Codechange: make use of Tile in for all direct map accesses

This commit is contained in:
Rubidium
2023-01-21 16:40:28 +01:00
committed by rubidium42
parent 7a6452d3ef
commit 580d0a6343
30 changed files with 963 additions and 946 deletions

View File

@@ -107,7 +107,7 @@ public:
}
}
LandInfoWindow(TileIndex tile) : Window(&_land_info_desc), tile(tile)
LandInfoWindow(Tile tile) : Window(&_land_info_desc), tile(tile)
{
this->InitNested();
@@ -117,16 +117,16 @@ public:
# define LANDINFOD_LEVEL 1
#endif
Debug(misc, LANDINFOD_LEVEL, "TILE: {:#x} ({},{})", tile, TileX(tile), TileY(tile));
Debug(misc, LANDINFOD_LEVEL, "type = {:#x}", _m[tile].type);
Debug(misc, LANDINFOD_LEVEL, "height = {:#x}", _m[tile].height);
Debug(misc, LANDINFOD_LEVEL, "m1 = {:#x}", _m[tile].m1);
Debug(misc, LANDINFOD_LEVEL, "m2 = {:#x}", _m[tile].m2);
Debug(misc, LANDINFOD_LEVEL, "m3 = {:#x}", _m[tile].m3);
Debug(misc, LANDINFOD_LEVEL, "m4 = {:#x}", _m[tile].m4);
Debug(misc, LANDINFOD_LEVEL, "m5 = {:#x}", _m[tile].m5);
Debug(misc, LANDINFOD_LEVEL, "m6 = {:#x}", _me[tile].m6);
Debug(misc, LANDINFOD_LEVEL, "m7 = {:#x}", _me[tile].m7);
Debug(misc, LANDINFOD_LEVEL, "m8 = {:#x}", _me[tile].m8);
Debug(misc, LANDINFOD_LEVEL, "type = {:#x}", tile.type());
Debug(misc, LANDINFOD_LEVEL, "height = {:#x}", tile.height());
Debug(misc, LANDINFOD_LEVEL, "m1 = {:#x}", tile.m1());
Debug(misc, LANDINFOD_LEVEL, "m2 = {:#x}", tile.m2());
Debug(misc, LANDINFOD_LEVEL, "m3 = {:#x}", tile.m3());
Debug(misc, LANDINFOD_LEVEL, "m4 = {:#x}", tile.m4());
Debug(misc, LANDINFOD_LEVEL, "m5 = {:#x}", tile.m5());
Debug(misc, LANDINFOD_LEVEL, "m6 = {:#x}", tile.m6());
Debug(misc, LANDINFOD_LEVEL, "m7 = {:#x}", tile.m7());
Debug(misc, LANDINFOD_LEVEL, "m8 = {:#x}", tile.m8());
#undef LANDINFOD_LEVEL
}