Fix assert failure in DoStartupNewCompany when called from AfterLoadGame

This commit is contained in:
Jonathan G Rennison
2020-12-29 20:52:53 +00:00
parent e8d811d472
commit 5721790c5d
4 changed files with 22 additions and 10 deletions

View File

@@ -545,14 +545,16 @@ void ResetCompanyLivery(Company *c)
/**
* Create a new company and sets all company variables default values
*
* @param is_ai is an AI company?
* @param flags oepration flags
* @param company CompanyID to use for the new company
* @return the company struct
*/
Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
Company *DoStartupNewCompany(DoStartupNewCompanyFlag flags, CompanyID company)
{
if (!Company::CanAllocateItem()) return nullptr;
const bool is_ai = (flags & DSNC_AI);
/* we have to generate colour before this company is valid */
Colours colour = GenerateCompanyColour();
@@ -595,7 +597,7 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
AI::BroadcastNewEvent(new ScriptEventCompanyNew(c->index), c->index);
Game::NewEvent(new ScriptEventCompanyNew(c->index));
if (!is_ai) UpdateAllTownVirtCoords();
if (!is_ai && !(flags & DSNC_DURING_LOAD)) UpdateAllTownVirtCoords();
return c;
}
@@ -849,7 +851,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
/* Delete multiplayer progress bar */
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
Company *c = DoStartupNewCompany(false);
Company *c = DoStartupNewCompany(DSNC_NONE);
/* A new company could not be created, revert to being a spectator */
if (c == nullptr) {
@@ -884,7 +886,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (!(flags & DC_EXEC)) return CommandCost();
if (company_id != INVALID_COMPANY && (company_id >= MAX_COMPANIES || Company::IsValidID(company_id))) return CMD_ERROR;
Company *c = DoStartupNewCompany(true, company_id);
Company *c = DoStartupNewCompany(DSNC_AI, company_id);
if (c != nullptr) {
NetworkServerNewCompany(c, nullptr);
DEBUG(desync, 1, "new_company_ai: date{%08x; %02x; %02x}, company_id: %u", _date, _date_fract, _tick_skip_counter, c->index);