Codechange: convert printf DEBUG statements to fmt Debug statements
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@@ -3752,7 +3752,7 @@ void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint c
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ge2.link_graph = lg->index;
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ge2.node = lg->AddNode(st2);
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} else {
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DEBUG(misc, 0, "Can't allocate link graph");
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Debug(misc, 0, "Can't allocate link graph");
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}
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} else {
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lg = LinkGraph::Get(ge2.link_graph);
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@@ -3894,7 +3894,7 @@ static uint UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceT
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ge.link_graph = lg->index;
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ge.node = lg->AddNode(st);
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} else {
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DEBUG(misc, 0, "Can't allocate link graph");
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Debug(misc, 0, "Can't allocate link graph");
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}
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} else {
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lg = LinkGraph::Get(ge.link_graph);
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@@ -4128,7 +4128,7 @@ void UpdateStationDockingTiles(Station *st)
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void BuildOilRig(TileIndex tile)
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{
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if (!Station::CanAllocateItem()) {
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DEBUG(misc, 0, "Can't allocate station for oilrig at 0x%X, reverting to oilrig only", tile);
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Debug(misc, 0, "Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
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return;
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}
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