(svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings

-Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well
This commit is contained in:
rubidium
2013-04-30 17:16:32 +00:00
parent 5b55afb7bd
commit 5730e63a10
11 changed files with 60 additions and 4 deletions

View File

@@ -66,6 +66,10 @@ void SQGSTile_Register(Squirrel *engine)
SQGSTile.DefSQConst(engine, ScriptTile::BT_CLEAR_ROCKY, "BT_CLEAR_ROCKY");
SQGSTile.DefSQConst(engine, ScriptTile::BT_CLEAR_FIELDS, "BT_CLEAR_FIELDS");
SQGSTile.DefSQConst(engine, ScriptTile::BT_CLEAR_HOUSE, "BT_CLEAR_HOUSE");
SQGSTile.DefSQConst(engine, ScriptTile::TERRAIN_NORMAL, "TERRAIN_NORMAL");
SQGSTile.DefSQConst(engine, ScriptTile::TERRAIN_DESERT, "TERRAIN_DESERT");
SQGSTile.DefSQConst(engine, ScriptTile::TERRAIN_RAINFOREST, "TERRAIN_RAINFOREST");
SQGSTile.DefSQConst(engine, ScriptTile::TERRAIN_SNOW, "TERRAIN_SNOW");
ScriptError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, ScriptTile::ERR_TILE_TOO_HIGH);
ScriptError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, ScriptTile::ERR_TILE_TOO_LOW);
@@ -90,6 +94,7 @@ void SQGSTile_Register(Squirrel *engine)
SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsRoughTile, "IsRoughTile", 2, ".i");
SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsSnowTile, "IsSnowTile", 2, ".i");
SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsDesertTile, "IsDesertTile", 2, ".i");
SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetTerrainType, "GetTerrainType", 2, ".i");
SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetSlope, "GetSlope", 2, ".i");
SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetComplementSlope, "GetComplementSlope", 2, ".i");
SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetMinHeight, "GetMinHeight", 2, ".i");