaveLoad _gamelog_desc[] = {
SLE_CONDVAR(LoggedAction, at, SLE_UINT8, SLV_RIFF_TO_ARRAY, SL_MAX_VERSION),
SLE_VAR(LoggedAction, tick, SLE_UINT16),
SLE_CONDVAR(LoggedAction, tick, SLE_FILE_U16 | SLE_VAR_U64, SL_MIN_VERSION, SLV_U64_TICK_COUNTER),
SLE_CONDVAR(LoggedAction, tick, SLE_UINT64, SLV_U64_TICK_COUNTER, SL_MAX_VERSION),
SLEG_STRUCTLIST("action", SlGamelogAction),
};