(svn r25089) -Codechange: Move CharSetFilter from QueryString to Textbuf.
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@@ -320,7 +320,7 @@ struct GenerateLandscapeWindow : public Window {
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this->querystrings[WID_GL_RANDOM_EDITBOX] = &this->seed_editbox;
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this->seed_editbox.text.Print("%u", _settings_newgame.game_creation.generation_seed);
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this->seed_editbox.caption = STR_NULL;
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this->seed_editbox.afilter = CS_NUMERAL;
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this->seed_editbox.text.afilter = CS_NUMERAL;
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this->mode = (GenenerateLandscapeWindowMode)this->window_number;
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