Change: Reorganise industry accept/produce arrays. (#10853)

Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
This commit is contained in:
PeterN
2023-05-25 21:25:46 +01:00
committed by GitHub
parent db3b086a52
commit 584faaf064
16 changed files with 527 additions and 355 deletions

View File

@@ -95,13 +95,7 @@ ScriptTileList_IndustryAccepting::ScriptTileList_IndustryAccepting(IndustryID in
/* Only add the tile if it accepts the cargo (sometimes just 1 tile of an
* industry triggers the acceptance). */
CargoArray acceptance = ::GetAcceptanceAroundTiles(cur_tile, 1, 1, radius);
{
bool cargo_accepts = false;
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (::IsValidCargoID(i->accepts_cargo[j]) && acceptance[i->accepts_cargo[j]] != 0) cargo_accepts = true;
}
if (!cargo_accepts) continue;
}
if (std::none_of(std::begin(i->accepted), std::end(i->accepted), [&acceptance](const auto &a) { return ::IsValidCargoID(a.cargo) && acceptance[a.cargo] != 0; })) continue;
this->AddTile(cur_tile);
}