(svn r19972) -Change: Use the md5sum from the previous save of the game for BaNaNaS instead of the initial (when the grf was added) md5sum from the gamelog. Neither method is 'better', but this way it is independent from the gamelog.
This commit is contained in:
@@ -299,7 +299,11 @@ GRFListCompatibility IsGoodGRFConfigList(GRFConfig *grfconfig)
|
||||
if (f != NULL) {
|
||||
md5sumToString(buf, lastof(buf), c->ident.md5sum);
|
||||
DEBUG(grf, 1, "NewGRF %08X (%s) not found; checksum %s. Compatibility mode on", BSWAP32(c->ident.grfid), c->filename, buf);
|
||||
SetBit(c->flags, GCF_COMPATIBLE);
|
||||
if (!HasBit(c->flags, GCF_COMPATIBLE)) {
|
||||
/* Preserve original_md5sum after it has been assigned */
|
||||
SetBit(c->flags, GCF_COMPATIBLE);
|
||||
memcpy(c->original_md5sum, c->ident.md5sum, sizeof(c->original_md5sum));
|
||||
}
|
||||
|
||||
/* Non-found has precedence over compatibility load */
|
||||
if (res != GLC_NOT_FOUND) res = GLC_COMPATIBLE;
|
||||
|
Reference in New Issue
Block a user