Merge branch 'master' into jgrpp

# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
This commit is contained in:
Jonathan G Rennison
2018-05-25 18:29:17 +01:00
78 changed files with 619 additions and 207 deletions

View File

@@ -54,7 +54,7 @@
#include "safeguards.h"
TownID _new_town_id;
uint32 _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses.
CargoTypes _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses.
/* Initialize the town-pool */
TownPool _town_pool("Town");
@@ -769,14 +769,14 @@ static void AddProducedCargo_Town(TileIndex tile, CargoArray &produced)
AddProducedHouseCargo(GetHouseType(tile), tile, produced);
}
static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArray &acceptance, uint32 *always_accepted)
static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArray &acceptance, CargoTypes *always_accepted)
{
if (cargo == CT_INVALID || amount == 0) return;
acceptance[cargo] += amount;
SetBit(*always_accepted, cargo);
}
void AddAcceptedHouseCargo(HouseID house_id, TileIndex tile, CargoArray &acceptance, uint32 *always_accepted)
void AddAcceptedHouseCargo(HouseID house_id, TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted)
{
const HouseSpec *hs = HouseSpec::Get(house_id);
Town *t = (tile == INVALID_TILE) ? NULL : Town::GetByTile(tile);
@@ -820,7 +820,7 @@ void AddAcceptedHouseCargo(HouseID house_id, TileIndex tile, CargoArray &accepta
}
}
static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted)
static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted)
{
AddAcceptedHouseCargo(GetHouseType(tile), tile, acceptance, always_accepted);
}
@@ -880,7 +880,7 @@ void UpdateTownCargoTotal(Town *t)
static void UpdateTownCargoes(Town *t, TileIndex start, bool update_total = true)
{
CargoArray accepted, produced;
uint32 dummy;
CargoTypes dummy;
/* Gather acceptance for all houses in an area around the start tile.
* The area is composed of the square the tile is in, extended one square in all
@@ -894,7 +894,7 @@ static void UpdateTownCargoes(Town *t, TileIndex start, bool update_total = true
}
/* Create bitmap of produced and accepted cargoes. */
uint32 acc = 0;
CargoTypes acc = 0;
for (uint cid = 0; cid < NUM_CARGO; cid++) {
if (accepted[cid] >= 8) SetBit(acc, cid);
if (produced[cid] > 0) SetBit(t->cargo_produced, cid);