(svn r27986) -Codechange: Name magic constants in the vehicle position hash functions.
This commit is contained in:
		@@ -18,6 +18,8 @@ static const uint TILE_PIXELS         = 32;                    ///< Pixel distan
 | 
				
			|||||||
static const uint TILE_HEIGHT         =  8;                    ///< Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
 | 
					static const uint TILE_HEIGHT         =  8;                    ///< Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static const uint MAX_BUILDING_PIXELS = 200;                   ///< Maximum height of a building in pixels in #ZOOM_LVL_BASE. (Also applies to "bridge buildings" on the bridge floor.)
 | 
					static const uint MAX_BUILDING_PIXELS = 200;                   ///< Maximum height of a building in pixels in #ZOOM_LVL_BASE. (Also applies to "bridge buildings" on the bridge floor.)
 | 
				
			||||||
 | 
					static const int MAX_VEHICLE_PIXEL_X  = 70;                    ///< Maximum width of a vehicle in pixels in #ZOOM_LVL_BASE.
 | 
				
			||||||
 | 
					static const int MAX_VEHICLE_PIXEL_Y  = 70;                    ///< Maximum height of a vehicle in pixels in #ZOOM_LVL_BASE.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static const uint MAX_TILE_HEIGHT     = 255;                   ///< Maximum allowed tile height
 | 
					static const uint MAX_TILE_HEIGHT     = 255;                   ///< Maximum allowed tile height
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -57,7 +57,30 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include "safeguards.h"
 | 
					#include "safeguards.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define GEN_HASH(x, y) ((GB((y), 6 + ZOOM_LVL_SHIFT, 6) << 6) + GB((x), 7 + ZOOM_LVL_SHIFT, 6))
 | 
					/* Number of bits in the hash to use from each vehicle coord */
 | 
				
			||||||
 | 
					static const uint GEN_HASHX_BITS = 6;
 | 
				
			||||||
 | 
					static const uint GEN_HASHY_BITS = 6;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Size of each hash bucket */
 | 
				
			||||||
 | 
					static const uint GEN_HASHX_BUCKET_BITS = 7;
 | 
				
			||||||
 | 
					static const uint GEN_HASHY_BUCKET_BITS = 6;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Compute hash for vehicle coord */
 | 
				
			||||||
 | 
					#define GEN_HASHX(x)    GB((x), GEN_HASHX_BUCKET_BITS + ZOOM_LVL_SHIFT, GEN_HASHX_BITS)
 | 
				
			||||||
 | 
					#define GEN_HASHY(y)   (GB((y), GEN_HASHY_BUCKET_BITS + ZOOM_LVL_SHIFT, GEN_HASHY_BITS) << GEN_HASHX_BITS)
 | 
				
			||||||
 | 
					#define GEN_HASH(x, y) (GEN_HASHY(y) + GEN_HASHX(x))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Maximum size until hash repeats */
 | 
				
			||||||
 | 
					static const int GEN_HASHX_SIZE = 1 << (GEN_HASHX_BUCKET_BITS + GEN_HASHX_BITS + ZOOM_LVL_SHIFT);
 | 
				
			||||||
 | 
					static const int GEN_HASHY_SIZE = 1 << (GEN_HASHY_BUCKET_BITS + GEN_HASHY_BITS + ZOOM_LVL_SHIFT);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Increments to reach next bucket in hash table */
 | 
				
			||||||
 | 
					static const int GEN_HASHX_INC = 1;
 | 
				
			||||||
 | 
					static const int GEN_HASHY_INC = 1 << GEN_HASHX_BITS;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Mask to wrap-around buckets */
 | 
				
			||||||
 | 
					static const uint GEN_HASHX_MASK =  (1 << GEN_HASHX_BITS) - 1;
 | 
				
			||||||
 | 
					static const uint GEN_HASHY_MASK = ((1 << GEN_HASHY_BITS) - 1) << GEN_HASHX_BITS;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
VehicleID _new_vehicle_id;
 | 
					VehicleID _new_vehicle_id;
 | 
				
