Merge branch 'master' into jgrpp
# Conflicts: # src/blitter/32bpp_anim.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_anim_sse2.cpp # src/blitter/32bpp_base.cpp # src/blitter/32bpp_base.hpp # src/ground_vehicle.cpp # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/newgrf_house.cpp # src/newgrf_house.h # src/town_cmd.cpp # src/vehicle_base.h # src/viewport_gui.cppp
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@@ -91,8 +91,8 @@ void GroundVehicle<T, Type>::CalculatePower(uint32& total_power, uint32& max_te,
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if (current_power > 0) max_te += u->GetWeight() * u->GetTractiveEffort();
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}
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max_te *= 10000; // Tractive effort in (tonnes * 1000 * 10 =) N.
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max_te /= 256; // Tractive effort is a [0-255] coefficient.
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max_te *= 9800; // Tractive effort in (tonnes * 1000 * 9.8 =) N.
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max_te /= 256; // Tractive effort is a [0-255] coefficient.
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}
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/**
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