Extend bridge signal simulation to support an unlimited no. of signals.
This is instead of the previous limit of 16, all stored in M2.
This commit is contained in:
58
src/saveload/bridge_signal_sl.cpp
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58
src/saveload/bridge_signal_sl.cpp
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@@ -0,0 +1,58 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file bridge_signal_sl.cpp Code handling saving and loading of data for signal on bridges */
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#include "../stdafx.h"
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#include "../bridge_signal_map.h"
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#include "saveload.h"
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#include <vector>
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/** stub save header struct */
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struct LongBridgeSignalStorageStub {
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uint32 length;
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};
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static const SaveLoad _long_bridge_signal_storage_stub_desc[] = {
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SLE_VAR(LongBridgeSignalStorageStub, length, SLE_UINT32),
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SLE_END()
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};
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static void Load_XBSS()
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{
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int index;
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LongBridgeSignalStorageStub stub;
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while ((index = SlIterateArray()) != -1) {
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LongBridgeSignalStorage &lbss = _long_bridge_signal_sim_map[index];
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SlObject(&stub, _long_bridge_signal_storage_stub_desc);
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lbss.signal_red_bits.resize(stub.length);
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SlArray(&(lbss.signal_red_bits[0]), stub.length, SLE_UINT64);
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}
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}
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static void RealSave_XBSS(const LongBridgeSignalStorage *lbss)
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{
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LongBridgeSignalStorageStub stub;
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stub.length = lbss->signal_red_bits.size();
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SlObject(&stub, _long_bridge_signal_storage_stub_desc);
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SlArray(const_cast<uint64*>(&(lbss->signal_red_bits[0])), stub.length, SLE_UINT64);
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}
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static void Save_XBSS()
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{
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for (const auto &it : _long_bridge_signal_sim_map) {
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const LongBridgeSignalStorage &lbss = it.second;
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SlSetArrayIndex(it.first);
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SlAutolength((AutolengthProc*) RealSave_XBSS, const_cast<LongBridgeSignalStorage*>(&lbss));
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}
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}
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extern const ChunkHandler _bridge_signal_chunk_handlers[] = {
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{ 'XBSS', Save_XBSS, Load_XBSS, NULL, NULL, CH_SPARSE_ARRAY | CH_LAST},
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};
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@@ -45,7 +45,7 @@ std::vector<uint32> _sl_xv_discardable_chunk_ids; ///< list of chunks
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static const uint32 _sl_xv_slxi_chunk_version = 0; ///< current version os SLXI chunk
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const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_SIG_TUNNEL_BRIDGE, XSCF_NULL, 3, 3, "signal_tunnel_bridge", NULL, NULL, NULL },
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{ XSLFI_SIG_TUNNEL_BRIDGE, XSCF_NULL, 4, 4, "signal_tunnel_bridge", NULL, NULL, "XBSS" },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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@@ -457,6 +457,7 @@ extern const ChunkHandler _linkgraph_chunk_handlers[];
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extern const ChunkHandler _airport_chunk_handlers[];
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extern const ChunkHandler _object_chunk_handlers[];
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extern const ChunkHandler _persistent_storage_chunk_handlers[];
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extern const ChunkHandler _bridge_signal_chunk_handlers[];
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/** Array of all chunks in a savegame, \c NULL terminated. */
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static const ChunkHandler * const _chunk_handlers[] = {
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@@ -494,6 +495,7 @@ static const ChunkHandler * const _chunk_handlers[] = {
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_airport_chunk_handlers,
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_object_chunk_handlers,
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_persistent_storage_chunk_handlers,
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_bridge_signal_chunk_handlers,
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NULL,
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};
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