Merge branch 'master' into jgrpp

# Conflicts:
#	src/3rdparty/squirrel/include/squirrel.h
#	src/blitter/32bpp_sse_func.hpp
#	src/bridge_map.h
#	src/clear_map.h
#	src/company_manager_face.h
#	src/console_func.h
#	src/core/bitmath_func.hpp
#	src/core/endian_func.hpp
#	src/core/random_func.hpp
#	src/depot_map.h
#	src/elrail_func.h
#	src/fontcache.h
#	src/industry_map.h
#	src/map_func.h
#	src/newgrf_spritegroup.h
#	src/object_map.h
#	src/rail.h
#	src/rail_map.h
#	src/road_func.h
#	src/road_map.h
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/sl/oldloader.h
#	src/sprite.h
#	src/spritecache.h
#	src/station_func.h
#	src/station_map.h
#	src/story_base.h
#	src/strings_func.h
#	src/tile_cmd.h
#	src/tile_map.h
#	src/tile_type.h
#	src/town.h
#	src/town_map.h
#	src/tree_map.h
#	src/tunnel_map.h
#	src/tunnelbridge_map.h
#	src/vehicle_func.h
#	src/viewport_func.h
#	src/void_map.h
#	src/water.h
#	src/water_map.h
#	src/widget_type.h
This commit is contained in:
Jonathan G Rennison
2024-01-07 15:00:16 +00:00
106 changed files with 1080 additions and 1080 deletions

View File

@@ -54,7 +54,7 @@ void PostTransparencyOptionLoad();
*
* @param to the structure which transparency option is ask for
*/
static inline bool IsTransparencySet(TransparencyOption to)
inline bool IsTransparencySet(TransparencyOption to)
{
return (HasBit(_transparency_opt, to) && _game_mode != GM_MENU);
}
@@ -65,7 +65,7 @@ static inline bool IsTransparencySet(TransparencyOption to)
*
* @param to the structure which invisibility option is ask for
*/
static inline bool IsInvisibilitySet(TransparencyOption to)
inline bool IsInvisibilitySet(TransparencyOption to)
{
return (HasBit(_transparency_opt & _invisibility_opt, to) && _game_mode != GM_MENU);
}
@@ -75,7 +75,7 @@ static inline bool IsInvisibilitySet(TransparencyOption to)
*
* @param to the transparency option to be toggled
*/
static inline void ToggleTransparency(TransparencyOption to)
inline void ToggleTransparency(TransparencyOption to)
{
ToggleBit(_transparency_opt, to);
@@ -91,7 +91,7 @@ static inline void ToggleTransparency(TransparencyOption to)
*
* @param to the structure which invisibility option is toggle
*/
static inline void ToggleInvisibility(TransparencyOption to)
inline void ToggleInvisibility(TransparencyOption to)
{
ToggleBit(_invisibility_opt, to);
@@ -106,7 +106,7 @@ static inline void ToggleInvisibility(TransparencyOption to)
*
* @param to the object type which invisibility option to toggle
*/
static inline void ToggleInvisibilityWithTransparency(TransparencyOption to)
inline void ToggleInvisibilityWithTransparency(TransparencyOption to)
{
if (IsInvisibilitySet(to)) {
ClrBit(_invisibility_opt, to);
@@ -122,13 +122,13 @@ static inline void ToggleInvisibilityWithTransparency(TransparencyOption to)
*
* @param to the transparency option to be locked or unlocked
*/
static inline void ToggleTransparencyLock(TransparencyOption to)
inline void ToggleTransparencyLock(TransparencyOption to)
{
ToggleBit(_transparency_lock, to);
}
/** Set or clear all non-locked transparency options */
static inline void ResetRestoreAllTransparency()
inline void ResetRestoreAllTransparency()
{
const TransparencyOptionBits old_transparency_opt = _transparency_opt;