(svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
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@@ -1829,6 +1829,25 @@ void IConsoleGetPatchSetting(const char *name)
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name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
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}
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void IConsoleListPatches()
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{
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IConsolePrintF(_icolour_warn, "All patches with their current value:");
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for (const SettingDesc *sd = _patch_settings; sd->save.cmd != SL_END; sd++) {
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char value[80];
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const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
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if (sd->desc.cmd == SDT_BOOLX) {
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snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off");
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} else {
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snprintf(value, lengthof(value), "%d", (uint32)ReadValue(ptr, sd->save.conv));
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}
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IConsolePrintF(_icolour_def, "%s = %s", sd->desc.name, value);
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}
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IConsolePrintF(_icolour_warn, "Use 'patch' command to change a value");
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}
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/** Save and load handler for patches/settings
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* @param osd SettingDesc struct containing all information
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* @param object can be either NULL in which case we load global variables or
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