Merge branch 'master' into jgrpp
# Conflicts: # src/os/windows/font_win32.cpp # src/script/api/script_object.hpp # src/town_cmd.cpp # src/train_cmd.cpp # src/viewport.cpp # src/viewport_func.h
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@@ -13,6 +13,11 @@
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#include "blitter/factory.hpp"
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#include "gfx_layout.h"
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#include "fontcache/spritefontcache.h"
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#include "openttd.h"
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#include "settings_func.h"
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#include "strings_func.h"
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#include "viewport_func.h"
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#include "window_func.h"
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#include "safeguards.h"
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@@ -65,15 +70,51 @@ bool GetFontAAState(FontSize size, bool check_blitter)
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/* AA is only supported for 32 bpp */
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if (check_blitter && BlitterFactory::GetCurrentBlitter()->GetScreenDepth() != 32) return false;
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switch (size) {
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default: NOT_REACHED();
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case FS_NORMAL: return _fcsettings.medium.aa;
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case FS_SMALL: return _fcsettings.small.aa;
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case FS_LARGE: return _fcsettings.large.aa;
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case FS_MONO: return _fcsettings.mono.aa;
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}
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return GetFontCacheSubSetting(size)->aa;
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}
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void SetFont(FontSize fontsize, const std::string& font, uint size, bool aa)
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{
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FontCacheSubSetting *setting = GetFontCacheSubSetting(fontsize);
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bool changed = false;
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if (setting->font != font) {
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setting->font = font;
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changed = true;
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}
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if (setting->size != size) {
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setting->size = size;
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changed = true;
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}
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if (setting->aa != aa) {
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setting->aa = aa;
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changed = true;
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}
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if (!changed) return;
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if (fontsize != FS_MONO) {
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/* Try to reload only the modified font. */
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FontCacheSettings backup = _fcsettings;
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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if (fs == fontsize) continue;
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FontCache *fc = FontCache::Get(fs);
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GetFontCacheSubSetting(fs)->font = fc->HasParent() ? fc->GetFontName() : "";
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}
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CheckForMissingGlyphs();
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_fcsettings = backup;
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} else {
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InitFontCache(true);
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}
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LoadStringWidthTable();
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UpdateAllVirtCoords();
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ReInitAllWindows(true);
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if (_save_config) SaveToConfig();
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}
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/**
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* (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
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