(svn r2354) Update OpenTTD for 0.4.0.1 release

This commit is contained in:
orudge
2005-05-21 19:41:35 +00:00
parent a893485be1
commit 54bc10515f
4 changed files with 40 additions and 7 deletions

View File

@@ -1,3 +1,26 @@
0.4.0.1 (2005-05-21)
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- Feature: Add 'clear' command and CTRL+L to empty console window
- Feature: add the possibility to print out the current debug-level
- Fix: [MacOSX] default path for midi player on mac is now correct again
- Fix: Updated makefile for FreeBSD
- Fix: Text overflows in about box
- Fix: Link error while compiling as dedicated server
- Fix: Do not execute empty commands
- Fix: Make OpenTTD icon look good on Win2K and earlier
- Fix: NetworkUDPRemoveAdvertise wasn't completely correct
- Fix: Signs in multiplayer didn't work
- Fix: Dedicated server desyncs
- Fix: [ 1197216 ] Error: !invalid string id 0 in GetString, dedicated server endgame crash
- Fix: Don't allow things to be renamed to nothing
- Fix: Windows installer deletes spritecache files on uninstall
- Fix: Depot window did not get redrawn when a non-train-engine was sold
- Fix: Do not scroll the game with the arrow keys when the chatbox is open
- Fix: Remove warning from release build when assertions are no longer active
- Fix: It was possible to open more than one tree window
0.4.0 (2005-05-15)
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- Feature: Bigger maps. Enjoy playing up to 2028x2048 (64 times as big as you were used to!)
@@ -77,6 +100,8 @@
- Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid.
- Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed
- Fix: many more fixes but I am too tired to list them all
0.3.6 (2005-01-24)
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- Feature: resizable windows. All useful windows are already made resizable.