Extend bridge signal simulation to support an unlimited no. of signals.

This is instead of the previous limit of 16, all stored in M2.
This commit is contained in:
Jonathan G Rennison
2016-09-18 19:48:52 +01:00
parent 61500b596e
commit 556594f2f0
18 changed files with 321 additions and 57 deletions

View File

@@ -21,6 +21,7 @@
#include "autoslope.h"
#include "water.h"
#include "tunnelbridge_map.h"
#include "bridge_signal_map.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "tunnelbridge.h"
@@ -1003,6 +1004,20 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, u
return cost;
}
static void ClearBridgeTunnelSignalSimulation(TileIndex entrance, TileIndex exit)
{
if (IsBridge(entrance)) ClearBridgeEntranceSimulatedSignals(entrance);
ClrTunnelBridgeSignalSimulationEntrance(entrance);
ClrTunnelBridgeSignalSimulationExit(exit);
}
static void SetupBridgeTunnelSignalSimulation(TileIndex entrance, TileIndex exit)
{
SetTunnelBridgeSignalSimulationEntrance(entrance);
SetTunnelBridgeSignalState(entrance, SIGNAL_STATE_GREEN);
SetTunnelBridgeSignalSimulationExit(exit);
}
/**
* Build signals, alternate between double/single, signal/semaphore,
* pre/exit/combo-signals, and what-else not. If the rail piece does not
@@ -1089,41 +1104,27 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
SetTunnelBridgePBS(tile_exit, IsTunnelBridgePBS(tile));
} else {
if (IsTunnelBridgeSignalSimulationEntrance(tile)) {
ClrTunnelBridgeSignalSimulationEntrance(tile);
ClrTunnelBridgeSignalSimulationExit(tile_exit);
SetTunnelBridgeSignalSimulationExit(tile);
SetTunnelBridgeSignalSimulationEntrance(tile_exit);
SetTunnelBridgeSignalState(tile_exit, SIGNAL_STATE_GREEN);
ClearBridgeTunnelSignalSimulation(tile, tile_exit);
SetupBridgeTunnelSignalSimulation(tile_exit, tile);
} else {
ClrTunnelBridgeSignalSimulationEntrance(tile_exit);
ClrTunnelBridgeSignalSimulationExit(tile);
SetTunnelBridgeSignalSimulationExit(tile_exit);
SetTunnelBridgeSignalSimulationEntrance(tile);
SetTunnelBridgeSignalState(tile, SIGNAL_STATE_GREEN);
ClearBridgeTunnelSignalSimulation(tile_exit, tile);
SetupBridgeTunnelSignalSimulation(tile, tile_exit);
}
}
} else {
/* Create one direction tunnel/bridge if required. */
if (p2 == 0) {
SetTunnelBridgeSignalSimulationEntrance(tile);
SetTunnelBridgeSignalSimulationExit(tile_exit);
SetTunnelBridgeSignalState(tile, SIGNAL_STATE_GREEN);
SetupBridgeTunnelSignalSimulation(tile, tile_exit);
} else if (p2 == 4 || p2 == 8) {
DiagDirection tbdir = GetTunnelBridgeDirection(tile);
/* If signal only on one side build accoringly one-way tunnel/bridge. */
if ((p2 == 8 && (tbdir == DIAGDIR_NE || tbdir == DIAGDIR_SE)) ||
(p2 == 4 && (tbdir == DIAGDIR_SW || tbdir == DIAGDIR_NW))) {
ClrTunnelBridgeSignalSimulationExit(tile);
ClrTunnelBridgeSignalSimulationEntrance(tile_exit);
SetTunnelBridgeSignalSimulationEntrance(tile);
SetTunnelBridgeSignalSimulationExit(tile_exit);
SetTunnelBridgeSignalState(tile, SIGNAL_STATE_GREEN);
ClearBridgeTunnelSignalSimulation(tile_exit, tile);
SetupBridgeTunnelSignalSimulation(tile, tile_exit);
} else {
ClrTunnelBridgeSignalSimulationEntrance(tile);
ClrTunnelBridgeSignalSimulationExit(tile_exit);
SetTunnelBridgeSignalSimulationEntrance(tile_exit);
SetTunnelBridgeSignalSimulationExit(tile);
SetTunnelBridgeSignalState(tile_exit, SIGNAL_STATE_GREEN);
ClearBridgeTunnelSignalSimulation(tile, tile_exit);
SetupBridgeTunnelSignalSimulation(tile_exit, tile);
}
}
if (p2 == 0 || p2 == 4 || p2 == 8) {
@@ -1591,12 +1592,8 @@ CommandCost CmdRemoveSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1
if (IsTunnelBridgeWithSignalSimulation(tile)) { // handle tunnel/bridge signals.
TileIndex end = GetOtherTunnelBridgeEnd(tile);
ClrTunnelBridgeSignalSimulationExit(tile);
ClrTunnelBridgeSignalSimulationExit(end);
ClrTunnelBridgeSignalSimulationEntrance(tile);
ClrTunnelBridgeSignalSimulationEntrance(end);
_m[tile].m2 = 0;
_m[end].m2 = 0;
ClearBridgeTunnelSignalSimulation(end, tile);
ClearBridgeTunnelSignalSimulation(tile, end);
MarkBridgeOrTunnelDirty(tile);
AddSideToSignalBuffer(tile, INVALID_DIAGDIR, GetTileOwner(tile));
AddSideToSignalBuffer(end, INVALID_DIAGDIR, GetTileOwner(tile));