(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page

This commit is contained in:
zuu
2014-02-06 19:41:56 +00:00
parent 14d99c6961
commit 57a88c9de2
15 changed files with 154 additions and 4 deletions

View File

@@ -33,6 +33,7 @@ void SQGSStoryPage_Register(Squirrel *engine)
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::NewElement, "NewElement", 5, ".iii.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::UpdateElement, "UpdateElement", 4, ".ii.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageSort, "GetPageSort", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageElementSort, "GetPageElementSort", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::SetTitle, "SetTitle", 3, ".i.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Show, "Show", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Remove, "Remove", 2, ".i");

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@@ -0,0 +1,25 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_storypageelementlist.hpp"
#include "../template/template_storypageelementlist.hpp.sq"
template <> const char *GetClassName<ScriptStoryPageElementList, ST_GS>() { return "GSStoryPageElementList"; }
void SQGSStoryPageElementList_Register(Squirrel *engine)
{
DefSQClass<ScriptStoryPageElementList, ST_GS> SQGSStoryPageElementList("GSStoryPageElementList");
SQGSStoryPageElementList.PreRegister(engine, "GSList");
SQGSStoryPageElementList.AddConstructor<void (ScriptStoryPageElementList::*)(ScriptStoryPage::StoryPageID story_page_id), 2>(engine, "xi");
SQGSStoryPageElementList.PostRegister(engine);
}