(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
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@@ -343,7 +343,10 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags,
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if (CmdFailed(ret)) return ret;
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if (CmdFailed(ret)) return ret;
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cost += ret;
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cost += ret;
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if (flags & DC_EXEC) _map5[tile] = m5 | rail_bit;
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if (flags & DC_EXEC) {
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_map2[tile] &= ~RAIL_MAP2LO_GROUND_MASK; // Bare land
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_map5[tile] = m5 | rail_bit;
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}
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break;
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break;
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case MP_STREET:
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case MP_STREET:
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