Merge branch 'master' into jgrpp
# Conflicts: # src/blitter/32bpp_anim.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_anim_sse2.cpp # src/blitter/32bpp_base.cpp # src/blitter/32bpp_base.hpp # src/ground_vehicle.cpp # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/newgrf_house.cpp # src/newgrf_house.h # src/town_cmd.cpp # src/vehicle_base.h # src/viewport_gui.cppp
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@@ -963,7 +963,7 @@ void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigg
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uint32 whole_reseed = 0;
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ETileArea area = ETileArea(st, tile, tas[trigger]);
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uint32 empty_mask = 0;
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CargoTypes empty_mask = 0;
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if (trigger == SRT_CARGO_TAKEN) {
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/* Create a bitmask of completely empty cargo types to be matched */
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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