Remove: Debug redirect over network

It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
This commit is contained in:
Rubidium
2024-01-14 21:07:35 +01:00
committed by rubidium42
parent a6873ef7dd
commit 564441e822
6 changed files with 0 additions and 55 deletions

View File

@@ -47,7 +47,6 @@ void NetworkDisconnect(bool close_admins = true);
void NetworkGameLoop();
void NetworkBackgroundLoop();
std::string_view ParseFullConnectionString(const std::string &connection_string, uint16_t &port, CompanyID *company_id = nullptr);
void NetworkStartDebugLog(const std::string &connection_string);
void NetworkPopulateCompanyStats(NetworkCompanyStats *stats);
void NetworkUpdateClientInfo(ClientID client_id);