Although most commands are not useful on a dedicated server, screenshot commands should be dequeued.
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		@@ -270,6 +270,7 @@ void VideoDriver_Dedicated::MainLoop()
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	while (!_exit_game) {
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		if (!_dedicated_forks) DedicatedHandleKeyInput();
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		this->DrainCommandQueue();
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		ChangeGameSpeed(_ddc_fastforward);
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		this->Tick();
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