TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes

Slight code, GUI layout, and savegame format tidying
This commit is contained in:
Jonathan G Rennison
2018-05-13 15:00:26 +01:00
parent 4a9df57665
commit 5877cd0f9b
14 changed files with 116 additions and 102 deletions

View File

@@ -787,7 +787,7 @@ public:
switch (index) {
case ADI_TEMPLATE_REPLACE: // TemplateReplace Window
if (vli.vtype == VEH_TRAIN) {
ShowTemplateReplaceWindow(this->unitnumber_digits, this->resize.step_height);
ShowTemplateReplaceWindow(this->unitnumber_digits);
}
break;
case ADI_REPLACE: // Replace window