TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes
Slight code, GUI layout, and savegame format tidying
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@@ -23,6 +23,6 @@
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typedef GUIList<const Group*> GUIGroupList;
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void ShowTemplateReplaceWindow(byte, int);
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void ShowTemplateReplaceWindow(uint);
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#endif
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