VarAction2: Add support for more varaction2 types
Add CB failure and deterministic relative types
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@@ -59,7 +59,7 @@ struct StationResolverObject : public ResolverObject {
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TownScopeResolver *GetTown();
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ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
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ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, VarSpriteGroupScopeOffset relative = 0) override
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{
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switch (scope) {
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case VSG_SCOPE_SELF:
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