Version: Committing version data for tag: jgrpp-0.41.0
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jgrpp-0.40.5 20210328 0 583304927b0b213a5c09b5f2731b4bb9751d5b59 1 1 2021
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jgrpp-0.41.0 20210414 0 cb08d56addad5f0294fd1b04a23a6dbce56203d9 1 0 2021
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## JGR's Patchpack version 0.40.5
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## JGR's Patchpack version 0.41.0
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This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
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This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
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* Allow clicking the money text in the cheats window to enter a quantity. (added in v0.40.5).
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* Allow clicking the money text in the cheats window to enter a quantity. (added in v0.40.5).
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* Allow shift-clicking on borrow/repay money buttons to enter a quantity. (added in v0.40.5).
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* Allow shift-clicking on borrow/repay money buttons to enter a quantity. (added in v0.40.5).
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* Add map generation settings to control river/lake and rocky patch generation. (added in v0.40.5).
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* Add map generation settings to control river/lake and rocky patch generation. (added in v0.40.5).
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* Add settings to customise the size of town zones. (added in v0.40.5).
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* Add settings to customise the size of town zones, and city zones. (added in v0.40.5, v0.41.0).
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* Add setting to enable non-admin multiplayer clients to rename towns. (added in v0.40.5).
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* Add setting to enable non-admin multiplayer clients to rename towns. (added in v0.40.5).
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* Increase the limit of NewGRF house IDs in a single game from 512 to 1024. (added in v0.41.0).
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* Various minor fixes, see changelog.
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* Various minor fixes, see changelog.
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* [NewGRF specification additions](docs/newgrf-additions.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions.html)).
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* [NewGRF specification additions](docs/newgrf-additions.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions.html)).
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* [NML specification additions](docs/newgrf-additions-nml.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions-nml.html)).
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* [NML specification additions](docs/newgrf-additions-nml.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions-nml.html)).
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* * *
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* * *
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### v0.41.0 (2021-04-14)
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* Realistic braking:
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* Fix crash which could occur when the ignore signals button is used to send a train the wrong way onto a signalled tunnel/bridge.
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* Fix crash or misrouting which could occur when a train which ignores signals is used to partially remove the reservation of another train,
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and the track layout is modified to remove the endpoint of the train's original reservation, or an unreserved diverging junction is unexpectedly encountered.
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* Adjust realistic braking physics to fix discrepancies between realistic braking and realistic acceleration.
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* Refresh train lookahead when starting train from stationary.
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* Reduce sensitivity of train brakes overheated breakdown.
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* Fix train brakes overheated breakdown not triggering under some conditions where it should.
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* Tooltips:
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* Fix tooltip flickering when dragging outside window.
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* Fix viewport drag tooltips not being removed when dragging over other windows.
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* Fix old polyrail tooltips being left on screen.
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* Fix crash when a path to directory is passed as a config file name.
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* Fix articulated train units having all of their total weight allocated to the first articulated part, causing issues with slopes for realistic acceleration and braking.
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* Fix building objects or trees on coast/shore tiles and then removing them preventing the tile being flooded afterwards in some circumstances.
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* Fix network clients which fail to connect being left in the clients list of other connected clients in some circumstances.
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* Fix desync which could occur when using drive-through train depots in some circumstances.
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* Fix false positive desync warning messages for train cached deceleration values.
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* Fix false positive desync warning messages when loading very old savegames.
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* Fix setting console command displaying wrong min/max values with some settings.
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* Fix map generator creating excessively square lakes, create more natural-looking shapes instead.
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* Add settings to customise the size of city zones separately from town zones.
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* Increase the limit of NewGRF house IDs in a single game from 512 to 1024.
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* Change numbering of zones in the house picker window to match the town zone settings and the NewGRF specification.
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* Change setting default for "Enable showing vehicle routes in the viewport" to on.
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* Enable hardware acceleration/OpenGL renderer.
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* Add Korean translations by TELK.
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* Bump trunk base from commit f70aa8fabe5eabb39a62cc50a3a27ec1c2434ded to commit 3e0a16c027a42c84678b723540532d1f89fc4fbc.
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### v0.40.5 (2021-03-29)
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### v0.40.5 (2021-03-29)
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* Fix through load crash when the rearmost unit of a train is longer than the whole platform and has no cargo capacity.
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* Fix through load crash when the rearmost unit of a train is longer than the whole platform and has no cargo capacity.
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* Realistic braking:
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* Realistic braking:
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