(svn r16993) -Change: make the rail waypoint builder draggable
This commit is contained in:
@@ -1882,6 +1882,22 @@ bool AfterLoadGame()
|
||||
}
|
||||
}
|
||||
|
||||
if (CheckSavegameVersion(124)) {
|
||||
/* The train station tile area was added */
|
||||
Waypoint *wp;
|
||||
FOR_ALL_WAYPOINTS(wp) {
|
||||
if (wp->facilities & FACIL_TRAIN) {
|
||||
wp->train_station.tile = wp->xy;
|
||||
wp->train_station.w = 1;
|
||||
wp->train_station.h = 1;
|
||||
} else {;
|
||||
wp->train_station.tile = INVALID_TILE;
|
||||
wp->train_station.w = 0;
|
||||
wp->train_station.h = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AfterLoadLabelMaps();
|
||||
|
||||
GamelogPrintDebug(1);
|
||||
|
@@ -41,7 +41,7 @@
|
||||
|
||||
#include "saveload_internal.h"
|
||||
|
||||
extern const uint16 SAVEGAME_VERSION = 123;
|
||||
extern const uint16 SAVEGAME_VERSION = 124;
|
||||
|
||||
SavegameType _savegame_type; ///< type of savegame we are loading
|
||||
|
||||
|
@@ -95,11 +95,6 @@ void AfterLoadStations()
|
||||
|
||||
if (Station::IsExpected(st)) {
|
||||
for (CargoID c = 0; c < NUM_CARGO; c++) Station::From(st)->goods[c].cargo.InvalidateCache();
|
||||
} else if (st->facilities & FACIL_TRAIN) {
|
||||
/* Temporary fill this variable with correct data. */
|
||||
st->train_station.tile = st->xy;
|
||||
st->train_station.w = 1;
|
||||
st->train_station.h = 1;
|
||||
}
|
||||
|
||||
StationUpdateAnimTriggers(st);
|
||||
@@ -332,6 +327,10 @@ static const SaveLoad _waypoint_desc[] = {
|
||||
|
||||
SLE_VAR(Waypoint, town_cn, SLE_UINT16),
|
||||
|
||||
SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, 124, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(Waypoint, train_station.w, SLE_UINT8, 124, SL_MAX_VERSION),
|
||||
SLE_CONDVAR(Waypoint, train_station.h, SLE_UINT8, 124, SL_MAX_VERSION),
|
||||
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user