Codechange: Move command arguments to the back of the networked command function calls.
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@@ -329,7 +329,7 @@ ScriptObject::ActiveInstance::~ActiveInstance()
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if (!estimate_only && _networking && !_generating_world) SetLastCommand(tile, p1, p2, cmd);
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/* Try to perform the command. */
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CommandCost res = ::DoCommandPInternal(tile, p1, p2, cmd, (_networking && !_generating_world) ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : nullptr, command_text, false, estimate_only);
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CommandCost res = ::DoCommandPInternal(cmd, (_networking && !_generating_world) ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : nullptr, false, estimate_only, tile, p1, p2, command_text);
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/* We failed; set the error and bail out */
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if (res.Failed()) {
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