Extend bridge signal simulation to support an unlimited no. of signals.

This is instead of the previous limit of 16, all stored in M2.
This commit is contained in:
Jonathan G Rennison
2016-09-18 19:48:52 +01:00
parent 61500b596e
commit 556594f2f0
18 changed files with 321 additions and 57 deletions

View File

@@ -457,6 +457,7 @@ extern const ChunkHandler _linkgraph_chunk_handlers[];
extern const ChunkHandler _airport_chunk_handlers[];
extern const ChunkHandler _object_chunk_handlers[];
extern const ChunkHandler _persistent_storage_chunk_handlers[];
extern const ChunkHandler _bridge_signal_chunk_handlers[];
/** Array of all chunks in a savegame, \c NULL terminated. */
static const ChunkHandler * const _chunk_handlers[] = {
@@ -494,6 +495,7 @@ static const ChunkHandler * const _chunk_handlers[] = {
_airport_chunk_handlers,
_object_chunk_handlers,
_persistent_storage_chunk_handlers,
_bridge_signal_chunk_handlers,
NULL,
};