Codechange: Move command arguments to the back of the networked command function calls.
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@@ -230,7 +230,7 @@ public:
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TileIndex tile = TileVirtXY(pt.x, pt.y);
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if (this->mode == PM_NORMAL) {
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DoCommandP(tile, this->tree_to_plant, tile, CMD_PLANT_TREE);
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DoCommandP(CMD_PLANT_TREE, tile, this->tree_to_plant, tile);
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} else {
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this->DoPlantForest(tile);
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}
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@@ -240,7 +240,7 @@ public:
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void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
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{
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if (_game_mode != GM_EDITOR && this->mode == PM_NORMAL && pt.x != -1 && select_proc == DDSP_PLANT_TREES) {
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DoCommandP(end_tile, this->tree_to_plant, start_tile, CMD_PLANT_TREE | CMD_MSG(STR_ERROR_CAN_T_PLANT_TREE_HERE));
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DoCommandP(CMD_PLANT_TREE | CMD_MSG(STR_ERROR_CAN_T_PLANT_TREE_HERE), end_tile, this->tree_to_plant, start_tile);
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}
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}
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