diff --git a/bin/ai/regression/tst_regression/result.txt b/bin/ai/regression/tst_regression/result.txt index cda888d297..58736c68b8 100644 --- a/bin/ai/regression/tst_regression/result.txt +++ b/bin/ai/regression/tst_regression/result.txt @@ -8536,7 +8536,6 @@ ERROR: IsEnd() is invalid as Begin() is never called --TileList_IndustryProducing-- Count(): 92 Location ListDump: - 46920 => 1 46919 => 1 46918 => 1 46917 => 1 @@ -8545,7 +8544,6 @@ ERROR: IsEnd() is invalid as Begin() is never called 46914 => 1 46913 => 1 46912 => 1 - 46911 => 1 46664 => 1 46663 => 1 46662 => 1 @@ -8628,6 +8626,8 @@ ERROR: IsEnd() is invalid as Begin() is never called 44353 => 1 44352 => 1 44351 => 1 + 46920 => 0 + 46911 => 0 --TileList_StationType-- Count(): 4 diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index 133e9fb382..78c2fdc31c 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -160,7 +160,7 @@ class ReplaceVehicleWindow : public Window { if (this->engines[0].NeedRebuild()) { /* We need to rebuild the left engines list */ this->GenerateReplaceVehList(true); - this->vscroll[0]->SetCount(this->engines[0].size()); + this->vscroll[0]->SetCount((uint)this->engines[0].size()); if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].size() != 0) { this->sel_engine[0] = this->engines[0][0]; } @@ -180,7 +180,7 @@ class ReplaceVehicleWindow : public Window { } /* Regenerate the list on the right. Note: This resets sel_engine[1] to INVALID_ENGINE, if it is no longer available. */ this->GenerateReplaceVehList(false); - this->vscroll[1]->SetCount(this->engines[1].size()); + this->vscroll[1]->SetCount((uint)this->engines[1].size()); if (this->reset_sel_engine && this->sel_engine[1] != INVALID_ENGINE) { int position = 0; for (EngineID &eid : this->engines[1]) { @@ -384,7 +384,7 @@ public: case WID_RV_RIGHT_MATRIX: { int side = (widget == WID_RV_LEFT_MATRIX) ? 0 : 1; EngineID start = this->vscroll[side]->GetPosition(); // what is the offset for the start (scrolling) - EngineID end = min(this->vscroll[side]->GetCapacity() + start, this->engines[side].size()); + EngineID end = min(this->vscroll[side]->GetCapacity() + start, (uint)this->engines[side].size()); /* Do the actual drawing */ DrawEngineList((VehicleType)this->window_number, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp index 5de49e5e34..87aae59057 100644 --- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -156,7 +156,7 @@ public: this->bridges->NeedResort(); this->SortBridgeList(); - this->vscroll->SetCount(bl->size()); + this->vscroll->SetCount((uint)bl->size()); } ~BuildBridgeWindow() diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 9a188a2a22..a63699ff7a 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -1551,7 +1551,7 @@ struct BuildVehicleWindow : Window { { switch (widget) { case WID_BV_LIST: - DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, &this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.size()), this->sel_engine, false, DEFAULT_GROUP); + DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, &this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->eng_list.size()), this->sel_engine, false, DEFAULT_GROUP); break; case WID_BV_SORT_ASCENDING_DESCENDING: @@ -1563,7 +1563,7 @@ struct BuildVehicleWindow : Window { void OnPaint() override { this->GenerateBuildList(); - this->vscroll->SetCount(this->eng_list.size()); + this->vscroll->SetCount((uint)this->eng_list.size()); this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WID_BV_RENAME, WIDGET_LIST_END); diff --git a/src/company_gui.cpp b/src/company_gui.cpp index 4988991bb0..a04419e2d4 100644 --- a/src/company_gui.cpp +++ b/src/company_gui.cpp @@ -690,7 +690,7 @@ private: } } } else { - this->rows = this->groups.size(); + this->rows = (uint)this->groups.size(); } this->vscroll->SetCount(this->rows); @@ -906,7 +906,7 @@ public: } } } else { - uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->groups.size()); + uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->groups.size()); for (uint i = this->vscroll->GetPosition(); i < max; ++i) { const Group *g = this->groups[i]; SetDParam(0, g->index); diff --git a/src/core/math_func.hpp b/src/core/math_func.hpp index 848d01e534..b64bffcf0c 100644 --- a/src/core/math_func.hpp +++ b/src/core/math_func.hpp @@ -270,9 +270,9 @@ static inline T Delta(const T a, const T b) * @return True if the value is in the interval, false else. */ template -static inline bool IsInsideBS(const T x, const uint base, const uint size) +static inline bool IsInsideBS(const T x, const size_t base, const size_t size) { - return (uint)(x - base) < size; + return (size_t)(x - base) < size; } /** @@ -286,9 +286,9 @@ static inline bool IsInsideBS(const T x, const uint base, const uint size) * @see IsInsideBS() */ template -static inline bool IsInsideMM(const T x, const uint min, const uint max) +static inline bool IsInsideMM(const T x, const size_t min, const size_t max) { - return (uint)(x - min) < (max - min); + return (size_t)(x - min) < (max - min); } /** diff --git a/src/core/smallmap_type.hpp b/src/core/smallmap_type.hpp index af48980f08..0fd6d0a07c 100644 --- a/src/core/smallmap_type.hpp +++ b/src/core/smallmap_type.hpp @@ -95,7 +95,7 @@ struct SmallMap : std::vector > { */ inline bool Contains(const T &key) const { - return this->Find(key) != this->End(); + return this->Find(key) != std::vector::end(); } /** diff --git a/src/core/sort_func.hpp b/src/core/sort_func.hpp index 470a0ccf4d..f3ac73a666 100644 --- a/src/core/sort_func.hpp +++ b/src/core/sort_func.hpp @@ -25,7 +25,7 @@ * @param desc Sort descending. */ template -static inline void QSortT(T *base, uint num, int (CDECL *comparator)(const T*, const T*), bool desc = false) +static inline void QSortT(T *base, size_t num, int (CDECL *comparator)(const T*, const T*), bool desc = false) { if (num < 2) return; @@ -49,7 +49,7 @@ static inline void QSortT(T *base, uint num, int (CDECL *comparator)(const T*, c * @param desc Sort descending. */ template -static inline void GSortT(T *base, uint num, int (CDECL *comparator)(const T*, const T*), bool desc = false) +static inline void GSortT(T *base, size_t num, int (CDECL *comparator)(const T*, const T*), bool desc = false) { if (num < 2) return; diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 93006603f9..ff3b404c81 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -400,7 +400,7 @@ struct DepotWindow : Window { uint16 rows_in_display = wid->current_y / wid->resize_y; uint16 num = this->vscroll->GetPosition() * this->num_columns; - int maxval = min(this->vehicle_list.size(), num + (rows_in_display * this->num_columns)); + int maxval = min((uint)this->vehicle_list.size(), num + (rows_in_display * this->num_columns)); int y; for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) { @@ -415,7 +415,7 @@ struct DepotWindow : Window { } } - maxval = min(this->vehicle_list.size() + this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns)); + maxval = min((uint)this->vehicle_list.size() + (uint)this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns)); /* Draw the train wagons without an engine in front. */ for (; num < maxval; num++, y += this->resize.step_height) { @@ -485,7 +485,7 @@ struct DepotWindow : Window { /* Skip vehicles that are scrolled off the list */ if (this->type == VEH_TRAIN) x += this->hscroll->GetPosition(); } else { - pos -= this->vehicle_list.size(); + pos -= (uint)this->vehicle_list.size(); *veh = this->wagon_list[pos]; /* free wagons don't have an initial loco. */ x -= ScaleGUITrad(VEHICLEINFO_FULL_VEHICLE_WIDTH); @@ -736,11 +736,11 @@ struct DepotWindow : Window { max_width = max(max_width, width); } /* Always have 1 empty row, so people can change the setting of the train */ - this->vscroll->SetCount(this->vehicle_list.size() + this->wagon_list.size() + 1); + this->vscroll->SetCount((uint)this->vehicle_list.size() + (uint)this->wagon_list.size() + 1); /* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */ this->hscroll->SetCount(max_width + ScaleGUITrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1)); } else { - this->vscroll->SetCount(CeilDiv(this->vehicle_list.size(), this->num_columns)); + this->vscroll->SetCount(CeilDiv((uint)this->vehicle_list.size(), this->num_columns)); } /* Setup disabled buttons. */ diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp index 9a6568f1e1..15d63cc880 100644 --- a/src/engine_gui.cpp +++ b/src/engine_gui.cpp @@ -325,7 +325,7 @@ void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID eng */ void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare) { - uint size = el->size(); + size_t size = el->size(); /* out-of-bounds access at the next line for size == 0 (even with operator[] at some systems) * generally, do not sort if there are less than 2 items */ if (size < 2) return; diff --git a/src/fios.cpp b/src/fios.cpp index cb157492e9..54ad54b112 100644 --- a/src/fios.cpp +++ b/src/fios.cpp @@ -342,7 +342,7 @@ static void FiosGetFileList(SaveLoadOperation fop, fios_getlist_callback_proc *c struct dirent *dirent; DIR *dir; FiosItem *fios; - int sort_start; + size_t sort_start; char d_name[sizeof(fios->name)]; file_list.Clear(); diff --git a/src/fios.h b/src/fios.h index ee02d9aa3e..818f12111d 100644 --- a/src/fios.h +++ b/src/fios.h @@ -130,7 +130,7 @@ public: * Get the number of files in the list. * @return The number of files stored in the list. */ - inline uint Length() const + inline size_t Length() const { return this->files.size(); } @@ -157,7 +157,7 @@ public: * Get a pointer to the indicated file information. File information must exist. * @return Address of the indicated existing file information. */ - inline const FiosItem *Get(uint index) const + inline const FiosItem *Get(size_t index) const { return this->files.data() + index; } @@ -166,12 +166,12 @@ public: * Get a pointer to the indicated file information. File information must exist. * @return Address of the indicated existing file information. */ - inline FiosItem *Get(uint index) + inline FiosItem *Get(size_t index) { return this->files.data() + index; } - inline const FiosItem &operator[](uint index) const + inline const FiosItem &operator[](size_t index) const { return this->files[index]; } @@ -180,7 +180,7 @@ public: * Get a reference to the indicated file information. File information must exist. * @return The requested file information. */ - inline FiosItem &operator[](uint index) + inline FiosItem &operator[](size_t index) { return this->files[index]; } diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp index 55f99cc0d9..6749bb7fd8 100644 --- a/src/fios_gui.cpp +++ b/src/fios_gui.cpp @@ -244,8 +244,8 @@ static const TextColour _fios_colours[] = { */ static void SortSaveGameList(FileList &file_list) { - uint sort_start = 0; - uint sort_end = 0; + size_t sort_start = 0; + size_t sort_end = 0; /* Directories are always above the files (FIOS_TYPE_DIR) * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE) @@ -260,7 +260,7 @@ static void SortSaveGameList(FileList &file_list) } } - uint s_amount = file_list.Length() - sort_start - sort_end; + size_t s_amount = file_list.Length() - sort_start - sort_end; QSortT(file_list.Get(sort_start), s_amount, CompareFiosItems); } @@ -801,7 +801,7 @@ public: _fios_path_changed = true; this->fios_items.BuildFileList(this->abstract_filetype, this->fop); - this->vscroll->SetCount(this->fios_items.Length()); + this->vscroll->SetCount((uint)this->fios_items.Length()); this->selected = NULL; _load_check_data.Clear(); diff --git a/src/gfx.cpp b/src/gfx.cpp index bc4023350e..b83683cd0c 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -574,7 +574,7 @@ int GetStringLineCount(StringID str, int maxw) GetString(buffer, str, lastof(buffer)); Layouter layout(buffer, maxw); - return layout.size(); + return (uint)layout.size(); } /** diff --git a/src/gfx_layout.cpp b/src/gfx_layout.cpp index f09b87efa9..124f1218a2 100644 --- a/src/gfx_layout.cpp +++ b/src/gfx_layout.cpp @@ -449,7 +449,7 @@ int FallbackParagraphLayout::FallbackLine::GetWidth() const */ int FallbackParagraphLayout::FallbackLine::CountRuns() const { - return this->size(); + return (uint)this->size(); } /** diff --git a/src/group_gui.cpp b/src/group_gui.cpp index faeb5c9b74..1bc70223e0 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -527,8 +527,8 @@ public: this->BuildGroupList(this->owner); - this->group_sb->SetCount(this->groups.size()); - this->vscroll->SetCount(this->vehicles.size()); + this->group_sb->SetCount((uint)this->groups.size()); + this->vscroll->SetCount((uint)this->vehicles.size()); /* The drop down menu is out, *but* it may not be used, retract it. */ if (!this->ShouldShowActionDropdownList() && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) { @@ -590,7 +590,7 @@ public: Money this_year = 0; Money last_year = 0; uint32 occupancy = 0; - uint32 vehicle_count = this->vehicles.size(); + size_t vehicle_count = this->vehicles.size(); for (uint i = 0; i < vehicle_count; i++) { const Vehicle *v = this->vehicles[i]; @@ -626,7 +626,7 @@ public: case WID_GL_LIST_GROUP: { int y1 = r.top + WD_FRAMERECT_TOP; - int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.size()); + int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), (uint)this->groups.size()); for (int i = this->group_sb->GetPosition(); i < max; ++i) { const Group *g = this->groups[i]; @@ -650,7 +650,7 @@ public: if (this->vli.index != ALL_GROUP) { /* Mark vehicles which are in sub-groups */ int y = r.top; - uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.size()); + uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->vehicles.size()); for (uint i = this->vscroll->GetPosition(); i < max; ++i) { const Vehicle *v = this->vehicles[i]; if (v->group_id != this->vli.index) { diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 0ca5108fd3..876c21d00f 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -1211,7 +1211,7 @@ protected: this->industries.shrink_to_fit(); this->industries.RebuildDone(); - this->vscroll->SetCount(this->industries.size()); // Update scrollbar as well. + this->vscroll->SetCount((uint)this->industries.size()); // Update scrollbar as well. } if (!this->industries.Sort()) return; diff --git a/src/lang/afrikaans.txt b/src/lang/afrikaans.txt index 0fddfce7ce..af991b7eec 100644 --- a/src/lang/afrikaans.txt +++ b/src/lang/afrikaans.txt @@ -3330,6 +3330,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ongegroepeerde STR_GROUP_DEFAULT_SHIPS :Ongegroepeerde skepe STR_GROUP_DEFAULT_AIRCRAFTS :Ongegroepeerde vliegtuig + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groepe - klik op 'n groep om alle voertuie in hierdie groep te lys. Sleep en los om te rangskik volgens hiërargie. STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om groep te skep STR_GROUP_DELETE_TOOLTIP :{BLACK}Vee uit die gekose groep diff --git a/src/lang/arabic_egypt.txt b/src/lang/arabic_egypt.txt index 0af16ae2fd..f785695c34 100644 --- a/src/lang/arabic_egypt.txt +++ b/src/lang/arabic_egypt.txt @@ -2859,6 +2859,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :لاتنتمي STR_GROUP_DEFAULT_SHIPS :مركبة لاتنتمي لأي مجموعة STR_GROUP_DEFAULT_AIRCRAFTS :طائرة لاتنتمي لأي مجموعة + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض مركباتها . اسحب للترتيب . STR_GROUP_CREATE_TOOLTIP :{BLACK}أضغط لإنشاء مجموعة STR_GROUP_DELETE_TOOLTIP :{BLACK}أحذف المجموعة المختارة diff --git a/src/lang/basque.txt b/src/lang/basque.txt index c7650d3c36..535fb6a91a 100644 --- a/src/lang/basque.txt +++ b/src/lang/basque.txt @@ -3218,6 +3218,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Taldeetan ez da STR_GROUP_DEFAULT_SHIPS :Taldeetan ez dauden itsasontziak STR_GROUP_DEFAULT_AIRCRAFTS :Taldeetan ez dauden hegazkinak + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Taldeak - Taldean klikatu taldearen ibilgailuak zerrendatzeko STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikatu taldea sortzeko STR_GROUP_DELETE_TOOLTIP :{BLACK}Aukeratutako taldea ezabatu diff --git a/src/lang/belarusian.txt b/src/lang/belarusian.txt index 28e597665f..94d5cb7763 100644 --- a/src/lang/belarusian.txt +++ b/src/lang/belarusian.txt @@ -3682,6 +3682,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Бяз груп STR_GROUP_DEFAULT_SHIPS :Бяз групы STR_GROUP_DEFAULT_AIRCRAFTS :Бяз групы + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ґрупы — клікніце па назьве ґрупы, каб убачыць сьпіс транспарту ў гэтай ґрупе. Націсьніце ды перацягвайце ґрупы, каб упарадкаваць гіерархію. STR_GROUP_CREATE_TOOLTIP :{BLACK}Стварыць