Add support for overtaking inside (non-custom) bridges/tunnels

This commit is contained in:
Jonathan G Rennison
2020-10-28 17:52:58 +00:00
parent 5a952d6c7f
commit 57d47b9bae
2 changed files with 168 additions and 27 deletions

View File

@@ -117,7 +117,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_DUAL_RAIL_TYPES, XSCF_NULL, 1, 1, "dual_rail_types", nullptr, nullptr, nullptr },
{ XSLFI_CONSIST_SPEED_RD_FLAG, XSCF_NULL, 1, 1, "consist_speed_rd_flag", nullptr, nullptr, nullptr },
{ XSLFI_SAVEGAME_UNIQUE_ID, XSCF_IGNORABLE_ALL, 1, 1, "savegame_unique_id", nullptr, nullptr, nullptr },
{ XSLFI_RV_OVERTAKING, XSCF_NULL, 1, 1, "roadveh_overtaking", nullptr, nullptr, nullptr },
{ XSLFI_RV_OVERTAKING, XSCF_NULL, 2, 2, "roadveh_overtaking", nullptr, nullptr, nullptr },
{ XSLFI_LINKGRAPH_MODES, XSCF_NULL, 1, 1, "linkgraph_modes", nullptr, nullptr, nullptr },
{ XSLFI_GAME_EVENTS, XSCF_NULL, 1, 1, "game_events", nullptr, nullptr, nullptr },
{ XSLFI_ROAD_LAYOUT_CHANGE_CTR, XSCF_NULL, 1, 1, "road_layout_change_ctr", nullptr, nullptr, nullptr },