Fix enabling map edge mode setting when void edge tiles were not flat
This commit is contained in:
@@ -474,8 +474,8 @@ void FixSlopes()
|
||||
}
|
||||
}
|
||||
|
||||
extern bool CheckMapEdgesAreWater();
|
||||
if (_settings_game.construction.map_edge_mode != 0 && !CheckMapEdgesAreWater()) {
|
||||
extern bool CheckMapEdgesAreWater(bool allow_non_flat_void);
|
||||
if (_settings_game.construction.map_edge_mode != 0 && !CheckMapEdgesAreWater(false)) {
|
||||
_settings_game.construction.map_edge_mode = 0;
|
||||
}
|
||||
}
|
||||
|
@@ -1681,18 +1681,27 @@ static void UpdateFreeformEdges(int32_t new_value)
|
||||
MarkWholeScreenDirty();
|
||||
}
|
||||
|
||||
bool CheckMapEdgesAreWater()
|
||||
bool CheckMapEdgesAreWater(bool allow_non_flat_void)
|
||||
{
|
||||
auto check_tile = [&](uint x, uint y) -> bool {
|
||||
auto check_tile = [&](uint x, uint y, Slope inner_edge) -> bool {
|
||||
int h = 0;
|
||||
Slope slope = GetTilePixelSlopeOutsideMap(x, y, &h);
|
||||
return slope == SLOPE_FLAT && h == 0;
|
||||
if (slope == SLOPE_FLAT && h == 0) return true;
|
||||
if (allow_non_flat_void && h == 0 && (slope & inner_edge) == 0 && IsTileType(TileXY(x, y), MP_VOID)) return true;
|
||||
return false;
|
||||
};
|
||||
for (uint x = 0; x <= MapMaxX(); x++) {
|
||||
if (!check_tile(x, 0) || !check_tile(x, MapMaxY())) return false;
|
||||
check_tile( 0, 0, SLOPE_S);
|
||||
check_tile( 0, MapMaxY(), SLOPE_W);
|
||||
check_tile(MapMaxX(), 0, SLOPE_E);
|
||||
check_tile(MapMaxX(), MapMaxY(), SLOPE_N);
|
||||
|
||||
for (uint x = 1; x < MapMaxX(); x++) {
|
||||
if (!check_tile(x, 0, SLOPE_SE)) return false;
|
||||
if (!check_tile(x, MapMaxY(), SLOPE_NW)) return false;
|
||||
}
|
||||
for (uint y = 1; y < MapMaxY(); y++) {
|
||||
if (!check_tile(0, y) || !check_tile(MapMaxX(), y)) return false;
|
||||
if (!check_tile(0, y, SLOPE_SW)) return false;
|
||||
if (!check_tile(MapMaxX(), y, SLOPE_NE)) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -1702,7 +1711,7 @@ static bool CheckMapEdgeMode(int32_t &new_value)
|
||||
{
|
||||
if (_game_mode == GM_MENU || !_settings_game.construction.freeform_edges || new_value == 0) return true;
|
||||
|
||||
if (!CheckMapEdgesAreWater()) {
|
||||
if (!CheckMapEdgesAreWater(true)) {
|
||||
ShowErrorMessage(STR_CONFIG_SETTING_EDGES_NOT_WATER, INVALID_STRING_ID, WL_ERROR);
|
||||
return false;
|
||||
}
|
||||
@@ -1710,6 +1719,22 @@ static bool CheckMapEdgeMode(int32_t &new_value)
|
||||
return true;
|
||||
}
|
||||
|
||||
static void MapEdgeModeChanged(int32_t new_value)
|
||||
{
|
||||
MarkAllViewportsDirty(new_value);
|
||||
|
||||
if (_game_mode == GM_MENU || !_settings_game.construction.freeform_edges || new_value == 0) return;
|
||||
|
||||
for (uint x = 0; x <= MapMaxX(); x++) {
|
||||
SetTileHeight(TileXY(x, 0), 0);
|
||||
SetTileHeight(TileXY(x, MapMaxY()), 0);
|
||||
}
|
||||
for (uint y = 1; y < MapMaxY(); y++) {
|
||||
SetTileHeight(TileXY(0, y), 0);
|
||||
SetTileHeight(TileXY(MapMaxX(), y), 0);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Changing the setting "allow multiple NewGRF sets" is not allowed
|
||||
* if there are vehicles.
|
||||
|
@@ -14,6 +14,7 @@ static bool CheckMaxHeightLevel(int32_t &new_value);
|
||||
static bool CheckFreeformEdges(int32_t &new_value);
|
||||
static void UpdateFreeformEdges(int32_t new_value);
|
||||
static bool CheckMapEdgeMode(int32_t &new_value);
|
||||
static void MapEdgeModeChanged(int32_t new_value);
|
||||
static void ClimateThresholdModeChanged(int32_t new_value);
|
||||
static void PublicRoadsSettingChange(int32_t new_value);
|
||||
static void MarkAllViewportsDirty(int32_t new_value);
|
||||
@@ -944,7 +945,7 @@ str = STR_CONFIG_SETTING_MAP_EDGE_MODE
|
||||
strhelp = STR_CONFIG_SETTING_MAP_EDGE_MODE_HELPTEXT
|
||||
strval = STR_CONFIG_SETTING_MAP_EDGE_MODE_DEFAULT
|
||||
pre_cb = CheckMapEdgeMode
|
||||
post_cb = MarkAllViewportsDirty
|
||||
post_cb = MapEdgeModeChanged
|
||||
cat = SC_ADVANCED
|
||||
|
||||
[SDT_VAR]
|
||||
|
Reference in New Issue
Block a user