групу STR_GROUP_DELETE_TOOLTIP :{BLACK}Выдаліць выбраную групу diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt index fdb0ce44a2..6177cca56c 100644 --- a/src/lang/brazilian_portuguese.txt +++ b/src/lang/brazilian_portuguese.txt @@ -3392,6 +3392,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Automóveis sem STR_GROUP_DEFAULT_SHIPS :Embarcações sem grupo STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Clique em um grupo para listar seus veículos. Clique e arraste para organizar a hierarquia. STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique para criar um grupo STR_GROUP_DELETE_TOOLTIP :{BLACK}Remove o grupo selecionado diff --git a/src/lang/bulgarian.txt b/src/lang/bulgarian.txt index bae13a74ed..d218d75aeb 100644 --- a/src/lang/bulgarian.txt +++ b/src/lang/bulgarian.txt @@ -3260,6 +3260,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Безгруп STR_GROUP_DEFAULT_SHIPS :Безгрупни кораби STR_GROUP_DEFAULT_AIRCRAFTS :Безгрупни самолети + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Групи - Щракни на група за да видиш списък на всички превозни средства от тази група STR_GROUP_CREATE_TOOLTIP :{BLACK}Щракни да създадеш група STR_GROUP_DELETE_TOOLTIP :{BLACK}Изтрий избраната група diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt index 76a9733c3a..d44daaf95e 100644 --- a/src/lang/catalan.txt +++ b/src/lang/catalan.txt @@ -3434,6 +3434,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehicles desagr STR_GROUP_DEFAULT_SHIPS :Vaixells desagrupats STR_GROUP_DEFAULT_AIRCRAFTS :Avions desagrupats + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grups - Clica en un grup per llistar tots els vehicles d'aquest grup. Arrossega i solta per a canviar-ne la jerarquia. STR_GROUP_CREATE_TOOLTIP :{BLACK}Clica per crear un grup STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina el grup seleccionat diff --git a/src/lang/croatian.txt b/src/lang/croatian.txt index 3ccdd9b2b7..b9f6fc6268 100644 --- a/src/lang/croatian.txt +++ b/src/lang/croatian.txt @@ -3532,6 +3532,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupirana ces STR_GROUP_DEFAULT_SHIPS :Negrupirani brodovi STR_GROUP_DEFAULT_AIRCRAFTS :Negrupirani zrakoplovi + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupe - kliknite na grupu kako bi izlistali sva vozila ove grupe. Povucite i prenesite grupe za postavljanje hijerarhije. STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni za kreiranje grupe STR_GROUP_DELETE_TOOLTIP :{BLACK}Obriši odabranu grupu diff --git a/src/lang/czech.txt b/src/lang/czech.txt index 23bcf9e060..fcb8c37cc4 100644 --- a/src/lang/czech.txt +++ b/src/lang/czech.txt @@ -3452,6 +3452,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Nezařazená si STR_GROUP_DEFAULT_SHIPS :Nezařazené lodě STR_GROUP_DEFAULT_AIRCRAFTS :Nezařazená letadla + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - Kliknutím na skupinu se zobrazí seznam vozidel ve skupině. Přetáhnutím skupin je uspořádáš. STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknutím vytvoříš skupinu STR_GROUP_DELETE_TOOLTIP :{BLACK}Vymazat vybranou skupinu diff --git a/src/lang/danish.txt b/src/lang/danish.txt index 76c6634d37..7294291d4b 100644 --- a/src/lang/danish.txt +++ b/src/lang/danish.txt @@ -3437,6 +3437,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ikke-grupperede STR_GROUP_DEFAULT_SHIPS :Ikke-grupperede skibe STR_GROUP_DEFAULT_AIRCRAFTS :Ikke-grupperede fly + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - klik på en gruppe for at vise alle køretøjer i gruppen STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik for at oprette en gruppe STR_GROUP_DELETE_TOOLTIP :{BLACK}Slet den valgte gruppe diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt index 9820d543d8..7163dd437f 100644 --- a/src/lang/dutch.txt +++ b/src/lang/dutch.txt @@ -2361,7 +2361,7 @@ STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Stations STR_STATION_BUILD_ORIENTATION :{BLACK}Richting STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Kies richting van treinstation STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Aantal sporen -STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selecteer aantal perrons voor station +STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selecteer het aantal sporen voor het treinstation STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Perronlengte STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Selecteer lengte van station STR_STATION_BUILD_DRAG_DROP :{BLACK}Slepen @@ -2438,8 +2438,8 @@ STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selectee # Road vehicle station construction window STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Richting van bushalte STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van bushalte -STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Richting van vrachtwagenlaadhal -STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van vrachtwagenlaadhal +STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Richting van vrachtwagenperron +STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van vrachtwagenperron STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Richting van passagierstramhalte STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van passagierstramhalte STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Richting van vrachttramhalte @@ -2591,7 +2591,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Bedrijf # Land area window STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landinformatie -STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}Niet mogelijk +STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}niet mogelijk STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Sloopkosten: {RED}{CURRENCY_LONG} STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Opbrengst bij verwijdering: {LTBLUE}{CURRENCY_LONG} STR_LAND_AREA_INFORMATION_OWNER_N_A :Geen @@ -2962,10 +2962,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige s STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Doorgaan met de vorige normale sprite, alle pseudo-/herkleur-/lettertype-sprites overslaan; bij het einde terug naar het begin STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige sprite. De uitlijning wordt genegeerd bij het weergeven van deze sprite. STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite verplaatsen, dit verandert X en Y offsets. Ctr+klik om de sprite 8 eenheden per keer te verplaatsen. -STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Herstel relatief -STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relative offsets -STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluut) -STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X offset: {NUM}, Y offset: {NUM} (Relatief) +STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatief herstellen +STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relatieve offsets +STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (absoluut) +STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (relatief) STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Sprite kiezen STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Kies een sprite van een willekeurige plaats op het scherm @@ -3081,7 +3081,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_ STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en} STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en} (gefinancierd) STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Stad groeit {RED}niet{BLACK} -STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} +STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad. Ctrl+klik opent een nieuw kijkvenster op de locatie van de stad STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeente STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Geef informatie over de gemeente weer @@ -3190,8 +3190,8 @@ STR_STATION_LIST_CAPTION :{WHITE}{COMPANY STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES} STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT} STR_STATION_LIST_NONE :{YELLOW}- Geen - -STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten -STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Kies alle vrachttypen (inclusief niet-wachtende vracht) +STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Alle faciliteiten selecteren +STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Selecteer alle vrachttypen (inclusief niet-wachtende vracht) STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type # Station view window @@ -3207,16 +3207,16 @@ STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acceptee STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit station heeft exclusieve transportrechten in deze gemeente. STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kocht exclusieve transportrechten in deze gemeente -STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Rangen -STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk stationsreputaties +STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Scores +STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk de score van stations STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Maandelijkse levering en lokale waardering: STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%) STR_STATION_VIEW_GROUP :{BLACK}Groeperen op -STR_STATION_VIEW_WAITING_STATION :Station: Wachtend -STR_STATION_VIEW_WAITING_AMOUNT :Hoeveelheid: Wachtend -STR_STATION_VIEW_PLANNED_STATION :Station: Gepland -STR_STATION_VIEW_PLANNED_AMOUNT :Hoeveelheid: Gepland +STR_STATION_VIEW_WAITING_STATION :Station: wachtend +STR_STATION_VIEW_WAITING_AMOUNT :Hoeveelheid: wachtend +STR_STATION_VIEW_PLANNED_STATION :Station: gepland +STR_STATION_VIEW_PLANNED_AMOUNT :Hoeveelheid: gepland STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} van {STATION} STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} via {STATION} STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} naar {STATION} @@ -3436,6 +3436,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Niet-gegroepeer STR_GROUP_DEFAULT_SHIPS :Niet-gegroepeerde schepen STR_GROUP_DEFAULT_AIRCRAFTS :Niet-gegroepeerde vliegtuigen +STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA}) + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groepen - Klik op een groep voor een lijst van alle voertuigen in deze groep. Klik en sleep om hiërarchie te beheren STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om een groep te creëren STR_GROUP_DELETE_TOOLTIP :{BLACK}Verwijder de geselecteerde groep @@ -4344,7 +4346,7 @@ STR_ERROR_THERE_IS_NO_STATION :{WHITE}...er is STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Verwijder eerst treinstation STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Verwijder eerst busstation -STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenlaadhal +STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenperron STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Verwijder eerst passagierstramstation STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Verwijder eerst vrachttramhalte STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Verwijder eerst haven @@ -4472,6 +4474,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan groe STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan deze groep niet verwijderen... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan deze groep niet hernoemen... STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan huidige groep niet instellen... +STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... lussen in de groepshiërarchie zijn niet toegestaan STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan niet alle voertuigen van deze groep verwijderen... STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan niet alle voertuigen aan deze groep toevoegen... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan niet alle gedeelde voertuigen aan deze groep toevoegen... diff --git a/src/lang/english_AU.txt b/src/lang/english_AU.txt index 2924f8b9bc..e66c26d545 100644 --- a/src/lang/english_AU.txt +++ b/src/lang/english_AU.txt @@ -3296,6 +3296,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road STR_GROUP_DEFAULT_SHIPS :Ungrouped ships STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy. STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt index 2dda4d60bd..162eb4f5d0 100644 --- a/src/lang/english_US.txt +++ b/src/lang/english_US.txt @@ -1184,6 +1184,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Allow terraform STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow terraforming under buildings and tracks without removing them STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING} STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports +STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Company stations can serve industries with attached neutral stations: {STRING} +STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :When enabled, industries with attached stations (such as Oil Rigs) may also be served by company owned stations built nearby. When disabled, these industries may only be served by their attached stations. Any nearby company stations won't be able to serve them, nor will the attached station serve anything else other than the industry STR_CONFIG_SETTING_EXTRADYNAMITE :Allow removal of more town-owned roads, bridges and tunnels: {STRING} STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Make it easier to remove town-owned infrastructure and buildings STR_CONFIG_SETTING_TRAIN_LENGTH :Maximum length of trains: {STRING} @@ -2134,7 +2136,7 @@ STR_NETWORK_CHAT_ALL :[All] {STRING}: STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat # Network messages -STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found or compiled without ENABLE_NETWORK +STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found STR_NETWORK_ERROR_NOSERVER :{WHITE}Could not find any network games STR_NETWORK_ERROR_NOCONNECTION :{WHITE}The server didn't answer the request STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch @@ -2953,11 +2955,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v # Sprite aligner window STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({STRING}) STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite -STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first +STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the last sprite to the first STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite -STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last +STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the first sprite to the last STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative @@ -3027,6 +3029,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF ' STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX} +STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX} # 'User removed essential NewGRFs'-placeholders for stuff without specs STR_NEWGRF_INVALID_CARGO : @@ -3433,6 +3436,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road STR_GROUP_DEFAULT_SHIPS :Ungrouped ships STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy. STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group @@ -3465,6 +3469,7 @@ STR_BUY_VEHICLE_SHIP_CAPTION :New Ships STR_BUY_VEHICLE_AIRCRAFT_CAPTION :New Aircraft STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT} +STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Weight: {GOLD}{WEIGHT_SHORT} STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER} STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY} STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Speed on ocean: {GOLD}{VELOCITY} @@ -3475,8 +3480,10 @@ STR_PURCHASE_INFO_REFITTABLE :(refittable) STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} year{P "" s} STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}% STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY_LONG} +STR_PURCHASE_INFO_COST_REFIT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT}) STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Speed: {GOLD}{VELOCITY} +STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Speed: {GOLD}{VELOCITY} STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO_LONG}, {CARGO_LONG} STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT} STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refittable to: {GOLD}{STRING} @@ -3497,12 +3504,20 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Buy