Cleanup: Remove unnecessary pressed button offset code.
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committed by
Peter Nelson

parent
884b9e6690
commit
58c252b81a
@@ -3080,10 +3080,9 @@ public:
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/* Draw the flag plus orders. */
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bool rtl = (_current_text_dir == TD_RTL);
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uint icon_width = std::max({GetScaledSpriteSize(SPR_WARNING_SIGN).width, GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED).width, GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING).width});
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int lowered = this->IsWidgetLowered(widget) ? WidgetDimensions::scaled.pressed : 0;
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Rect tr = r.Shrink(WidgetDimensions::scaled.framerect).Translate(lowered, lowered);
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Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
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SpriteID image = ((v->vehstatus & VS_STOPPED) != 0) ? SPR_FLAG_VEH_STOPPED : (HasBit(v->vehicle_flags, VF_PATHFINDER_LOST)) ? SPR_WARNING_SIGN : SPR_FLAG_VEH_RUNNING;
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DrawSpriteIgnorePadding(image, PAL_NONE, tr.WithWidth(icon_width, rtl), false, SA_CENTER);
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DrawSpriteIgnorePadding(image, PAL_NONE, tr.WithWidth(icon_width, rtl), SA_CENTER);
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tr = tr.Indent(icon_width + WidgetDimensions::scaled.imgbtn.Horizontal(), rtl);
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DrawString(tr.left, tr.right, CenterBounds(tr.top, tr.bottom, GetCharacterHeight(FS_NORMAL)), str, text_colour, SA_HOR_CENTER);
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}
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