Move EngineOverrideManager to separate header

This commit is contained in:
Jonathan G Rennison
2024-05-31 19:15:42 +01:00
parent b42d12deb2
commit 556722399a
11 changed files with 49 additions and 22 deletions

40
src/engine_override.h Normal file
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file engine_override.h Engine override functionality. */
#ifndef ENGINE_OVERRIDE_H
#define ENGINE_OVERRIDE_H
#include "engine_type.h"
#include "vehicle_type.h"
#include <vector>
struct EngineIDMapping {
uint32_t grfid; ///< The GRF ID of the file the entity belongs to
uint16_t internal_id; ///< The internal ID within the GRF file
VehicleType type; ///< The engine type
uint8_t substitute_id; ///< The (original) entity ID to use if this GRF is not available (currently not used)
};
/**
* Stores the mapping of EngineID to the internal id of newgrfs.
* Note: This is not part of Engine, as the data in the EngineOverrideManager and the engine pool get resetted in different cases.
*/
struct EngineOverrideManager : std::vector<EngineIDMapping> {
static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries
void ResetToDefaultMapping();
EngineID GetID(VehicleType type, uint16_t grf_local_id, uint32_t grfid);
static bool ResetToCurrentNewGRFConfig();
};
extern EngineOverrideManager _engine_mngr;
#endif /* ENGINE_BASE_H */