Vehi STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Buy Ship STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Buy Aircraft +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Vehicle +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Vehicle +STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Ship +STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Aircraft STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted train vehicle. Shift+Click shows estimated cost without purchase STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted road vehicle. Shift+Click shows estimated cost without purchase STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted ship. Shift+Click shows estimated cost without purchase STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted aircraft. Shift+Click shows estimated cost without purchase +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted train vehicle. Shift+Click shows estimated cost without purchase +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted road vehicle. Shift+Click shows estimated cost without purchase +STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted ship. Shift+Click shows estimated cost without purchase +STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted aircraft. Shift+Click shows estimated cost without purchase STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rename STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rename diff --git a/src/lang/esperanto.txt b/src/lang/esperanto.txt index 4396228fc0..9266a2c593 100644 --- a/src/lang/esperanto.txt +++ b/src/lang/esperanto.txt @@ -2772,6 +2772,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Sengrupaj strat STR_GROUP_DEFAULT_SHIPS :Sengrupaj ŝipoj STR_GROUP_DEFAULT_AIRCRAFTS :Sengrupaj aviadiloj + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupoj - klaku grupon por listigi ĉiujn veturilojn de tiu ĉi grupo. Trenu/faligu grupojn por ordigi ĝin STR_GROUP_CREATE_TOOLTIP :{BLACK}Klaku por krei grupon STR_GROUP_DELETE_TOOLTIP :{BLACK}Viŝu la selektitan grupon diff --git a/src/lang/estonian.txt b/src/lang/estonian.txt index ccea539b96..ef083fd932 100644 --- a/src/lang/estonian.txt +++ b/src/lang/estonian.txt @@ -3407,6 +3407,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Rühmitamata s STR_GROUP_DEFAULT_SHIPS :Rühmitamata laevad STR_GROUP_DEFAULT_AIRCRAFTS :Rühmitamata õhusõidukid + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Rühm - Klõpsa rühmal, et kõiki seal olevaid sõidukeid järjestada STR_GROUP_CREATE_TOOLTIP :{BLACK}Klõpsa rühma loomiseks STR_GROUP_DELETE_TOOLTIP :{BLACK}Eemalda valitud rühm diff --git a/src/lang/faroese.txt b/src/lang/faroese.txt index 0cc21ef09f..453c43aec5 100644 --- a/src/lang/faroese.txt +++ b/src/lang/faroese.txt @@ -2963,6 +2963,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Óbólkaði akf STR_GROUP_DEFAULT_SHIPS :Óbólkaði skip STR_GROUP_DEFAULT_AIRCRAFTS :Óbólkaði flogfør + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Bólkar - trýst á ein bólk fyri at síggja øll flutningstól í hesum bólki STR_GROUP_CREATE_TOOLTIP :{BLACK}Trýst fyri at gera ein bólk STR_GROUP_DELETE_TOOLTIP :{BLACK}Strika valda bólkin diff --git a/src/lang/finnish.txt b/src/lang/finnish.txt index b76e83fefa..f936032ee6 100644 --- a/src/lang/finnish.txt +++ b/src/lang/finnish.txt @@ -3436,6 +3436,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Muut ajoneuvot STR_GROUP_DEFAULT_SHIPS :Muut laivat STR_GROUP_DEFAULT_AIRCRAFTS :Muut lentokoneet +STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA}) + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ryhmät – napsauta ryhmää nähdäksesi kaikki kulkuneuvot tässä ryhmässä. Järjestä ryhmiä vetämällä ja pudottamalla. STR_GROUP_CREATE_TOOLTIP :{BLACK}Luo ryhmä STR_GROUP_DELETE_TOOLTIP :{BLACK}Poista valittu ryhmä @@ -4472,6 +4474,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Ei voi l STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Ryhmää ei voi poistaa. STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Ryhmää ei voi nimetä. STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Pääryhmää ei voi määrittää... +STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... ryhmähierarkiassa ei saa olla silmukoita STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ryhmän kaikkia kulkuneuvoja ei voi poistaa. STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ei voi lisätä kulkuneuvoa ryhmään. STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ei voi lisätä jaettuja kulkuneuvoja ryhmään. diff --git a/src/lang/french.txt b/src/lang/french.txt index a3d0e236e6..f2f679e28c 100644 --- a/src/lang/french.txt +++ b/src/lang/french.txt @@ -3431,6 +3431,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Véhicules rout STR_GROUP_DEFAULT_SHIPS :Navires non groupés STR_GROUP_DEFAULT_AIRCRAFTS :Aéronefs non groupés + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groupes - Cliquer sur un groupe pour lister tous les véhicules de ce groupe. Glisser et déposer les groupes pour les hiérarchiser. STR_GROUP_CREATE_TOOLTIP :{BLACK}Créer un groupe de véhicules STR_GROUP_DELETE_TOOLTIP :{BLACK}Supprimer le groupe sélectionné diff --git a/src/lang/gaelic.txt b/src/lang/gaelic.txt index bdc06dc9cb..e1dc125827 100644 --- a/src/lang/gaelic.txt +++ b/src/lang/gaelic.txt @@ -3611,6 +3611,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Carbadan-rathai STR_GROUP_DEFAULT_SHIPS :Longan gun bhuidheann STR_GROUP_DEFAULT_AIRCRAFTS :Carbadan-adhair gun bhuidheann + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Buidhnean - briog air buidheann gus a h-uile carbad a tha sa bhuidheann seo a shealltainn. Slaod buidhnean ’s leig às iad gus an rangachd atharrachadh. STR_GROUP_CREATE_TOOLTIP :{BLACK}Briog gus buidheann a chruthachadh STR_GROUP_DELETE_TOOLTIP :{BLACK}Sguab às dhan bhuidheann a thagh thu diff --git a/src/lang/galician.txt b/src/lang/galician.txt index ebbf6fb522..ee24364467 100644 --- a/src/lang/galician.txt +++ b/src/lang/galician.txt @@ -3337,6 +3337,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehículos de e STR_GROUP_DEFAULT_SHIPS :Barcos sen agrupar STR_GROUP_DEFAULT_AIRCRAFTS :Avións sen agrupar + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Pincha nun grupo para ver unha lista de tódolos vehículos dese grupo STR_GROUP_CREATE_TOOLTIP :{BLACK}Pincha para crear un grupo STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar o grupo seleccionado diff --git a/src/lang/german.txt b/src/lang/german.txt index 0e174ec096..cb24ad53b1 100644 --- a/src/lang/german.txt +++ b/src/lang/german.txt @@ -3980,6 +3980,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungruppierte St STR_GROUP_DEFAULT_SHIPS :Ungruppierte Schiffe STR_GROUP_DEFAULT_AIRCRAFTS :Ungruppierte Flugzeuge + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - Klick auf eine Gruppe zeigt Liste aller Fahrzeuge der Gruppe an STR_GROUP_CREATE_TOOLTIP :{BLACK}Neue Gruppe erstellen STR_GROUP_DELETE_TOOLTIP :{BLACK}Ausgewählte Gruppe löschen diff --git a/src/lang/greek.txt b/src/lang/greek.txt index 267a4cfd6a..e218864515 100644 --- a/src/lang/greek.txt +++ b/src/lang/greek.txt @@ -3543,6 +3543,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Μη ομαδο STR_GROUP_DEFAULT_SHIPS :Μη ομαδοποιημένα πλοία STR_GROUP_DEFAULT_AIRCRAFTS :Μη ομαδοποιημένα αεροσκάφη + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδες - πατήστε σε μία ομάδα για να δείτε όλα τα οχήματα που της ανήκουν. Σύρετε ομάδες για να ρυθμίσετε την ιεραρχία. STR_GROUP_CREATE_TOOLTIP :{BLACK}Πατήστε για δημιουργήσετε ομάδα STR_GROUP_DELETE_TOOLTIP :{BLACK}Διαγραφή της επιλεγμένης ομάδας diff --git a/src/lang/hebrew.txt b/src/lang/hebrew.txt index 847f55c3d1..70a789be08 100644 --- a/src/lang/hebrew.txt +++ b/src/lang/hebrew.txt @@ -3390,6 +3390,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :רכבים לא STR_GROUP_DEFAULT_SHIPS :כלי שייט לא משוייכים STR_GROUP_DEFAULT_AIRCRAFTS :כלי טייס לא משוייכים + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}קבוצות – לחץ על קבוצה לצפייה בכל הכלים השייכים אליה. גרור כדי לסדר הירארכיה. STR_GROUP_CREATE_TOOLTIP :{BLACK}לחץ ליצירת קבוצה חדשה STR_GROUP_DELETE_TOOLTIP :{BLACK}מחק את הקבוצה שנבחרה diff --git a/src/lang/hungarian.txt b/src/lang/hungarian.txt index 8fc9e4589a..e96cd81aa7 100644 --- a/src/lang/hungarian.txt +++ b/src/lang/hungarian.txt @@ -3500,6 +3500,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Csoportosítatl STR_GROUP_DEFAULT_SHIPS :Csoportosítatlan hajók STR_GROUP_DEFAULT_AIRCRAFTS :Csoportosítatlan repülők + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Csoportok - Kattints a csoport nevére a járművek listázásához. Húzással a csoportokat hierarchiába rendezheted. STR_GROUP_CREATE_TOOLTIP :{BLACK}Csoport létrehozásához kattints ide STR_GROUP_DELETE_TOOLTIP :{BLACK}Kijelölt csoport törlése diff --git a/src/lang/icelandic.txt b/src/lang/icelandic.txt index afa0fa88c2..0d74d532aa 100644 --- a/src/lang/icelandic.txt +++ b/src/lang/icelandic.txt @@ -3120,6 +3120,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Hóplausar bifr STR_GROUP_DEFAULT_SHIPS :Hóplaus skip STR_GROUP_DEFAULT_AIRCRAFTS :Hóplausar flugvélar + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Hópar - Smelltu á hóp til að skrifa öll farartæki í þessum hóp STR_GROUP_CREATE_TOOLTIP :{BLACK}Smelltu til að búa til hóp STR_GROUP_DELETE_TOOLTIP :{BLACK}Eyða völdum hóp diff --git a/src/lang/indonesian.txt b/src/lang/indonesian.txt index c6febf1884..8467738aa6 100644 --- a/src/lang/indonesian.txt +++ b/src/lang/indonesian.txt @@ -3365,6 +3365,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Kendaraan tanpa STR_GROUP_DEFAULT_SHIPS :Kapal tanpa kelompok STR_GROUP_DEFAULT_AIRCRAFTS :Pesawat tanpa kelompok + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kelompok - Klik salah satu untuk melihat daftar kendaraan pada kelompok tersebut STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik untuk membuat kelompok STR_GROUP_DELETE_TOOLTIP :{BLACK}Hapus kelompok terpilih diff --git a/src/lang/irish.txt b/src/lang/irish.txt index 0070b38257..6d43958ccb 100644 --- a/src/lang/irish.txt +++ b/src/lang/irish.txt @@ -3329,6 +3329,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Feithiclí bót STR_GROUP_DEFAULT_SHIPS :Longa nach bhfuil i ngrúpa STR_GROUP_DEFAULT_AIRCRAFTS :Aerárthaigh nach bhfuil i ngrúpa + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grúpaí - cliceáil ar ghrúpa le gach feithicil sa ghrúpa seo a liostú STR_GROUP_CREATE_TOOLTIP :{BLACK}Cliceáil le grúpa a chruthú STR_GROUP_DELETE_TOOLTIP :{BLACK}Scrios an grúpa roghnaithe diff --git a/src/lang/italian.txt b/src/lang/italian.txt index 6a2c091847..41eed190ab 100644 --- a/src/lang/italian.txt +++ b/src/lang/italian.txt @@ -1208,6 +1208,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Consenti rimode STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Consente la rimodellazione del terreno sotto edifici e rotaie senza doverli rimuovere STR_CONFIG_SETTING_CATCHMENT :Consenti aree di copertura più realistiche: {STRING} STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Usa aree di copertura di dimensioni differenti a seconda del tipo di stazione o aeroporto +STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Le stazioni delle compagnie possono servire le industrie con stazioni neutrali: {STRING} +STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Se abilitato, le industrie con una stazione incorporata (come le piattaforme petrolifere) possono essere servite anche dalle stazioni di proprietà delle compagnie costruite nelle vicinanze. Se disabilitato, queste industrie possono essere servite dalla loro stazione incorporata. Nessuna stazione vicina potrà servirle, né la stazione incorporata potrà servire altro che la sua industria. STR_CONFIG_SETTING_EXTRADYNAMITE :Consenti la rimozione di strade, ponti, etc. delle città: {STRING} STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Rende più facile la rimozione di infrastrutture ed edifici di proprietà delle città STR_CONFIG_SETTING_TRAIN_LENGTH :Lunghezza massima dei treni: {STRING} @@ -1224,8 +1226,8 @@ STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Pendenza dei ri STR_CONFIG_SETTING_PERCENTAGE :{COMMA}% STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Pendenza salite per gli automezzi: {STRING} STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Pendenza dei riquadri inclinati percepita dagli automezzi. I valori più elevati rendono più difficile risalire le colline -STR_CONFIG_SETTING_FORBID_90_DEG :Impedisci a treni e navi di curvare a 90 gradi: {STRING} -STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Le curve a 90 gradi avvengono quando un binario orizzontale è seguito direttamente da un binario verticale nel riquadro adiacente, facendo sì che un treno che attraversa il bordo fra i riquadri curvi di 90 gradi invece dei 45 gradi delle altre combinazioni di binari. L'impostazione si applica anche al raggio di virata delle navi +STR_CONFIG_SETTING_FORBID_90_DEG :Impedisci ai treni di curvare a 90 gradi: {STRING} +STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Le curve a 90 gradi avvengono quando un binario orizzontale è seguito direttamente da un binario verticale nel riquadro adiacente, facendo sì che un treno che attraversa il bordo fra i riquadri curvi di 90 gradi invece dei 45 gradi delle altre combinazioni di binari STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Consenti di unire stazioni non direttamente adiacenti: {STRING} STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Consente di aggiungere nuove parti a una stazione senza toccare direttamente le parti esistenti. Richiede l'uso di CTRL+clic per posizionare le nuove parti STR_CONFIG_SETTING_INFLATION :Inflazione: {STRING} @@ -1281,8 +1283,8 @@ STR_CONFIG_SETTING_PLANE_SPEED :Fattore di velo STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Imposta la velocità relativa degli aeroplani in confronto agli altri tipi di veicolo, in modo da ridurre i ricavi del trasporto via aria STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA} STR_CONFIG_SETTING_PLANE_CRASHES :Numero di incidenti aerei: {STRING} -STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Imposta la probabilità del verificarsi di un incidente aereo -STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Nessuno +STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Imposta la probabilità del verificarsi di un incidente aereo casuale.{}* Gli aerei grandi corrono comunque il rischio di schiantarsi quando atterrano nei piccoli aeroporti +STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Nessuno* STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Ridotto STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normale STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Consenti fermate passanti sulle strade delle città: {STRING} @@ -1607,6 +1609,10 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Abilitando ques STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Non permessa STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permessa STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permessa, disposizione strade personalizzata +STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Generazione passeggeri e posta: {STRING} +STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :Quantità di carichi (passeggeri e posta) prodotta dalle case in relazione alla popolazione della città.{}Quadratica: Una città grande il doppio genera il quadruplo di passeggeri.