			||||||
uint16 _returned_refit_capacity;      ///< Stores the capacity after a refit operation.
 | 
					uint16 _returned_refit_capacity;      ///< Stores the capacity after a refit operation.
 | 
				
			||||||
@@ -618,7 +641,7 @@ static void UpdateVehicleTileHash(Vehicle *v, bool remove)
 | 
				
			|||||||
	v->hash_tile_current = new_hash;
 | 
						v->hash_tile_current = new_hash;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static Vehicle *_vehicle_viewport_hash[0x1000];
 | 
					static Vehicle *_vehicle_viewport_hash[1 << (GEN_HASHX_BITS + GEN_HASHY_BITS)];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void UpdateVehicleViewportHash(Vehicle *v, int x, int y)
 | 
					static void UpdateVehicleViewportHash(Vehicle *v, int x, int y)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
@@ -1088,26 +1111,26 @@ void ViewportAddVehicles(DrawPixelInfo *dpi)
 | 
				
			|||||||
	/* The hash area to scan */
 | 
						/* The hash area to scan */
 | 
				
			||||||
	int xl, xu, yl, yu;
 | 
						int xl, xu, yl, yu;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if (dpi->width + (70 * ZOOM_LVL_BASE) < (1 << (7 + 6 + ZOOM_LVL_SHIFT))) {
 | 
						if (dpi->width + (MAX_VEHICLE_PIXEL_X * ZOOM_LVL_BASE) < GEN_HASHX_SIZE) {
 | 
				
			||||||
		xl = GB(l - (70 * ZOOM_LVL_BASE), 7 + ZOOM_LVL_SHIFT, 6);
 | 
							xl = GEN_HASHX(l - MAX_VEHICLE_PIXEL_X * ZOOM_LVL_BASE);
 | 
				
			||||||
		xu = GB(r,                        7 + ZOOM_LVL_SHIFT, 6);
 | 
							xu = GEN_HASHX(r);
 | 
				
			||||||
	} else {
 | 
						} else {
 | 
				
			||||||
		/* scan whole hash row */
 | 
							/* scan whole hash row */
 | 
				
			||||||
		xl = 0;
 | 
							xl = 0;
 | 
				
			||||||
		xu = 0x3F;
 | 
							xu = GEN_HASHX_MASK;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if (dpi->height + (70 * ZOOM_LVL_BASE) < (1 << (6 + 6 + ZOOM_LVL_SHIFT))) {
 | 
						if (dpi->height + (MAX_VEHICLE_PIXEL_Y * ZOOM_LVL_BASE) < GEN_HASHY_SIZE) {
 | 
				
			||||||
		yl = GB(t - (70 * ZOOM_LVL_BASE), 6 + ZOOM_LVL_SHIFT, 6) << 6;
 | 
							yl = GEN_HASHY(t - MAX_VEHICLE_PIXEL_Y * ZOOM_LVL_BASE);
 | 
				
			||||||
		yu = GB(b,                        6 + ZOOM_LVL_SHIFT, 6) << 6;
 | 
							yu = GEN_HASHY(b);
 | 
				
			||||||
	} else {
 | 
						} else {
 | 
				
			||||||
		/* scan whole column */
 | 
							/* scan whole column */
 | 
				
			||||||
		yl = 0;
 | 
							yl = 0;
 | 
				
			||||||
		yu = 0x3F << 6;
 | 
							yu = GEN_HASHY_MASK;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	for (int y = yl;; y = (y + (1 << 6)) & (0x3F << 6)) {
 | 
						for (int y = yl;; y = (y + GEN_HASHY_INC) & GEN_HASHY_MASK) {
 | 
				
			||||||
		for (int x = xl;; x = (x + 1) & 0x3F) {
 | 
							for (int x = xl;; x = (x + GEN_HASHX_INC) & GEN_HASHX_MASK) {
 | 
				
			||||||
			const Vehicle *v = _vehicle_viewport_hash[x + y]; // already masked & 0xFFF
 | 
								const Vehicle *v = _vehicle_viewport_hash[x + y]; // already masked & 0xFFF
 | 
				
			||||||
 | 
					
 | 
				
			||||||
			while (v != NULL) {
 | 
								while (v != NULL) {
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user