(svn r16993) -Change: make the rail waypoint builder draggable

This commit is contained in:
rubidium
2009-07-30 17:44:13 +00:00
parent 4a1f6547c6
commit 5592eb4955
7 changed files with 128 additions and 62 deletions

View File

@@ -1882,6 +1882,22 @@ bool AfterLoadGame()
}
}
if (CheckSavegameVersion(124)) {
/* The train station tile area was added */
Waypoint *wp;
FOR_ALL_WAYPOINTS(wp) {
if (wp->facilities & FACIL_TRAIN) {
wp->train_station.tile = wp->xy;
wp->train_station.w = 1;
wp->train_station.h = 1;
} else {;
wp->train_station.tile = INVALID_TILE;
wp->train_station.w = 0;
wp->train_station.h = 0;
}
}
}
AfterLoadLabelMaps();
GamelogPrintDebug(1);

View File

@@ -41,7 +41,7 @@
#include "saveload_internal.h"
extern const uint16 SAVEGAME_VERSION = 123;
extern const uint16 SAVEGAME_VERSION = 124;
SavegameType _savegame_type; ///< type of savegame we are loading

View File

@@ -95,11 +95,6 @@ void AfterLoadStations()
if (Station::IsExpected(st)) {
for (CargoID c = 0; c < NUM_CARGO; c++) Station::From(st)->goods[c].cargo.InvalidateCache();
} else if (st->facilities & FACIL_TRAIN) {
/* Temporary fill this variable with correct data. */
st->train_station.tile = st->xy;
st->train_station.w = 1;
st->train_station.h = 1;
}
StationUpdateAnimTriggers(st);
@@ -332,6 +327,10 @@ static const SaveLoad _waypoint_desc[] = {
SLE_VAR(Waypoint, town_cn, SLE_UINT16),
SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, 124, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, train_station.w, SLE_UINT8, 124, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, train_station.h, SLE_UINT8, 124, SL_MAX_VERSION),
SLE_END()
};