{}Lineare: Una città grande il doppio genera il doppio di passeggeri. +STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Quadratica (originale) +STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineare STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Collocazione di alberi durante la partita: {STRING} STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlla la comparsa casuale di alberi durante una partita. Può influenzare le industrie che dipendono dalla crescita degli alberi, come le segherie @@ -2154,7 +2160,7 @@ STR_NETWORK_CHAT_ALL :[Tutti] {STRING STR_NETWORK_CHAT_OSKTITLE :{BLACK}Inserire il messaggio # Network messages -STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nessun dispositivo di rete trovato o compilato senza ENABLE_NETWORK +STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nessun dispositivo di rete trovato STR_NETWORK_ERROR_NOSERVER :{WHITE}Impossibile trovare partite in rete STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Il server non ha risposto alla richiesta STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Impossibile connettersi a causa di file NewGRF differenti @@ -3053,6 +3059,7 @@ STR_NEWGRF_BUGGY :{WHITE}Informaz STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}I dati su carico e riadattamento di '{1:ENGINE}' sono diversi da quelli indicati prima della costruzione. Il rinnovo/rimpiazzo automatico potrebbe non riuscire STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causato un ciclo infinito nel callback di produzione STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Il callback {1:HEX} ha restituito il risultato sconosciuto o non valido {2:HEX} +STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha restituito un tipo di carico non valido nel callback di produzione a {2:HEX} # 'User removed essential NewGRFs'-placeholders for stuff without specs STR_NEWGRF_INVALID_CARGO : @@ -3459,6 +3466,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Automezzi senza STR_GROUP_DEFAULT_SHIPS :Navi senza gruppo STR_GROUP_DEFAULT_AIRCRAFTS :Aeromobili senza gruppo +STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA}) + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppi - fare clic su un gruppo per elencare tutti i suoi veicoli. Trascinare i gruppi per organizzarli in gerarchia. STR_GROUP_CREATE_TOOLTIP :{BLACK}Fare clic per creare un gruppo STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina il gruppo selezionato @@ -3491,6 +3500,7 @@ STR_BUY_VEHICLE_SHIP_CAPTION :Nuove navi STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nuovo aeromobile STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} Peso: {GOLD}{WEIGHT_SHORT} +STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} (Costo riadattamento: {GOLD}{CURRENCY_LONG}{BLACK}) Peso: {GOLD}{WEIGHT_SHORT} STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocità: {GOLD}{VELOCITY}{BLACK} Potenza: {GOLD}{POWER} STR_PURCHASE_INFO_SPEED :{BLACK}Velocità: {GOLD}{VELOCITY} STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Velocità sull'oceano: {GOLD}{VELOCITY} @@ -3501,8 +3511,10 @@ STR_PURCHASE_INFO_REFITTABLE :(riadattabile) STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Progettato nel: {GOLD}{NUM}{BLACK} Vita: {GOLD}{COMMA} ann{P o i} STR_PURCHASE_INFO_RELIABILITY :{BLACK}Affidabilità massima: {GOLD}{COMMA}% STR_PURCHASE_INFO_COST :{BLACK}Costo: {GOLD}{CURRENCY_LONG} +STR_PURCHASE_INFO_COST_REFIT :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} (Costo riadattamento: {GOLD}{CURRENCY_LONG}{BLACK}) STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Peso: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT}) STR_PURCHASE_INFO_COST_SPEED :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} Velocità: {GOLD}{VELOCITY} +STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} (Costo riadattamento: {GOLD}{CURRENCY_LONG}{BLACK}) Velocità: {GOLD}{VELOCITY} STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacità: {GOLD}{CARGO_LONG}, {CARGO_LONG} STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagoni motorizzati: {GOLD}+{POWER}{BLACK} Peso: {GOLD}+{WEIGHT_SHORT} STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Riadattabile per: {GOLD}{STRING} @@ -3523,12 +3535,20 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Compra v STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Compra nave STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Compra aeromobile +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Compra e riadatta veicolo +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Compra e riadatta veicolo +STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Compra e riadatta nave +STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Compra e riadatta aeromobile STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Compra il veicolo ferroviario selezionato. MAIUSC+clic mostra il costo stimato senza comprare STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'automezzo selezionato. MAIUSC+clic mostra il costo stimato senza comprare STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Compra la nave selezionata. MAIUSC+clic mostra il costo stimato senza comprare STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'aeromobile selezionato. MAIUSC+clic mostra il costo stimato senza comprare +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Compra e riadatta il veicolo ferroviario selezionato. MAIUSC+clic mostra il costo stimato senza comprare +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Compra e riadatta l'automezzo selezionato. MAIUSC+clic mostra il costo stimato senza comprare +STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Compra e riadatta la nave selezionata. MAIUSC+clic mostra il costo stimato senza comprare +STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Compra e riadatta l'aeromobile selezionato. MAIUSC+clic mostra il costo stimato senza comprare STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rinomina STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rinomina @@ -4484,6 +4504,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossib STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossibile eliminare il gruppo... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossibile rinominare il gruppo... STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Impossibile impostare il gruppo contenitore... +STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... non sono ammessi cicli nella gerarchia dei gruppi STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossibile rimuovere tutti i veicoli del gruppo... STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossibile aggiungere il veicolo al gruppo... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossibile aggiungere veicoli condivisi al gruppo... diff --git a/src/lang/japanese.txt b/src/lang/japanese.txt index fd8ec41f32..ca31467fa6 100644 --- a/src/lang/japanese.txt +++ b/src/lang/japanese.txt @@ -3395,6 +3395,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :グループ化 STR_GROUP_DEFAULT_SHIPS :グループ化されていない船舶 STR_GROUP_DEFAULT_AIRCRAFTS :グループ化されていない航空機 + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}グループ - クリックするとこのグループに所属する全車両一覧を表示します。ドラック&ドロップで順序を並べ替えられます STR_GROUP_CREATE_TOOLTIP :{BLACK}新規のグループを作成します STR_GROUP_DELETE_TOOLTIP :{BLACK}選択したグループを削除します diff --git a/src/lang/korean.txt b/src/lang/korean.txt index c5b4b2da73..3dab7fca36 100644 --- a/src/lang/korean.txt +++ b/src/lang/korean.txt @@ -4101,6 +4101,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :그룹에 속 STR_GROUP_DEFAULT_SHIPS :그룹에 속하지 않은 선박 STR_GROUP_DEFAULT_AIRCRAFTS :그룹에 속하지 않은 항공기 +STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA}) + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}그룹 - 클릭해서 그룹에 속한 차량을 모두 나열합니다. 상하위 그룹을 바꾸려면 드래그 앤 드롭하십시오. STR_GROUP_CREATE_TOOLTIP :{BLACK}그룹 만들기 STR_GROUP_DELETE_TOOLTIP :{BLACK}선택한 그룹 삭제 @@ -4132,7 +4134,8 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :새 차량 STR_BUY_VEHICLE_SHIP_CAPTION :새 선박 STR_BUY_VEHICLE_AIRCRAFT_CAPTION :새 항공기 -STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} 무게: {GOLD}{WEIGHT_SHORT} +STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} 중량: {GOLD}{WEIGHT_SHORT} +STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} (개조 가격: {GOLD}{CURRENCY_LONG}{BLACK}) 무게: {GOLD}{WEIGHT_SHORT} STR_PURCHASE_INFO_SPEED_POWER :{BLACK}속력: {GOLD}{VELOCITY}{BLACK} 힘: {GOLD}{POWER} STR_PURCHASE_INFO_SPEED :{BLACK}속력: {GOLD}{VELOCITY} STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}바다에서 속력: {GOLD}{VELOCITY} @@ -4143,8 +4146,10 @@ STR_PURCHASE_INFO_REFITTABLE :(개조 가능) STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}개발: {GOLD}{NUM}{BLACK} 수명: {GOLD}{COMMA}년 STR_PURCHASE_INFO_RELIABILITY :{BLACK}최고 신뢰도: {GOLD}{COMMA}% STR_PURCHASE_INFO_COST :{BLACK}가격: {GOLD}{CURRENCY_LONG} -STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}무게: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT}) +STR_PURCHASE_INFO_COST_REFIT :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} (개조 가격: {GOLD}{CURRENCY_LONG}{BLACK}) +STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}중량: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT}) STR_PURCHASE_INFO_COST_SPEED :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} 속력: {GOLD}{VELOCITY} +STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}가격: {GOLD}{CURRENCY_LONG}{BLACK} (개조 비용: {GOLD}{CURRENCY_LONG}{BLACK}) 속력: {GOLD}{VELOCITY} STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}수용량: {GOLD}{CARGO_LONG}, {CARGO_LONG} STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}전원 화물차: {GOLD}+{POWER}{BLACK} 무게: {GOLD}+{WEIGHT_SHORT} STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}개조가능 화물: {GOLD}{STRING} @@ -4170,12 +4175,20 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}차량 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}선박 구입 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}항공기 구입 +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}차량 구입 및 개조 +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}차량 구입 및 개조 +STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}선박 구입 및 개조 +STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}항공기 구입 및 개조 -STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}선택된 차량을 구입합니다. SHIFT+클릭으로 예상 구입 가격을 볼 수 있습니다. +STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}선택된 차량을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다. STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 차량을 구입합니다. Shift+클릭하면 예상 구입 비용을 볼 수 있습니다. STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 선박을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다. STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 항공기를 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다. +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}선택한 차량을 구입하고 개조합니다. SHIFT+클릭하면 예상 비용을 볼 수 있습니다. +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}선택한 자동차를 구입하고 개조합니다. SHIFT+클릭하면 예상 비용을 볼 수 있습니다. +STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}선택한 선박을 구입하고 개조합니다. SHIFT+클릭하면 예상 비용을 볼 수 있습니다. +STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}선택한 항공기를 구입하고 개조합니다. SHIFT+클릭하면 예상 비용을 볼 수 있습니다. STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}이름 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}이름 지정 @@ -5324,6 +5337,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}그룹 STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}이 그룹을 지울 수 없습니다... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}그룹의 이름을 바꿀 수 없습니다. STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}상위 그룹으로 설정할 수 없습니다... +STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... 상위 그룹을 하위 그룹 아래로 옮길 수 없습니다. STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}이 그룹의 모든 차량을 제거할 수 없습니다. STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}이 그룹에 차량을 추가할 수 없습니다... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}이 그룹에 공유된 차량을 추가할 수 없습니다... diff --git a/src/lang/latin.txt b/src/lang/latin.txt index 3e3f873729..f22547098b 100644 --- a/src/lang/latin.txt +++ b/src/lang/latin.txt @@ -2898,9 +2898,17 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXIX Manus OpenTTD # Framerate display window +STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x) +STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms +STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms +STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms +STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms +STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s ############ Leave those lines in this order!! +STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING} ############ End of leave-in-this-order ############ Leave those lines in this order!! +STR_FRAMETIME_CAPTION_AI :IA {NUM} {STRING} ############ End of leave-in-this-order @@ -2926,6 +2934,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Ludi ind STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nulla indicia parabilia STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING} +STR_SAVELOAD_FILTER_TITLE :{BLACK}Series colans: STR_SAVELOAD_OSKTITLE :{BLACK}Inscribe nomen ludi @@ -3504,6 +3513,9 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Movere c STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Quantitas productionis: {YELLOW}{COMMA}% STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Haec industria mox claudetur! +STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING} +STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Fabricat: {YELLOW}{STRING.acc}{STRING} +STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Postulat: STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING.acc}{BLACK}{3:STRING} @@ -3557,6 +3569,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehicula viaria STR_GROUP_DEFAULT_SHIPS :Naves sine grege STR_GROUP_DEFAULT_AIRCRAFTS :Aeroplana sine grege + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Greges - preme in gregem ut index vehiculorum huius gregis ostendeatur. Trahe poneque greges ut ordinentur. STR_GROUP_CREATE_TOOLTIP :{BLACK}Preme ut grex creatur STR_GROUP_DELETE_TOOLTIP :{BLACK}Delere gregem electam @@ -3620,14 +3633,20 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Emere Ve STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Emere Navem STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Emere Aeroplanum -STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere reficereque vehiculum -STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere reficereque aeroplanum +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere Reficereque Vehiculum +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere Reficereque Vehiculum +STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere Reficereque Navem +STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Emere Reficereque Aeroplanum STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Emere vehiculum ferriviarium electum. Shift+Preme ut pretium monstretur sine emptione STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Emere vehiculum viarium electum. Shift+Preme ut pretium monstretur sine emptione STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Emere navem electam. Shift+Preme ut pretium monstretur sine emptione STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Emere aeroplanum electum. Shift+Preme ut pretium monstretur sine emptione +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Emere et reficere vehiculum ferriviarium electum. Shift+Preme ut pretium monstretur sine emptione +STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Emere et reficere vehiculum viarium electum. Shift+Preme ut pretium monstretur sine emptione +STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Emere et reficere navem electam. Shift+Preme ut pretium monstretur sine emptione +STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Emere et reficere aeroplanum electum. Shift+Preme ut pretium monstretur sine emptione STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Renominare STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Renominare diff --git a/src/lang/latvian.txt b/src/lang/latvian.txt index 8b0996aedb..df7db4f961 100644 --- a/src/lang/latvian.txt +++ b/src/lang/latvian.txt @@ -3273,6 +3273,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupēti auto STR_GROUP_DEFAULT_SHIPS :Negrupēti kuģi STR_GROUP_DEFAULT_AIRCRAFTS :Negrupēti lidaparāti + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupas - klikšķināt uz grupas, lai iegūtu tās transportlīdzekļu sarakstu STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikšķināt, lai izveidotu grupu STR_GROUP_DELETE_TOOLTIP :{BLACK}Dzēst izvēlēto grupu diff --git a/src/lang/lithuanian.txt b/src/lang/lithuanian.txt index 69016c70d4..262ac35792 100644 --- a/src/lang/lithuanian.txt +++ b/src/lang/lithuanian.txt @@ -3548,6 +3548,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Nesugrupuoti au STR_GROUP_DEFAULT_SHIPS :Nesugrupuoti laivai STR_GROUP_DEFAULT_AIRCRAFTS :Nesugrupuoti lėktuvai + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupės - Spragtelk ant grupės jai priklausančių transporto priemonių peržiūrai STR_GROUP_CREATE_TOOLTIP :{BLACK}Spragtelk, kad sukurti grupę STR_GROUP_DELETE_TOOLTIP :{BLACK}Pašalinti pasirinktą grupę diff --git a/src/lang/luxembourgish.txt b/src/lang/luxembourgish.txt index 25f4750ccc..94a2ecf633 100644 --- a/src/lang/luxembourgish.txt +++ b/src/lang/luxembourgish.txt @@ -190,6 +190,7 @@ STR_COLOUR_BROWN :Brong