Codechange: convert printf DEBUG statements to fmt Debug statements
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@@ -38,7 +38,7 @@ static bool WarnCorruptSprite(const SpriteFile &file, size_t file_pos, int line)
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SetDParamStr(0, file.GetSimplifiedFilename());
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ShowErrorMessage(STR_NEWGRF_ERROR_CORRUPT_SPRITE, INVALID_STRING_ID, WL_ERROR);
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}
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DEBUG(sprite, warning_level, "[%i] Loading corrupted sprite from %s at position %i", line, file.GetSimplifiedFilename().c_str(), (int)file_pos);
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Debug(sprite, warning_level, "[{}] Loading corrupted sprite from {} at position {}", line, file.GetSimplifiedFilename(), file_pos);
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warning_level = 6;
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return false;
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}
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@@ -173,7 +173,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t f
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if (dest_size > sprite->width * sprite->height * bpp) {
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static byte warning_level = 0;
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DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height * bpp, file.GetSimplifiedFilename().c_str(), (int)file_pos);
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Debug(sprite, warning_level, "Ignoring {} unused extra bytes from the sprite from {} at position {}", dest_size - sprite->width * sprite->height * bpp, file.GetSimplifiedFilename(), file_pos);
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warning_level = 6;
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}
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@@ -279,7 +279,7 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_p
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if (HasBit(loaded_sprites, zoom_lvl)) {
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/* We already have this zoom level, skip sprite. */
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DEBUG(sprite, 1, "Ignoring duplicate zoom level sprite %u from %s", id, file.GetSimplifiedFilename().c_str());
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Debug(sprite, 1, "Ignoring duplicate zoom level sprite {} from {}", id, file.GetSimplifiedFilename());
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file.SkipBytes(num - 2);
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continue;
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}
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