Codechange: Rename window related DeleteXXX to match new behaviour
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@@ -55,10 +55,10 @@ BaseStation::~BaseStation()
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if (CleaningPool()) return;
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DeleteWindowById(WC_TRAINS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN, this->owner, this->index).Pack());
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DeleteWindowById(WC_ROADVEH_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD, this->owner, this->index).Pack());
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DeleteWindowById(WC_SHIPS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP, this->owner, this->index).Pack());
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DeleteWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, this->owner, this->index).Pack());
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CloseWindowById(WC_TRAINS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN, this->owner, this->index).Pack());
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CloseWindowById(WC_ROADVEH_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD, this->owner, this->index).Pack());
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CloseWindowById(WC_SHIPS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP, this->owner, this->index).Pack());
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CloseWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, this->owner, this->index).Pack());
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this->sign.MarkDirty();
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}
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@@ -143,7 +143,7 @@ Station::~Station()
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InvalidateWindowData(WC_STATION_LIST, this->owner, 0);
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}
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DeleteWindowById(WC_STATION_VIEW, index);
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CloseWindowById(WC_STATION_VIEW, index);
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/* Now delete all orders that go to the station */
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RemoveOrderFromAllVehicles(OT_GOTO_STATION, this->index);
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