STR_COLOUR_GREY :Gro STR_COLOUR_WHITE :Wäiss STR_COLOUR_RANDOM :Zoufälleg +STR_COLOUR_DEFAULT :Standard # Units used in OpenTTD STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph @@ -463,8 +464,9 @@ STR_TOOLBAR_SOUND_MUSIC :Sound/Musik ############ range ends here ############ range for message menu starts -STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Läscht Meldung/Neiegkeet +STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Lescht Meldung/Neiegkeet STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meldungshistorie +STR_NEWS_MENU_DELETE_ALL_MESSAGES :All Message läschen ############ range ends here ############ range for about menu starts @@ -928,6 +930,8 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Südafrikanesch STR_GAME_OPTIONS_CURRENCY_CUSTOM :Eegen... STR_GAME_OPTIONS_CURRENCY_GEL :Georgesche Lari (GEL) STR_GAME_OPTIONS_CURRENCY_IRR :Iranësche Rial (IRR) +STR_GAME_OPTIONS_CURRENCY_RUB :Neie Russesche Rubel (RUB) +STR_GAME_OPTIONS_CURRENCY_MXN :Mexikanesche Peso (MXN) ############ end of currency region STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Stroossegefierer @@ -990,8 +994,10 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duebel STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Véierfach +STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Schrëftgréisst STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal +STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duebel Gréisst STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Véierfach STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset @@ -1262,6 +1268,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Déi Ast STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastrukturënnerhalt {STRING} STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wann ugeschalt, kaschten Infrastrukturen Ennerhaltskäschten. D'Käschten wuessen iwwerproportional zu der Netzwierkgréisst, an treffen sou grouss Firmen méi wéi klenger +STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Firmefaarw um Start: {STRING} STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Fluchhäfen lafen nie of: {STRING} STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt, bleift all Fluchhafentyp säit senger Aféierung bestoen @@ -1269,12 +1276,12 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt, STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warnen wann en Gefier verluer ass: {STRING} STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Messagen uweisen wann Gefierer keen Wee op hiert Ziel fannen STR_CONFIG_SETTING_ORDER_REVIEW :Opträg vun de Gefierer nopréifen: {STRING} -STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat enger Noriichtenmessage gemellt wann se fonnt ginn +STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat engem Noriichtenmessage gemellt wann se fonnt ginn STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Jo, mee net déi gestoppten Gefierer STR_CONFIG_SETTING_ORDER_REVIEW_ON :Vun allen Gefierer STR_CONFIG_SETTING_WARN_INCOME_LESS :Warnen wann en Gefier en negativt Akommes huet: {STRING} -STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt eng Noorichtenmessage gesent , wann en Gefier een Joer laang keen Profit gemeet huet +STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt e Noorichtemessage gesent, wann e Gefier ee Joer laang kee Profit gemeet huet STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Gefierer lafen nie of: {STRING} STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Wann ugeschalt, bleiwen all Modeller vu Gefierer éiweg verfügbar STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Gefier automatesch ernéieren wann et al gëtt: {STRING} @@ -1346,6 +1353,9 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Faarf vum Terra STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mof +STR_CONFIG_SETTING_SCROLLMODE :Usiicht-Scrollverhalen: {STRING} +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Verhalen beim Scrolle vun der Kaart +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :D'Usiicht mat der rietser Maustast bewegen, Maus-Positioun gespaart STR_CONFIG_SETTING_SCROLLMODE_LMB :Kaart mat der lénker Maustast bewegen STR_CONFIG_SETTING_SMOOTH_SCROLLING :Feine Scrolling: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolléiert wéi d'Haptusiicht op eng bestëmmten Positioun scrollt, wann een op déi kléng Kaart klickt oder en Befehl fir ob en spezifescht Objet ze scrollen gëtt. Wann ugeschalt, gëtt bis dohin gescrollt, wann ausgeschalt, spréngt d'Vue op den Zielobjet @@ -2369,7 +2379,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Wee-Sign STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (Elektresch){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kënnen net vun der falscher Säit duerchfuer ginn STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal konvertéiren{}Wann gewielt, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht de Varianten. Shift weist ongeféier Konvertéirungskäschten STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dicht vu Signaler beim Zéien -STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldicht erof +STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldistanz erof STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Setzt Signaldicht erop # Bridge selection window @@ -2693,22 +2703,34 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 D'OpenTTD team # Framerate display window +STR_FRAMERATE_CAPTION :{WHITE}Biller pro Sekonn +STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Unzuel Gameticks déi pro Sekonn simuléiert ginn. +STR_FRAMERATE_CURRENT :{WHITE}Aktuell STR_FRAMERATE_AVERAGE :{WHITE}Mëttel STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms +STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} Biller/s STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} Biller/s STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s ############ Leave those lines in this order!! +STR_FRAMERATE_GAMELOOP :{BLACK}Spill total: +STR_FRAMERATE_GL_TRAINS :{BLACK} Zuchticks: STR_FRAMERATE_GL_ROADVEHS :{BLACK} Stroossegefierer Ticken: STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Linkgrafik-Verzögerung: STR_FRAMERATE_DRAWING :{BLACK}Graphikrendering: +STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Welt-Usiichten: STR_FRAMERATE_VIDEO :{BLACK}Video-output: +STR_FRAMERATE_GAMESCRIPT :{BLACK} Gamescript: ############ End of leave-in-this-order ############ Leave those lines in this order!! +STR_FRAMETIME_CAPTION_GAMELOOP :Spill-Loop +STR_FRAMETIME_CAPTION_GL_ECONOMY :Wuerenhandling +STR_FRAMETIME_CAPTION_GL_TRAINS :Zuchticks STR_FRAMETIME_CAPTION_GL_ROADVEHS :Stroossegefierer Ticken STR_FRAMETIME_CAPTION_GL_SHIPS :Schëffticker STR_FRAMETIME_CAPTION_SOUND :Soundmixing +STR_FRAMETIME_CAPTION_GAMESCRIPT :Spill-Script ############ End of leave-in-this-order @@ -2734,6 +2756,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detailer STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING} +STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Datei iwwerschreiwen STR_SAVELOAD_OSKTITLE :{BLACK}Gëff dem Spillstand en Numm @@ -2851,8 +2874,10 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versioun STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kompatibel Versioun: {SILVER}{NUM} STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING} STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING} +STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Standard (S) / 32 bpp STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W) STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING} +STR_NEWGRF_SETTINGS_PARAMETER_NONE :Keng STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keng Info verfügbar STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Datei net fonnt. @@ -2998,6 +3023,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Gëff en STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stied STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keng - STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA}) +STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Stad){BLACK} ({COMMA}) STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Stiednimm - klick op den Numm fir d'Usiicht drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht vun der Stad STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA} @@ -3005,6 +3031,7 @@ STR_TOWN_POPULATION :{BLACK}Weltbev STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN} STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad) STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Awunner: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA} +STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} leschte Mount: {ORANGE}{COMMA}{BLACK} Max: {ORANGE}{COMMA} STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Gidder gebraucht fir Stadwuesstem: STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} gebraucht STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} gebraucht am Wanter @@ -3105,6 +3132,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op # Story book window STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Storybuch STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globalt Storybuch +STR_STORY_BOOK_SPECTATOR :Globalt Storybuch STR_STORY_BOOK_TITLE :{YELLOW}{STRING} STR_STORY_BOOK_GENERIC_PAGE_ITEM :Säit {NUM} STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Géi op eng spezifësch Säit andems se aus der Dropdownlëscht ausgewielt gëtt @@ -3305,12 +3333,13 @@ STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industri # Industry view STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY} -STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun läschte Mount: +STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun leschte Mount: STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportéiert) STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Siicht op d'Industrie. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produktiounslevel: {YELLOW}{COMMA}% STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}D'Industrie annoncéiert dass se zougemaach gëtt +STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch: STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} @@ -3364,6 +3393,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ongruppéiert S STR_GROUP_DEFAULT_SHIPS :Ongruppéiert Schëffer STR_GROUP_DEFAULT_AIRCRAFTS :Ongruppéiert Fligeren +STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA}) + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - klick op eng Grupp fir d'Gefierer aus der Grupp ze gesinn. Per Drag and Drop d'Hierarchie änneren. STR_GROUP_CREATE_TOOLTIP :{BLACK}Klick fir eng Grupp ze maachen STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielte Grupp läschen @@ -3407,6 +3438,7 @@ STR_PURCHASE_INFO_REFITTABLE :(ëmbaubar) STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designt: {GOLD}{NUM}{BLACK} Liewenszäit: {GOLD}{COMMA} Joer STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Zouverläss.: {GOLD}{COMMA}% STR_PURCHASE_INFO_COST :{BLACK}Käschten: {GOLD}{CURRENCY_LONG} +STR_PURCHASE_INFO_COST_REFIT :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}{BLACK} (Embaukäschten: {GOLD}{CURRENCY_LONG}{BLACK}) STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Gewiicht: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT}) STR_PURCHASE_INFO_COST_SPEED :{BLACK}Käschten: {GOLD}{CURRENCY_LONG}{BLACK} Geschw.: {GOLD}{VELOCITY} STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapazitéit: {GOLD}{CARGO_LONG}, {CARGO_LONG} @@ -3428,6 +3460,7 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Gefier k STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Schëff kafen STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Fliger kafen +STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Gefierer kafen an embauen STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft den ungewielten Zuch. Shift+Klick weist ongeféier Käschten ouni Kaf STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Keeft dat ugewielte Stroossegefier. Shift+Klick weist ongeféier Käschten ouni Kaf @@ -3814,6 +3847,7 @@ STR_ORDER_CONDITIONAL_AGE :Alter (Joer) STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Brauch eng Revisioun STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Ëmmer STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Reschtlaafzäit (Joer) +STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Maximal Zouverlässegkeet STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Wéi Gefierdaten verglach solle ginn STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :ass gläich @@ -4498,6 +4532,7 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Original Transp STR_BASESOUNDS_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Sound. STR_BASESOUNDS_NONE_DESCRIPTION :E Soundpack ouni iergendee Sound. STR_BASEMUSIC_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Musik. +STR_BASEMUSIC_DOS_DESCRIPTION :Original Transport Tycoon Deluxe DOS Editioun Musik. STR_BASEMUSIC_TTO_DESCRIPTION :Original Transport Tycoon (Original/World Editor) DOS Editioun-Musik. STR_BASEMUSIC_NONE_DESCRIPTION :E Musikpack ouni aktuell Musik. diff --git a/src/lang/malay.txt b/src/lang/malay.txt index d9ce1ef0b1..ff930b8bfe 100644 --- a/src/lang/malay.txt +++ b/src/lang/malay.txt @@ -3031,6 +3031,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Kenderaan jalan STR_GROUP_DEFAULT_SHIPS :Kapal yang belum berkumpulan STR_GROUP_DEFAULT_AIRCRAFTS :Pesawat yang belum berkumpulan + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kumpulan - klik sebuah kumpulan untuk menyenaraikan semua kenderaan di dalam kumpulan tersebut. Tarik dan lepaskan kumpulan untuk menyusun kumpulan mengikut heirarki STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik untuk mewujudkan kumpulan STR_GROUP_DELETE_TOOLTIP :{BLACK}Padamkan kumpulan yang telah dipilih diff --git a/src/lang/norwegian_bokmal.txt b/src/lang/norwegian_bokmal.txt index 35aa97583b..729de303e7 100644 --- a/src/lang/norwegian_bokmal.txt +++ b/src/lang/norwegian_bokmal.txt @@ -3440,6 +3440,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ugrupperte kjø STR_GROUP_DEFAULT_SHIPS :Ugrupperte skip STR_GROUP_DEFAULT_AIRCRAFTS :Ugrupperte luftfartøy +STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA}) + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - Klikk på en gruppe for å se alle kjøretøy i gruppen. Dra og slipp grupper for å arrangere dem hierarkisk STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikk for å opprette en gruppe STR_GROUP_DELETE_TOOLTIP :{BLACK}Fjern den valgte gruppen @@ -4477,6 +4479,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan ikke STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan ikke slette denne gruppen... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan ikke gi nytt navn på denne gruppen... STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan ikke sette foreldregruppe... +STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... løkker i gruppehierarkiet er ikke tillatt STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikke fjerne alle kjøretøy fra denne gruppen... STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikke legge til kjøretøyet i denne gruppen... