Codechange: Make RoadScopeResolver constructor inlineable (#9780)

This commit is contained in:
Joan Josep
2022-01-05 13:25:22 +01:00
committed by GitHub
parent 5777649ac4
commit 54ce5b28a4
2 changed files with 11 additions and 14 deletions

View File

@@ -20,7 +20,17 @@ struct RoadTypeScopeResolver : public ScopeResolver {
TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
const RoadTypeInfo *rti;
RoadTypeScopeResolver(ResolverObject &ro, const RoadTypeInfo *rti, TileIndex tile, TileContext context);
/**
* Constructor of the roadtype scope resolvers.
* @param ro Surrounding resolver.
* @param rti Associated RoadTypeInfo.
* @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
* @param context Are we resolving sprites for the upper halftile, or on a bridge?
*/
RoadTypeScopeResolver(ResolverObject &ro, const RoadTypeInfo *rti, TileIndex tile, TileContext context)
: ScopeResolver(ro), tile(tile), context(context), rti(rti)
{
}
/* virtual */ uint32 GetRandomBits() const;
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;