(svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch.
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@@ -15,7 +15,7 @@
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* @param dz the virtual height of the sprite
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* @param p set to 1 if a lift is present ()
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* @see DrawBuildingsTileStruct */
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#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w - 1, h - 1, dz, p}
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#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w, h, dz, p}
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/** structure of houses graphics*/
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static const DrawBuildingsTileStruct _town_draw_tile_data[] = {
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