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikke legge til delte kjøretøyer i gruppen... diff --git a/src/lang/norwegian_nynorsk.txt b/src/lang/norwegian_nynorsk.txt index f3ae43efa4..3afb9b9738 100644 --- a/src/lang/norwegian_nynorsk.txt +++ b/src/lang/norwegian_nynorsk.txt @@ -3248,6 +3248,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :køyretøy utan STR_GROUP_DEFAULT_SHIPS :Ugrupperte skip STR_GROUP_DEFAULT_AIRCRAFTS :Luftfartøy utan gruppe + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - Klikk på ei gruppe for å få ei liste over alle køyretøya i den STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikk for å lage ei gruppe STR_GROUP_DELETE_TOOLTIP :{BLACK}Slett den valde gruppa diff --git a/src/lang/polish.txt b/src/lang/polish.txt index 7435ceef71..680caf1b20 100644 --- a/src/lang/polish.txt +++ b/src/lang/polish.txt @@ -3774,6 +3774,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Pojazdy bez gru STR_GROUP_DEFAULT_SHIPS :Statki bez grupy STR_GROUP_DEFAULT_AIRCRAFTS :Samoloty bez grupy + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupy - kliknij na grupę, aby wyświetlić wszystkie pojazdy z grupy. Przeciągnij i upuść grupy, aby dostosować hierarchię. STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknij aby stworzyć grupę STR_GROUP_DELETE_TOOLTIP :{BLACK}Usuń zaznaczoną grupę diff --git a/src/lang/portuguese.txt b/src/lang/portuguese.txt index 782b86cc73..60b61821c1 100644 --- a/src/lang/portuguese.txt +++ b/src/lang/portuguese.txt @@ -77,7 +77,7 @@ STR_CARGO_SINGULAR_COPPER_ORE :Minério de Cob STR_CARGO_SINGULAR_MAIZE :Milho STR_CARGO_SINGULAR_FRUIT :Fruta STR_CARGO_SINGULAR_DIAMOND :Diamantes -STR_CARGO_SINGULAR_FOOD :Alimentos +STR_CARGO_SINGULAR_FOOD :Alimento STR_CARGO_SINGULAR_PAPER :Papel STR_CARGO_SINGULAR_GOLD :Ouro STR_CARGO_SINGULAR_WATER :Água @@ -1291,7 +1291,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Veículos nunca STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quando activo, todos os modelos de veículos permanecerão disponíveis para sempre após a sua introdução STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Auto-renovação de veículos quando ficam velhos: {STRING} STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando activo, um veículo a chegar ao fim de vida é automaticamente substituído quando as condições de renovação estão reunidas -STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} de idade +STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} a idade máxima STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Idade relativa a partir da qual um veículo deva ser indicado para auto-renovação STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} {P "mês" "meses"} antes STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} {P "mês" "meses"} após @@ -1809,7 +1809,7 @@ STR_OSNAME_SUNOS :SunOS # Abandon game STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar jogo STR_ABANDON_GAME_QUERY :{YELLOW}Tem a certeza que deseja abandonar este jogo? -STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário ? +STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário? # Cheat window STR_CHEATS :{WHITE}Truques @@ -2913,8 +2913,8 @@ STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING} STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Padrão (D) STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Padrão (D) / 32 bpp -STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W) -STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Legacy (W) / 32 bpp +STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antiga (W) +STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antiga (W) / 32 bpp STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING} STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nenhum @@ -3437,6 +3437,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Veículos rodov STR_GROUP_DEFAULT_SHIPS :Barcos sem grupo STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo +STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA}) + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - clique num grupo para listar todos os veículos contidos STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique para criar um grupo STR_GROUP_DELETE_TOOLTIP :{BLACK}Remover o grupo seleccionado @@ -4473,6 +4475,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossí STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossível remover este grupo... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossível renomear o grupo... STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Não é possível definir grupo parente... +STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... não são permitidos ciclos na hierarquia de grupos STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Não é possível remover todos os veículos deste grupo... STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossível adicionar o veículo a este grupo... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossível adicionar veículos com ordens partilhadas ao grupo... diff --git a/src/lang/romanian.txt b/src/lang/romanian.txt index 46764aa6fa..b9b5f1568d 100644 --- a/src/lang/romanian.txt +++ b/src/lang/romanian.txt @@ -3313,6 +3313,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehicule rutier STR_GROUP_DEFAULT_SHIPS :Nave negrupate STR_GROUP_DEFAULT_AIRCRAFTS :Aeronave negrupate + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupuri - click pe un grup pentru lista completă a vehiculelor acestuia STR_GROUP_CREATE_TOOLTIP :{BLACK}Click pentru a creea un grup STR_GROUP_DELETE_TOOLTIP :{BLACK}Şterge grupul selectat diff --git a/src/lang/russian.txt b/src/lang/russian.txt index 0f6ed4c343..ec9ca6dba0 100644 --- a/src/lang/russian.txt +++ b/src/lang/russian.txt @@ -3622,6 +3622,8 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Без груп STR_GROUP_DEFAULT_SHIPS :Без группы STR_GROUP_DEFAULT_AIRCRAFTS :Без группы +STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA}) + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Щёлкните по имени группы для отображения списка транспорта. Можно создавать вложенные группы с помощью перетаскивания. STR_GROUP_CREATE_TOOLTIP :{BLACK}Создать группу STR_GROUP_DELETE_TOOLTIP :{BLACK}Удалить выбранную группу @@ -4681,6 +4683,7 @@ STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Нево STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Невозможно удалить группу... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Невозможно переименовать группу... STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Невозможно установить корректное вложение групп... +STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... кольцевые зависимости в иерархии групп недопустимы STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Невозможно удалить весь транспорт из группы... STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Невозможно добавить транспорт в группу... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Невозможно добавить транспорт с общим маршрутом в группу... diff --git a/src/lang/serbian.txt b/src/lang/serbian.txt index e5b14421c2..c2119f2495 100644 --- a/src/lang/serbian.txt +++ b/src/lang/serbian.txt @@ -3543,6 +3543,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupisana dru STR_GROUP_DEFAULT_SHIPS :Negrupisani brodovi STR_GROUP_DEFAULT_AIRCRAFTS :Negrupisane letilice + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupe - klikom na grupu se prikazuje spisak vozila u grupi. Hijerarhija grupa se uređuje metodom "prevuci i pusti" STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikom se pravi nova grupa STR_GROUP_DELETE_TOOLTIP :{BLACK}Briše se označena grupa diff --git a/src/lang/simplified_chinese.txt b/src/lang/simplified_chinese.txt index ce263e5335..dcfbe3ed03 100644 --- a/src/lang/simplified_chinese.txt +++ b/src/lang/simplified_chinese.txt @@ -3356,6 +3356,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :未分组汽车 STR_GROUP_DEFAULT_SHIPS :未分组船只 STR_GROUP_DEFAULT_AIRCRAFTS :未分组飞机 + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}组 - 点击一个组别以显示所有隶属此组的车辆。拖曳组别标签以重新排列组别的次序和层级。 STR_GROUP_CREATE_TOOLTIP :{BLACK}创建分组 STR_GROUP_DELETE_TOOLTIP :{BLACK}删除分组 diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt index f1291958eb..db236b0747 100644 --- a/src/lang/slovak.txt +++ b/src/lang/slovak.txt @@ -3397,6 +3397,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Nezaradené voz STR_GROUP_DEFAULT_SHIPS :Nezaradené lode STR_GROUP_DEFAULT_AIRCRAFTS :Nezaradené lietadlá + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - klikni na skupinu pre zobrazenie všetkých vozidiel skupiny. Ťahaj a Pusti pre usporiadanie hierarchiu v skupine STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni pre vytvorenie skupiny STR_GROUP_DELETE_TOOLTIP :{BLACK}Zrušiť vybranú skupinu diff --git a/src/lang/slovenian.txt b/src/lang/slovenian.txt index aee22e5ddf..415c379f43 100644 --- a/src/lang/slovenian.txt +++ b/src/lang/slovenian.txt @@ -3483,6 +3483,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Cestna vozila b STR_GROUP_DEFAULT_SHIPS :Ladje brez skupine STR_GROUP_DEFAULT_AIRCRAFTS :Letala brez skupine + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupine - Klikni na skupino za seznam vseh vozil v skupini STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni za ustvarit skupino STR_GROUP_DELETE_TOOLTIP :{BLACK}Izbriši izbrano skupino diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt index af303eb7ba..86fb0c1c58 100644 --- a/src/lang/spanish.txt +++ b/src/lang/spanish.txt @@ -3383,6 +3383,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehículos de c STR_GROUP_DEFAULT_SHIPS :Barcos sin agrupar STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sin agrupar + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Click en un grupo para ver la lista de sus vehículos. Es posible arrastrar grupos para modificar su jerarquía. STR_GROUP_CREATE_TOOLTIP :{BLACK}Click para crear un grupo STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar el grupo seleccionado diff --git a/src/lang/spanish_MX.txt b/src/lang/spanish_MX.txt index fda97ae84a..10552fac65 100644 --- a/src/lang/spanish_MX.txt +++ b/src/lang/spanish_MX.txt @@ -3430,6 +3430,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehículos de c STR_GROUP_DEFAULT_SHIPS :Barcos sin agrupar STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sin agrupar + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos: Clic en un grupo para ver los vehículos incluidos. Arrastrar y soltar para reorganizar los grupos. STR_GROUP_CREATE_TOOLTIP :{BLACK}Clic para crear un grupo STR_GROUP_DELETE_TOOLTIP :{BLACK}Eliminar el grupo seleccionado diff --git a/src/lang/swedish.txt b/src/lang/swedish.txt index 1aaa168a7b..3fa98f801e 100644 --- a/src/lang/swedish.txt +++ b/src/lang/swedish.txt @@ -3414,6 +3414,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ogrupperade vä STR_GROUP_DEFAULT_SHIPS :Ogrupperade skepp STR_GROUP_DEFAULT_AIRCRAFTS :Ogrupperade flygmaskiner + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - klicka på en grupp för att lista alla fordon i gruppen. Dra och släpp grupper för att ordna hierarkin. STR_GROUP_CREATE_TOOLTIP :{BLACK}Klicka för att skapa en grupp STR_GROUP_DELETE_TOOLTIP :{BLACK}Ta bort vald grupp diff --git a/src/lang/tamil.txt b/src/lang/tamil.txt index 6f6daef70b..dd615ac090 100644 --- a/src/lang/tamil.txt +++ b/src/lang/tamil.txt @@ -2951,6 +2951,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :குழுவ STR_GROUP_DEFAULT_SHIPS :குழுவில் இல்லாத கப்பல்கள் STR_GROUP_DEFAULT_AIRCRAFTS :குழுவில் இல்லாத விமானம் + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}குழுக்கள் - குழுவில் உள்ள அனைத்து வாகனங்களினை பார்க்க அக்குழுவினை சொடுக்கவும் STR_GROUP_CREATE_TOOLTIP :{BLACK}ஓர் குழுவினை உருவாக்க சொடுக்கவும் STR_GROUP_DELETE_TOOLTIP :{BLACK}தேர்ந்தெடுக்கப்பட்ட குழுவின் பெயரினை நீக்கவும் diff --git a/src/lang/thai.txt b/src/lang/thai.txt index 3121f13a9c..c2c9eb9a2d 100644 --- a/src/lang/thai.txt +++ b/src/lang/thai.txt @@ -3261,6 +3261,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :พาหนะ STR_GROUP_DEFAULT_SHIPS :พาหนะที่ไม่ได้จัดกลุ่ม STR_GROUP_DEFAULT_AIRCRAFTS :พาหนะที่ไม่ได้จัดกลุ่ม + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}กลุ่ม - คลิ๊กที่กลุ่มเพื่อดูรายการยานพาหนะในกลุ่ม STR_GROUP_CREATE_TOOLTIP :{BLACK}กดเพื่อสร้างกลุ่ม STR_GROUP_DELETE_TOOLTIP :{BLACK}ลบกลุ่มที่เลือก diff --git a/src/lang/traditional_chinese.txt b/src/lang/traditional_chinese.txt index da510803c0..8e23c03cd8 100644 --- a/src/lang/traditional_chinese.txt +++ b/src/lang/traditional_chinese.txt @@ -3329,6 +3329,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :未分組的車 STR_GROUP_DEFAULT_SHIPS :未分組的船舶 STR_GROUP_DEFAULT_AIRCRAFTS :未分組的飛機 + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}群組 - 點選群組以顯示其中的運輸工具清單。拖曳群組標籤以排列群組的次序和層級。 STR_GROUP_CREATE_TOOLTIP :{BLACK}點選可建立群組 STR_GROUP_DELETE_TOOLTIP :{BLACK}移除所選群組 diff --git a/src/lang/turkish.txt b/src/lang/turkish.txt index 5139523bd2..f2d26db293 100644 --- a/src/lang/turkish.txt +++ b/src/lang/turkish.txt @@ -3423,6 +3423,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Gruplanmamış STR_GROUP_DEFAULT_SHIPS :Gruplanmamış gemiler STR_GROUP_DEFAULT_AIRCRAFTS :Gruplanmamış uçaklar + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruplar - gruba ait araçları listelemek için grubun üzerine tıklayın. Hiyerarşiyi düzenlemek için grupları sürükleyip bırakın. STR_GROUP_CREATE_TOOLTIP :{BLACK}Grup oluşturmak için tıklayın STR_GROUP_DELETE_TOOLTIP :{BLACK}Seçili grubu sil diff --git a/src/lang/ukrainian.txt b/src/lang/ukrainian.txt index f664b8180d..4830c0e3d6 100644 --- a/src/lang/ukrainian.txt +++ b/src/lang/ukrainian.txt @@ -3565,6 +3565,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Незгруп STR_GROUP_DEFAULT_SHIPS :Незгруповані кораблі STR_GROUP_DEFAULT_AIRCRAFTS :Незгруповані літаки + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Групи - клацніть мишою на групі, щоб побачити список транспорту цієї групи. Перетягуйте групи, щоб змінити ієрархію. STR_GROUP_CREATE_TOOLTIP :{BLACK}Клацніть мишою, щоб створити групу STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу diff --git a/src/lang/unfinished/chuvash.txt b/src/lang/unfinished/chuvash.txt index e7b0adbda5..2e3b4fff56 100644 --- a/src/lang/unfinished/chuvash.txt +++ b/src/lang/unfinished/chuvash.txt @@ -1134,6 +1134,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ҫу + # Build vehicle window diff --git a/src/lang/unfinished/frisian.txt b/src/lang/unfinished/frisian.txt index 8b02042810..d9ecf58120 100644 --- a/src/lang/unfinished/frisian.txt +++ b/src/lang/unfinished/frisian.txt @@ -3072,6 +3072,7 @@ STR_GROUP_ALL_AIRCRAFTS :Alle fleantugen STR_GROUP_DEFAULT_SHIPS :Net groepearre skepen + STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om in groep oan te meitsje STR_GROUP_DELETE_TOOLTIP :{BLACK}Smit de selektearre groep fuort STR_GROUP_RENAME_TOOLTIP :{BLACK}Feroarje de namme fan de selektearre groep diff --git a/src/lang/unfinished/ido.txt b/src/lang/unfinished/ido.txt index f850fc769a..f964e28eab 100644 --- a/src/lang/unfinished/ido.txt +++ b/src/lang/unfinished/ido.txt @@ -972,6 +972,7 @@ STR_GROUP_DEFAULT_AIRCRAFTS :Negrupigita aer + # Build vehicle window diff --git a/src/lang/unfinished/macedonian.txt b/src/lang/unfinished/macedonian.txt index b927c74a82..3039736660 100644 --- a/src/lang/unfinished/macedonian.txt +++ b/src/lang/unfinished/macedonian.txt @@ -1448,6 +1448,7 @@ STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Испрати + # Build vehicle window STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Шински возила diff --git a/src/lang/unfinished/maltese.txt b/src/lang/unfinished/maltese.txt index f66ee02a6d..343ab042a8 100644 --- a/src/lang/unfinished/maltese.txt +++ b/src/lang/unfinished/maltese.txt @@ -844,6 +844,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN + # Build vehicle window diff --git a/src/lang/unfinished/marathi.txt b/src/lang/unfinished/marathi.txt index a79303bcbf..fdd7d99191 100644 --- a/src/lang/unfinished/marathi.txt +++ b/src/lang/unfinished/marathi.txt @@ -1304,6 +1304,7 @@ STR_GROUP_ALL_AIRCRAFTS :सर्व + STR_GROUP_REMOVE_ALL_VEHICLES :सगळे वाहने काढा diff --git a/src/lang/unfinished/persian.txt b/src/lang/unfinished/persian.txt index 548be517dc..ddc7f01f11 100644 --- a/src/lang/unfinished/persian.txt +++ b/src/lang/unfinished/persian.txt @@ -2937,6 +2937,7 @@ STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :فرستادن + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :قطار جدید STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :قطار جدید مونوریل diff --git a/src/lang/unfinished/urdu.txt b/src/lang/unfinished/urdu.txt index 9b833bb963..2cbc96cd46 100644 --- a/src/lang/unfinished/urdu.txt +++ b/src/lang/unfinished/urdu.txt @@ -2337,6 +2337,7 @@ STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}فہرس # Group window + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}گروپ ۔ اس گروپ ک تمام گاڑیاں دیکھنے کے لیے اسے دبایں۔ پکڑ کے اوپر نیچے بھی کر سکتے ہیں۔ diff --git a/src/lang/vietnamese.txt b/src/lang/vietnamese.txt index 8c034abb37..74fb67b395 100644 --- a/src/lang/vietnamese.txt +++ b/src/lang/vietnamese.txt @@ -3395,6 +3395,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Xe ôtô chưa STR_GROUP_DEFAULT_SHIPS :Tày thuỷ chưa lập nhóm STR_GROUP_DEFAULT_AIRCRAFTS :Máy bay chưa lập nhóm + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Nhóm - chọn nhóm để hiển thị các phương tiện thuộc nhóm. Kéo thả nhóm để sắp xếp lại danh sách. STR_GROUP_CREATE_TOOLTIP :{BLACK}Ấn vào để tạo nhóm STR_GROUP_DELETE_TOOLTIP :{BLACK}Xoá nhóm đã chọn diff --git a/src/lang/welsh.txt b/src/lang/welsh.txt index 81873bc718..d79c09510e 100644 --- a/src/lang/welsh.txt +++ b/src/lang/welsh.txt @@ -3336,6 +3336,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Cerbydau ffordd STR_GROUP_DEFAULT_SHIPS :Llongau heb eu grwpio STR_GROUP_DEFAULT_AIRCRAFTS :Awyrenau heb eu grwpio + STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grŵp - cliciwch ar grŵp i restru pob cerbyd yn y grŵp hwn. Gallwch glico a llusgo grwpiau i drefnu'r hierarchaeth. STR_GROUP_CREATE_TOOLTIP :{BLACK}Cliciwch i greu grŵp STR_GROUP_DELETE_TOOLTIP :{BLACK}Dileu'r grŵp a ddewiswyd diff --git a/src/linkgraph/linkgraph.h b/src/linkgraph/linkgraph.h index 8d600b3bce..748299fc00 100644 --- a/src/linkgraph/linkgraph.h +++ b/src/linkgraph/linkgraph.h @@ -497,7 +497,7 @@ public: * Get the current size of the component. * @return Size. */ - inline uint Size() const { return this->nodes.size(); } + inline uint Size() const { return (uint)this->nodes.size(); } /** * Get date of last compression. diff --git a/src/music/win32_m.cpp b/src/music/win32_m.cpp index 18a3bce3e7..bdba202f2e 100644 --- a/src/music/win32_m.cpp +++ b/src/music/win32_m.cpp @@ -42,7 +42,7 @@ static struct { MidiFile current_file; ///< file currently being played from PlaybackSegment current_segment; ///< segment info for current playback - DWORD playback_start_time; ///< timestamp current file began playback + size_t playback_start_time; ///< timestamp current file began playback size_t current_block; ///< next block index to send MidiFile next_file; ///< upcoming file to play PlaybackSegment next_segment; ///< segment info for upcoming file @@ -184,7 +184,7 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW /* find first block after start time and pretend playback started earlier * this is to allow all blocks prior to the actual start to still affect playback, * as they may contain important controller and program changes */ - uint preload_bytes = 0; + size_t preload_bytes = 0; for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) { MidiFile::DataBlock &block = _midi.current_file.blocks[bl]; preload_bytes += block.data.size(); @@ -210,7 +210,7 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW /* play pending blocks */ DWORD current_time = timeGetTime(); - DWORD playback_time = current_time - _midi.playback_start_time; + size_t playback_time = current_time - _midi.playback_start_time; while (_midi.current_block < _midi.current_file.blocks.size()) { MidiFile::DataBlock &block = _midi.current_file.blocks[_midi.current_block]; diff --git a/src/network/network_content.cpp b/src/network/network_content.cpp index b7f9d72d25..edb648ff46 100644 --- a/src/network/network_content.cpp +++ b/src/network/network_content.cpp @@ -305,7 +305,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin bytes += ci->filesize; } - files = content.size(); + files = (uint)content.size(); /* If there's nothing to download, do nothing. */ if (files == 0) return; @@ -323,7 +323,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin */ void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const ContentIDList &content) { - uint count = content.size(); + uint count = (uint)content.size(); /* Allocate memory for the whole request. * Requests are "id\nid\n..." (as strings), so assume the maximum ID, @@ -351,7 +351,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const Conten */ void ClientNetworkContentSocketHandler::DownloadSelectedContentFallback(const ContentIDList &content) { - uint count = content.size(); + uint count = (uint)content.size(); const ContentID *content_ids = content.data(); this->Connect(); diff --git a/src/network/network_content.h b/src/network/network_content.h index 29a25f2597..fb81925d20 100644 --- a/src/network/network_content.h +++ b/src/network/network_content.h @@ -129,7 +129,7 @@ public: void CheckDependencyState(ContentInfo *ci); /** Get the number of content items we know locally. */ - uint Length() const { return this->infos.size(); } + uint Length() const { return (uint)this->infos.size(); } /** Get the begin of the content inf iterator. */ ConstContentIterator Begin() const { return this->infos.data(); } /** Get the nth position of the content inf iterator. */ diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp index 09168185ac..b2e0dd795f 100644 --- a/src/network/network_content_gui.cpp +++ b/src/network/network_content_gui.cpp @@ -400,7 +400,7 @@ class NetworkContentListWindow : public Window, ContentCallback { this->content.RebuildDone(); this->SortContentList(); - this->vscroll->SetCount(this->content.size()); // Update the scrollbar + this->vscroll->SetCount((int)this->content.size()); // Update the scrollbar this->ScrollToSelected(); } @@ -636,9 +636,8 @@ public: uint y = r.top; auto iter = this->content.begin() + this->vscroll->GetPosition(); - auto end = iter + this->vscroll->GetCapacity(); - if (end > this->content.end()) - end = this->content.end(); + size_t last = this->vscroll->GetPosition() + this->vscroll->GetCapacity(); + auto end = (last < this->content.size()) ? this->content.begin() + last : this->content.end(); for (/**/; iter != end; iter++) { const ContentInfo *ci = *iter; @@ -813,7 +812,7 @@ public: case WID_NCL_NAME: if (this->content.SortType() == widget - WID_NCL_CHECKBOX) { this->content.ToggleSortOrder(); - if (this->content.size() > 0) this->list_pos = this->content.size() - this->list_pos - 1; + if (this->content.size() > 0) this->list_pos = (int)this->content.size() - this->list_pos - 1; } else { this->content.SetSortType(widget - WID_NCL_CHECKBOX); this->content.ForceResort(); @@ -888,7 +887,7 @@ public: break; case WKC_END: /* jump to end */ - this->list_pos = this->content.size() - 1; + this->list_pos = (int)this->content.size() - 1; break; case WKC_SPACE: diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index d861059607..6eb22ece75 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -271,7 +271,7 @@ protected: this->servers.shrink_to_fit(); this->servers.RebuildDone(); - this->vscroll->SetCount(this->servers.size()); + this->vscroll->SetCount((int)this->servers.size()); /* Sort the list of network games as requested. */ this->servers.Sort(); @@ -712,7 +712,7 @@ public: case WID_NG_INFO: // Connectivity (green dot) if (this->servers.SortType() == widget - WID_NG_NAME) { this->servers.ToggleSortOrder(); - if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.size() - this->list_pos - 1; + if (this->list_pos != SLP_INVALID) this->list_pos = (ServerListPosition)this->servers.size() - this->list_pos - 1; } else { this->servers.SetSortType(widget - WID_NG_NAME); this->servers.ForceResort(); @@ -849,7 +849,7 @@ public: break; case WKC_END: /* jump to end */ - this->list_pos = this->servers.size() - 1; + this->list_pos = (ServerListPosition)this->servers.size() - 1; break; default: NOT_REACHED(); } @@ -1776,7 +1776,7 @@ struct NetworkClientListPopupWindow : Window { d = maxdim(GetStringBoundingBox(action.name), d); } - d.height *= this->actions.size(); + d.height *= (uint)this->actions.size(); d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; *size = d; diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 459dbf5796..d09d32a3db 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -4929,7 +4929,7 @@ static void NewSpriteGroup(ByteReader *buf) /* Continue reading var adjusts while bit 5 is set. */ } while (HasBit(varadjust, 5)); - group->num_adjusts = adjusts.size(); + group->num_adjusts = (uint)adjusts.size(); group->adjusts = MallocT(group->num_adjusts); MemCpyT(group->adjusts, adjusts.data(), group->num_adjusts); @@ -5793,7 +5793,7 @@ static void FeatureNewName(ByteReader *buf) bool new_scheme = _cur.grffile->grf_version >= 7; uint8 feature = buf->ReadByte(); - if (feature >= GSF_END) { + if (feature >= GSF_END && feature != 0x48) { grfmsg(1, "FeatureNewName: Unsupported feature 0x%02X, skipping", feature); return; } @@ -9763,7 +9763,7 @@ static void FinalisePriceBaseMultipliers() static const uint32 override_features = (1 << GSF_TRAINS) | (1 << GSF_ROADVEHICLES) | (1 << GSF_SHIPS) | (1 << GSF_AIRCRAFT); /* Evaluate grf overrides */ - int num_grfs = _grf_files.size(); + int num_grfs = (uint)_grf_files.size(); int *grf_overrides = AllocaM(int, num_grfs); for (int i = 0; i < num_grfs; i++) { grf_overrides[i] = -1; diff --git a/src/newgrf_debug_gui.cpp b/src/newgrf_debug_gui.cpp index 554bb9f751..ef80a20f48 100644 --- a/src/newgrf_debug_gui.cpp +++ b/src/newgrf_debug_gui.cpp @@ -920,7 +920,7 @@ struct SpriteAlignerWindow : Window { int step_size = nwid->resize_y; std::vector &list = _newgrf_debug_sprite_picker.sprites; - int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), list.size()); + int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)list.size()); int y = r.top + WD_FRAMERECT_TOP; for (int i = this->vscroll->GetPosition(); i < max; i++) { @@ -1040,7 +1040,7 @@ struct SpriteAlignerWindow : Window { if (data == 1) { /* Sprite picker finished */ this->RaiseWidget(WID_SA_PICKER); - this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.size()); + this->vscroll->SetCount((uint)_newgrf_debug_sprite_picker.sprites.size()); } } diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp index 0f17d99aa0..278f604045 100644 --- a/src/newgrf_gui.cpp +++ b/src/newgrf_gui.cpp @@ -884,7 +884,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { int offset_y = (step_height - FONT_HEIGHT_NORMAL) / 2; uint y = r.top + WD_FRAMERECT_TOP; uint min_index = this->vscroll2->GetPosition(); - uint max_index = min(min_index + this->vscroll2->GetCapacity(), this->avails.size()); + uint max_index = min(min_index + this->vscroll2->GetCapacity(), (uint)this->avails.size()); for (uint i = min_index; i < max_index; i++) { const GRFConfig *c = this->avails[i]; @@ -1331,7 +1331,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { case WKC_END: /* jump to end */ - this->avail_pos = this->avails.size() - 1; + this->avail_pos = (uint)this->avails.size() - 1; break; default: @@ -1495,7 +1495,7 @@ private: } } - this->vscroll2->SetCount(this->avails.size()); // Update the scrollbar + this->vscroll2->SetCount((uint)this->avails.size()); // Update the scrollbar } /** @@ -2077,7 +2077,7 @@ struct SavePresetWindow : public Window { this->vscroll = this->GetScrollbar(WID_SVP_SCROLLBAR); this->FinishInitNested(0); - this->vscroll->SetCount(this->presets.size()); + this->vscroll->SetCount((uint)this->presets.size()); this->SetFocusedWidget(WID_SVP_EDITBOX); if (initial_text != NULL) this->presetname_editbox.text.Assign(initial_text); } @@ -2097,7 +2097,7 @@ struct SavePresetWindow : public Window { size->width = max(size->width, d.width + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT); resize->height = max(resize->height, d.height); } - size->height = ClampU(this->presets.size(), 5, 20) * resize->height + 1; + size->height = ClampU((uint)this->presets.size(), 5, 20) * resize->height + 1; break; } } @@ -2113,7 +2113,7 @@ struct SavePresetWindow : public Window { int offset_y = (step_height - FONT_HEIGHT_NORMAL) / 2; uint y = r.top + WD_FRAMERECT_TOP; uint min_index = this->vscroll->GetPosition(); - uint max_index = min(min_index + this->vscroll->GetCapacity(), this->presets.size()); + uint max_index = min(min_index + this->vscroll->GetCapacity(), (uint)this->presets.size()); for (uint i = min_index; i < max_index; i++) { if ((int)i == this->selected) GfxFillRect(r.left + 1, y, r.right - 1, y + step_height - 2, PC_DARK_BLUE); diff --git a/src/newgrf_sound.cpp b/src/newgrf_sound.cpp index c37d6b4ed4..0a04f4400a 100644 --- a/src/newgrf_sound.cpp +++ b/src/newgrf_sound.cpp @@ -56,7 +56,7 @@ SoundEntry *GetSound(SoundID index) uint GetNumSounds() { - return _sounds.size(); + return (uint)_sounds.size(); } diff --git a/src/os/windows/string_uniscribe.cpp b/src/os/windows/string_uniscribe.cpp index 5cba9a3d8b..1d17b02d7e 100644 --- a/src/os/windows/string_uniscribe.cpp +++ b/src/os/windows/string_uniscribe.cpp @@ -110,7 +110,7 @@ public: public: virtual int GetLeading() const; virtual int GetWidth() const; - virtual int CountRuns() const { return this->size(); } + virtual int CountRuns() const { return (uint)this->size(); } virtual const VisualRun *GetVisualRun(int run) const { return this->at(run); } int GetInternalCharLength(WChar c) const diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp index cffff5018d..d2a968717a 100644 --- a/src/saveload/game_sl.cpp +++ b/src/saveload/game_sl.cpp @@ -132,7 +132,7 @@ static const SaveLoad _game_language_string[] = { static void SaveReal_GSTR(LanguageStrings *ls) { _game_saveload_string = ls->language; - _game_saveload_strings = ls->lines.size(); + _game_saveload_strings = (uint)ls->lines.size(); SlObject(NULL, _game_language_header); for (uint i = 0; i < _game_saveload_strings; i++) { diff --git a/src/script/api/script_airport.cpp b/src/script/api/script_airport.cpp index 26a67e2773..8b0dc07c4a 100644 --- a/src/script/api/script_airport.cpp +++ b/src/script/api/script_airport.cpp @@ -130,8 +130,8 @@ /* static */ int ScriptAirport::GetNoiseLevelIncrease(TileIndex tile, AirportType type) { - extern Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it); - extern uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIterator &it, TileIndex town_tile); + extern Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist); + extern uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance); if (!::IsValidTile(tile)) return -1; if (!IsAirportInformationAvailable(type)) return -1; @@ -139,8 +139,9 @@ if (_settings_game.economy.station_noise_level) { const AirportSpec *as = ::AirportSpec::Get(type); AirportTileTableIterator it(as->table[0], tile); - const Town *t = AirportGetNearestTown(as, it); - return GetAirportNoiseLevelForTown(as, it, t->xy); + uint dist; + AirportGetNearestTown(as, it, dist); + return GetAirportNoiseLevelForDistance(as, dist); } return 1; @@ -148,13 +149,14 @@ /* static */ TownID ScriptAirport::GetNearestTown(TileIndex tile, AirportType type) { - extern Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it); + extern Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist); if (!::IsValidTile(tile)) return INVALID_TOWN; if (!IsAirportInformationAvailable(type)) return INVALID_TOWN; const AirportSpec *as = AirportSpec::Get(type); - return AirportGetNearestTown(as, AirportTileTableIterator(as->table[0], tile))->index; + uint dist; + return AirportGetNearestTown(as, AirportTileTableIterator(as->table[0], tile), dist)->index; } /* static */ uint16 ScriptAirport::GetMaintenanceCostFactor(AirportType type) diff --git a/src/script/api/script_road.cpp b/src/script/api/script_road.cpp index 3dd1453b68..44972cdeac 100644 --- a/src/script/api/script_road.cpp +++ b/src/script/api/script_road.cpp @@ -245,7 +245,7 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start /* Now perform the actual rotation. */ for (int j = 0; j < base_rotate; j++) { - for (int i = 0; i < existing->size; i++) { + for (size_t i = 0; i < existing->size; i++) { existing->array[i] = RotateNeighbour(existing->array[i]); } start = RotateNeighbour(start); @@ -256,7 +256,7 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start RoadBits start_roadbits = NeighbourToRoadBits(start); RoadBits new_roadbits = start_roadbits | NeighbourToRoadBits(end); RoadBits existing_roadbits = ROAD_NONE; - for (int i = 0; i < existing->size; i++) { + for (size_t i = 0; i < existing->size; i++) { existing_roadbits |= NeighbourToRoadBits(existing->array[i]); } @@ -354,7 +354,7 @@ static bool NormaliseTileOffset(int32 *tile) /* The start tile and end tile cannot be the same tile either. */ if (start == end) return -1; - for (int i = 0; i < existing->size; i++) { + for (size_t i = 0; i < existing->size; i++) { if (!NormaliseTileOffset(&existing->array[i])) return -1; } diff --git a/src/script/squirrel_helper_type.hpp b/src/script/squirrel_helper_type.hpp index 946a59547a..a42cd79a93 100644 --- a/src/script/squirrel_helper_type.hpp +++ b/src/script/squirrel_helper_type.hpp @@ -14,7 +14,7 @@ /** Definition of a simple array. */ struct Array { - int32 size; ///< The size of the array. + size_t size; ///< The size of the array. int32 array[]; ///< The data of the array. }; diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 491a8742b6..943c5e9a9f 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -255,7 +255,7 @@ struct GameOptionsWindow : Window { } QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc); - int newgrf_size = list->size(); + size_t newgrf_size = list->size(); /* Insert newgrf_names