(svn r23607) -Add: wire GameScript in all the GUIs
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@@ -14,6 +14,7 @@
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/** Widgets of the #AIListWindow class. */
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enum AIListWidgets {
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WID_AIL_CAPTION, ///< Caption of the window.
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WID_AIL_LIST, ///< The matrix with all available AIs.
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WID_AIL_SCROLLBAR, ///< Scrollbar next to the AI list.
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WID_AIL_INFO_BG, ///< Panel to draw some AI information on.
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@@ -23,6 +24,7 @@ enum AIListWidgets {
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/** Widgets of the #AISettingsWindow class. */
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enum AISettingsWidgets {
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WID_AIS_CAPTION, ///< Caption of the window.
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WID_AIS_BACKGROUND, ///< Panel to draw the settings on.
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WID_AIS_SCROLLBAR, ///< Scrollbar to scroll through all settings.
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WID_AIS_ACCEPT, ///< Accept button.
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@@ -35,6 +37,7 @@ enum AIConfigWidgets {
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WID_AIC_DECREASE, ///< Decrease the number of AIs.
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WID_AIC_INCREASE, ///< Increase the number of AIs.
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WID_AIC_NUMBER, ///< Number of AIs.
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WID_AIC_GAMELIST, ///< List with current selected GameScript.
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WID_AIC_LIST, ///< List with currently selected AIs.
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WID_AIC_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs.
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WID_AIC_MOVE_UP, ///< Move up button.
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@@ -50,6 +53,7 @@ enum AIDebugWidgets {
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WID_AID_VIEW, ///< The row of company buttons.
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WID_AID_NAME_TEXT, ///< Name of the current selected.
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WID_AID_SETTINGS, ///< Settings button.
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WID_AID_SCRIPT_GAME, ///< Game Script button.
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WID_AID_RELOAD_TOGGLE, ///< Reload button.
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WID_AID_LOG_PANEL, ///< Panel where the log is in.
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WID_AID_SCROLLBAR, ///< Scrollbar of the log pannel.
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