Codechange: Use functions to create common drop down list items.

This commit is contained in:
Peter Nelson
2024-03-31 17:31:47 +01:00
committed by Peter Nelson
parent 11aa3694fa
commit 56cac21086
22 changed files with 190 additions and 136 deletions

View File

@@ -25,6 +25,7 @@
#include "window_func.h"
#include "timer/timer_game_calendar.h"
#include "vehicle_func.h"
#include "dropdown_type.h"
#include "dropdown_func.h"
#include "engine_gui.h"
#include "cargotype.h"
@@ -1565,20 +1566,20 @@ struct BuildVehicleWindow : Window {
DropDownList list;
/* Add item for disabling filtering. */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ANY), CargoFilterCriteria::CF_ANY, false));
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ANY), CargoFilterCriteria::CF_ANY));
/* Specific filters for trains. */
if (this->vehicle_type == VEH_TRAIN) {
/* Add item for locomotives only in case of trains. */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ENGINES), CargoFilterCriteria::CF_ENGINES, false));
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ENGINES), CargoFilterCriteria::CF_ENGINES));
/* Add item for vehicles not carrying anything, e.g. train engines.
* This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_NONE), CargoFilterCriteria::CF_NONE, false));
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_NONE), CargoFilterCriteria::CF_NONE));
}
/* Add cargos */
Dimension d = GetLargestCargoIconSize();
for (const CargoSpec *cs : _sorted_standard_cargo_specs) {
list.push_back(std::make_unique<DropDownListIconItem>(d, cs->GetCargoIcon(), PAL_NONE, cs->name, cs->Index(), false));
list.push_back(MakeDropDownListIconItem(d, cs->GetCargoIcon(), PAL_NONE, cs->name, cs->Index()));
}
return list;