at the top of the list */ if (newgrf_size > 0) { list->push_back(new DropDownListItem(-1, false)); // separator line diff --git a/src/settingsgen/settingsgen.cpp b/src/settingsgen/settingsgen.cpp index bf41161b41..02a0d1a9af 100644 --- a/src/settingsgen/settingsgen.cpp +++ b/src/settingsgen/settingsgen.cpp @@ -41,7 +41,7 @@ void NORETURN CDECL error(const char *s, ...) exit(1); } -static const int OUTPUT_BLOCK_SIZE = 16000; ///< Block size of the buffer in #OutputBuffer. +static const size_t OUTPUT_BLOCK_SIZE = 16000; ///< Block size of the buffer in #OutputBuffer. /** Output buffer for a block of data. */ class OutputBuffer { @@ -58,10 +58,9 @@ public: * @param length Length of the text in bytes. * @return Number of bytes actually stored. */ - int Add(const char *text, int length) + size_t Add(const char *text, size_t length) { - int store_size = min(length, OUTPUT_BLOCK_SIZE - this->size); - assert(store_size >= 0); + size_t store_size = min(length, OUTPUT_BLOCK_SIZE - this->size); assert(store_size <= OUTPUT_BLOCK_SIZE); MemCpyT(this->data + this->size, text, store_size); this->size += store_size; @@ -74,7 +73,7 @@ public: */ void Write(FILE *out_fp) const { - if (fwrite(this->data, 1, this->size, out_fp) != (size_t)this->size) { + if (fwrite(this->data, 1, this->size, out_fp) != this->size) { fprintf(stderr, "Error: Cannot write output\n"); } } @@ -88,7 +87,7 @@ public: return this->size < OUTPUT_BLOCK_SIZE; } - int size; ///< Number of bytes stored in \a data. + size_t size; ///< Number of bytes stored in \a data. char data[OUTPUT_BLOCK_SIZE]; ///< Stored data. }; @@ -111,12 +110,12 @@ public: * @param text Text to store. * @param length Length of the text in bytes, \c 0 means 'length of the string'. */ - void Add(const char *text, int length = 0) + void Add(const char *text, size_t length = 0) { if (length == 0) length = strlen(text); if (length > 0 && this->BufferHasRoom()) { - int stored_size = this->output_buffer[this->output_buffer.size() - 1].Add(text, length); + size_t stored_size = this->output_buffer[this->output_buffer.size() - 1].Add(text, length); length -= stored_size; text += stored_size; } @@ -124,7 +123,7 @@ public: /*C++17: OutputBuffer &block =*/ this->output_buffer.emplace_back(); OutputBuffer &block = this->output_buffer.back(); block.Clear(); // Initialize the new block. - int stored_size = block.Add(text, length); + size_t stored_size = block.Add(text, length); length -= stored_size; text += stored_size; } @@ -148,7 +147,7 @@ private: */ bool BufferHasRoom() const { - uint num_blocks = this->output_buffer.size(); + size_t num_blocks = this->output_buffer.size(); return num_blocks > 0 && this->output_buffer[num_blocks - 1].HasRoom(); } diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp index cab19c22f8..64fbcad800 100644 --- a/src/signs_gui.cpp +++ b/src/signs_gui.cpp @@ -310,7 +310,7 @@ struct SignListWindow : Window, SignList { { if (this->signs.NeedRebuild()) { this->BuildSignsList(); - this->vscroll->SetCount(this->signs.size()); + this->vscroll->SetCount((uint)this->signs.size()); this->SetWidgetDirty(WID_SIL_CAPTION); } this->SortSignsList(); @@ -471,7 +471,7 @@ struct SignWindow : Window, SignList { /* Search through the list for the current sign, excluding * - the first sign if we want the previous sign or * - the last sign if we want the next sign */ - uint end = this->signs.size() - (next ? 1 : 0); + size_t end = this->signs.size() - (next ? 1 : 0); for (uint i = next ? 0 : 1; i < end; i++) { if (this->cur_sign == this->signs[i]->index) { /* We've found the current sign, so return the sign before/after it */ diff --git a/src/smallmap_colours.h b/src/smallmap_colours.h index f4eea04b06..fa07faa9a0 100644 --- a/src/smallmap_colours.h +++ b/src/smallmap_colours.h @@ -19,7 +19,7 @@ static const uint8 PC_GRASS_LAND = 0x54; ///< Dark green palette colour for static const uint8 PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land. static const uint8 PC_FIELDS = 0x25; ///< Light brown palette colour for fields. static const uint8 PC_TREES = 0x57; ///< Green palette colour for trees. -static const uint8 PC_WATER = 0xCA; ///< Dark blue palette colour for water. +static const uint8 PC_WATER = 0xC9; ///< Dark blue palette colour for water. #define MKCOLOUR(x) TO_LE32X(x) diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 619c7173c6..55ac03829b 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -514,21 +514,21 @@ CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad) assert(w > 0); assert(h > 0); + btree::btree_set industries; TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1)); /* Loop over all tiles to get the produced cargo of * everything except industries */ - TILE_AREA_LOOP(tile, ta) AddProducedCargo(tile, produced); + TILE_AREA_LOOP(tile, ta) { + if (IsTileType(tile, MP_INDUSTRY)) industries.insert(GetIndustryIndex(tile)); + AddProducedCargo(tile, produced); + } - /* Loop over the industries. They produce cargo for - * anything that is within 'rad' from their bounding - * box. As such if you have e.g. a oil well the tile - * area loop might not hit an industry tile while - * the industry would produce cargo for the station. + /* Loop over the seen industries. They produce cargo for + * anything that is within 'rad' of any one of their tiles. */ - const Industry *i; - FOR_ALL_INDUSTRIES(i) { - if (!ta.Intersects(i->location)) continue; + for (IndustryID industry : industries) { + const Industry *i = Industry::Get(industry); /* Skip industry with neutral station */ if (i->neutral_station != NULL && !_settings_game.station.serve_neutral_industries) continue; @@ -2268,18 +2268,15 @@ static uint GetMinimalAirportDistanceToTile(TileIterator &it, TileIndex town_til * The further you get, the less noise you generate. * So all those folks at city council can now happily slee... work in their offices * @param as airport information - * @param it An iterator over all airport tiles. - * @param town_tile TileIndex of town's center, the one who will receive the airport's candidature + * @param distance minimum distance between town and airport * @return the noise that will be generated, according to distance */ -uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIterator &it, TileIndex town_tile) +uint8 GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance) { /* 0 cannot be accounted, and 1 is the lowest that can be reduced from town. * So no need to go any further*/ if (as->noise_level < 2) return as->noise_level; - uint distance = GetMinimalAirportDistanceToTile(it, town_tile); - /* The steps for measuring noise reduction are based on the "magical" (and arbitrary) 8 base distance * adding the town_council_tolerance 4 times, as a way to graduate, depending of the tolerance. * Basically, it says that the less tolerant a town is, the bigger the distance before @@ -2300,13 +2297,14 @@ uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIterator &it, TileI * If two towns have the same distance, town with lower index is returned. * @param as airport's description * @param it An iterator over all airport tiles + * @param[out] mindist Minimum distance to town * @return nearest town to airport */ -Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it) +Town *AirportGetNearestTown(const AirportSpec *as, const TileIterator &it, uint &mindist) { Town *t, *nearest = NULL; uint add = as->size_x + as->size_y - 2; // GetMinimalAirportDistanceToTile can differ from DistanceManhattan by this much - uint mindist = UINT_MAX - add; // prevent overflow + mindist = UINT_MAX - add; // prevent overflow FOR_ALL_TOWNS(t) { if (DistanceManhattan(t->xy, it) < mindist + add) { // avoid calling GetMinimalAirportDistanceToTile too often TileIterator *copy = it.Clone(); @@ -2335,8 +2333,9 @@ void UpdateAirportsNoise() if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) { const AirportSpec *as = st->airport.GetSpec(); AirportTileIterator it(st); - Town *nearest = AirportGetNearestTown(as, it); - nearest->noise_reached += GetAirportNoiseLevelForTown(as, it, nearest->xy); + uint dist; + Town *nearest = AirportGetNearestTown(as, it, dist); + nearest->noise_reached += GetAirportNoiseLevelForDistance(as, dist); } } } @@ -2444,15 +2443,17 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint } /* The noise level is the noise from the airport and reduce it to account for the distance to the town center. */ - Town *nearest = AirportGetNearestTown(as, iter); - uint newnoise_level = nearest->noise_reached + GetAirportNoiseLevelForTown(as, iter, nearest->xy); + uint dist; + Town *nearest = AirportGetNearestTown(as, iter, dist); + uint newnoise_level = GetAirportNoiseLevelForDistance(as, dist); if (action == AIRPORT_UPGRADE) { const AirportSpec *old_as = st->airport.GetSpec(); AirportTileTableIterator old_iter(old_as->table[st->airport.layout], st->airport.tile); - Town *old_nearest = AirportGetNearestTown(old_as, old_iter); + uint old_dist; + Town *old_nearest = AirportGetNearestTown(old_as, old_iter, old_dist); if (old_nearest == nearest) { - newnoise_level -= GetAirportNoiseLevelForTown(old_as, old_iter, nearest->xy); + newnoise_level -= GetAirportNoiseLevelForDistance(old_as, old_dist); } } @@ -2500,10 +2501,11 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint /* delete old airport if upgrading */ const AirportSpec *old_as = st->airport.GetSpec(); AirportTileTableIterator old_iter(old_as->table[st->airport.layout], st->airport.tile); - Town *old_nearest = AirportGetNearestTown(old_as, old_iter); + uint old_dist; + Town *old_nearest = AirportGetNearestTown(old_as, old_iter, old_dist); if (old_nearest != nearest) { - old_nearest->noise_reached -= GetAirportNoiseLevelForTown(old_as, old_iter, old_nearest->xy); + old_nearest->noise_reached -= GetAirportNoiseLevelForDistance(old_as, old_dist); if (_settings_game.economy.station_noise_level) { SetWindowDirty(WC_TOWN_VIEW, st->town->index); } @@ -2595,8 +2597,9 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags) * And as for construction, always remove it, even if the setting is not set, in order to avoid the * need of recalculation */ AirportTileIterator it(st); - Town *nearest = AirportGetNearestTown(as, it); - nearest->noise_reached -= GetAirportNoiseLevelForTown(as, it, nearest->xy); + uint dist; + Town *nearest = AirportGetNearestTown(as, it, dist); + nearest->noise_reached -= GetAirportNoiseLevelForDistance(as, dist); TILE_AREA_LOOP(tile_cur, st->airport) { if (IsHangarTile(tile_cur)) OrderBackup::Reset(tile_cur, false); diff --git a/src/station_gui.cpp b/src/station_gui.cpp index 11b1f70f69..7af0bcc5dd 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -207,7 +207,7 @@ protected: this->stations.shrink_to_fit(); this->stations.RebuildDone(); - this->vscroll->SetCount(this->stations.size()); // Update the scrollbar + this->vscroll->SetCount((uint)this->stations.size()); // Update the scrollbar } /** Sort stations by their name */ @@ -413,7 +413,7 @@ public: case WID_STL_LIST: { bool rtl = _current_text_dir == TD_RTL; - int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->stations.size()); + int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->stations.size()); int y = r.top + WD_FRAMERECT_TOP; for (int i = this->vscroll->GetPosition(); i < max; ++i) { // do until max number of stations of owner const Station *st = this->stations[i]; @@ -2342,7 +2342,7 @@ struct SelectStationWindow : Window { { if (!gui_scope) return; FindStationsNearby(this->area, true); - this->vscroll->SetCount(_stations_nearby_list.size() + 1); + this->vscroll->SetCount((uint)_stations_nearby_list.size() + 1); this->SetDirty(); } }; diff --git a/src/strgen/strgen_base.cpp b/src/strgen/strgen_base.cpp index f0dc03aa0b..00c3fb9f68 100644 --- a/src/strgen/strgen_base.cpp +++ b/src/strgen/strgen_base.cpp @@ -1029,14 +1029,14 @@ void LanguageWriter::WriteLang(const StringData &data) for (c = casep; c != NULL; c = c->next) { buffer.AppendByte(c->caseidx); /* Make some space for the 16-bit length */ - uint pos = buffer.size(); + uint pos = (uint)buffer.size(); buffer.AppendByte(0); buffer.AppendByte(0); /* Write string */ PutCommandString(&buffer, c->string); buffer.AppendByte(0); // terminate with a zero /* Fill in the length */ - uint size = buffer.size() - (pos + 2); + uint size = (uint)buffer.size() - (pos + 2); buffer[pos + 0] = GB(size, 8, 8); buffer[pos + 1] = GB(size, 0, 8); } @@ -1044,7 +1044,7 @@ void LanguageWriter::WriteLang(const StringData &data) if (cmdp != NULL) PutCommandString(&buffer, cmdp); - this->WriteLength(buffer.size()); + this->WriteLength((uint)buffer.size()); this->Write(buffer.data(), buffer.size()); buffer.clear(); } diff --git a/src/textfile_gui.cpp b/src/textfile_gui.cpp index b4911a9682..b70d183bdb 100644 --- a/src/textfile_gui.cpp +++ b/src/textfile_gui.cpp @@ -116,7 +116,7 @@ void TextfileWindow::SetupScrollbars() for (uint i = 0; i < this->lines.size(); i++) { max_length = max(max_length, GetStringBoundingBox(this->lines[i], FS_MONO).width); } - this->vscroll->SetCount(this->lines.size() * FONT_HEIGHT_MONO); + this->vscroll->SetCount((uint)this->lines.size() * FONT_HEIGHT_MONO); this->hscroll->SetCount(max_length + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT); } diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp index 25bb510f72..2b35dccba4 100644 --- a/src/timetable_cmd.cpp +++ b/src/timetable_cmd.cpp @@ -418,7 +418,7 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1, } int total_duration = v->orders.list->GetTimetableTotalDuration(); - int num_vehs = vehs.size(); + int num_vehs = (uint)vehs.size(); if (num_vehs >= 2) { QSortT(vehs.data(), vehs.size(), &VehicleTimetableSorter); diff --git a/src/town_gui.cpp b/src/town_gui.cpp index cdf87f506c..56ebc5af4d 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -665,7 +665,7 @@ private: this->towns.shrink_to_fit(); this->towns.RebuildDone(); - this->vscroll->SetCount(this->towns.size()); // Update scrollbar as well. + this->vscroll->SetCount((uint)this->towns.size()); // Update scrollbar as well. } /* Always sort the towns. */ this->last_town = NULL; diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 603a5396fc..fc8aba595f 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -174,7 +174,7 @@ void BaseVehicleListWindow::BuildVehicleList() this->unitnumber_digits = GetUnitNumberDigits(this->vehicles); this->vehicles.RebuildDone(); - this->vscroll->SetCount(this->vehicles.size()); + this->vscroll->SetCount((uint)this->vehicles.size()); } /** Cargo filter functions */ @@ -1658,7 +1658,7 @@ void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int int vehicle_button_x = rtl ? right - GetSpriteSize(SPR_PROFIT_LOT).width : left; int y = r.top; - uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.size()); + uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->vehicles.size()); for (uint i = this->vscroll->GetPosition(); i < max; ++i) { const Vehicle *v = this->vehicles[i]; diff --git a/src/viewport.cpp b/src/viewport.cpp index d8170e240b..1dca73e90b 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -707,7 +707,7 @@ void OffsetGroundSprite(int x, int y) } /* _vd.last_child == NULL if foundation sprite was clipped by the viewport bounds */ - if (_vd.last_child != NULL) _vd.foundation[_vd.foundation_part] = _vd.parent_sprites_to_draw.size() - 1; + if (_vd.last_child != NULL) _vd.foundation[_vd.foundation_part] = (uint)_vd.parent_sprites_to_draw.size() - 1; _vd.foundation_offset[_vd.foundation_part].x = x * ZOOM_LVL_BASE; _vd.foundation_offset[_vd.foundation_part].y = y * ZOOM_LVL_BASE; @@ -938,7 +938,7 @@ void AddChildSpriteScreen(SpriteID image, PaletteID pal, int x, int y, bool tran pal = PALETTE_TO_TRANSPARENT; } - *_vd.last_child = _vd.child_screen_sprites_to_draw.size(); + *_vd.last_child = (uint)_vd.child_screen_sprites_to_draw.size(); /*C++17: ChildScreenSpriteToDraw &cs = */ _vd.child_screen_sprites_to_draw.emplace_back(); ChildScreenSpriteToDraw &cs = _vd.child_screen_sprites_to_draw.back(); diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp index 9966d30e70..7e4ff4c3e6 100644 --- a/src/widgets/dropdown.cpp +++ b/src/widgets/dropdown.cpp @@ -433,7 +433,7 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b /* If the dropdown doesn't fully fit, we need a dropdown. */ if (height > available_height) { scroll = true; - uint avg_height = height / list->size(); + uint avg_height = height / (uint)list->size(); /* Check at least there is space for one item. */ assert(available_height >= avg_height);