Merge branch 'master' into jgrpp
# Conflicts: # src/3rdparty/squirrel/include/squirrel.h # src/blitter/32bpp_sse_func.hpp # src/bridge_map.h # src/clear_map.h # src/company_manager_face.h # src/console_func.h # src/core/bitmath_func.hpp # src/core/endian_func.hpp # src/core/random_func.hpp # src/depot_map.h # src/elrail_func.h # src/fontcache.h # src/industry_map.h # src/map_func.h # src/newgrf_spritegroup.h # src/object_map.h # src/rail.h # src/rail_map.h # src/road_func.h # src/road_map.h # src/saveload/saveload.h # src/saveload/saveload_error.hpp # src/settings_gui.cpp # src/sl/oldloader.h # src/sprite.h # src/spritecache.h # src/station_func.h # src/station_map.h # src/story_base.h # src/strings_func.h # src/tile_cmd.h # src/tile_map.h # src/tile_type.h # src/town.h # src/town_map.h # src/tree_map.h # src/tunnel_map.h # src/tunnelbridge_map.h # src/vehicle_func.h # src/viewport_func.h # src/void_map.h # src/water.h # src/water_map.h # src/widget_type.h
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@@ -15,7 +15,7 @@
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/**
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* Check if a tile is a depot and it is a depot of the given type.
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*/
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static inline bool IsDepotTypeTile(TileIndex tile, TransportType type)
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inline bool IsDepotTypeTile(TileIndex tile, TransportType type)
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{
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switch (type) {
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default: NOT_REACHED();
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@@ -38,7 +38,7 @@ static inline bool IsDepotTypeTile(TileIndex tile, TransportType type)
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* @param tile the tile to check
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* @return true if and only if there is a depot on the tile.
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*/
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static inline bool IsDepotTile(TileIndex tile)
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inline bool IsDepotTile(TileIndex tile)
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{
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return IsRailDepotTile(tile) || IsRoadDepotTile(tile) || IsShipDepotTile(tile) || IsHangarTile(tile);
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}
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@@ -49,7 +49,7 @@ static inline bool IsDepotTile(TileIndex tile)
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* @pre IsRailDepotTile(t) || IsRoadDepotTile(t) || IsShipDepotTile(t)
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* @return DepotID
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*/
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static inline DepotID GetDepotIndex(TileIndex t)
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inline DepotID GetDepotIndex(TileIndex t)
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{
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/* Hangars don't have a Depot class, thus store no DepotID. */
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dbg_assert_tile(IsRailDepotTile(t) || IsRoadDepotTile(t) || IsShipDepotTile(t), t);
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@@ -62,7 +62,7 @@ static inline DepotID GetDepotIndex(TileIndex t)
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* @pre IsDepotTile(t)
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* @return the type of vehicles that can use the depot
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*/
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static inline VehicleType GetDepotVehicleType(TileIndex t)
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inline VehicleType GetDepotVehicleType(TileIndex t)
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{
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switch (GetTileType(t)) {
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default: NOT_REACHED();
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