Merge branch 'master' into jgrpp

# Conflicts:
#	src/os/windows/font_win32.cpp
#	src/script/api/script_object.hpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
This commit is contained in:
Jonathan G Rennison
2022-12-26 22:29:51 +00:00
32 changed files with 349 additions and 169 deletions

View File

@@ -520,7 +520,7 @@ void DrawFoundation(TileInfo *ti, Foundation f)
if (!IsNonContinuousFoundation(f)) {
/* Lower part of foundation */
AddSortableSpriteToDraw(
leveled_base + (ti->tileh & ~SLOPE_STEEP), PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z
leveled_base + (ti->tileh & ~SLOPE_STEEP), PAL_NONE, ti->x, ti->y, TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1, ti->z
);
}
@@ -532,38 +532,44 @@ void DrawFoundation(TileInfo *ti, Foundation f)
byte inclined = highest_corner * 2 + (f == FOUNDATION_INCLINED_Y ? 1 : 0);
AddSortableSpriteToDraw(inclined_base + inclined, PAL_NONE, ti->x, ti->y,
f == FOUNDATION_INCLINED_X ? 16 : 1,
f == FOUNDATION_INCLINED_Y ? 16 : 1,
f == FOUNDATION_INCLINED_X ? TILE_SIZE : 1,
f == FOUNDATION_INCLINED_Y ? TILE_SIZE : 1,
TILE_HEIGHT, ti->z
);
OffsetGroundSprite(31, 9);
OffsetGroundSprite(0, 0);
} else if (IsLeveledFoundation(f)) {
AddSortableSpriteToDraw(leveled_base + SlopeWithOneCornerRaised(highest_corner), PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z - TILE_HEIGHT);
OffsetGroundSprite(31, 1);
AddSortableSpriteToDraw(leveled_base + SlopeWithOneCornerRaised(highest_corner), PAL_NONE, ti->x, ti->y, TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1, ti->z - TILE_HEIGHT);
OffsetGroundSprite(0, -(int)TILE_HEIGHT);
} else if (f == FOUNDATION_STEEP_LOWER) {
/* one corner raised */
OffsetGroundSprite(31, 1);
OffsetGroundSprite(0, -(int)TILE_HEIGHT);
} else {
/* halftile foundation */
int x_bb = (((highest_corner == CORNER_W) || (highest_corner == CORNER_S)) ? 8 : 0);
int y_bb = (((highest_corner == CORNER_S) || (highest_corner == CORNER_E)) ? 8 : 0);
int x_bb = (((highest_corner == CORNER_W) || (highest_corner == CORNER_S)) ? TILE_SIZE / 2 : 0);
int y_bb = (((highest_corner == CORNER_S) || (highest_corner == CORNER_E)) ? TILE_SIZE / 2 : 0);
AddSortableSpriteToDraw(halftile_base + highest_corner, PAL_NONE, ti->x + x_bb, ti->y + y_bb, 8, 8, 7, ti->z + TILE_HEIGHT);
OffsetGroundSprite(31, 9);
AddSortableSpriteToDraw(halftile_base + highest_corner, PAL_NONE, ti->x + x_bb, ti->y + y_bb, TILE_SIZE / 2, TILE_SIZE / 2, TILE_HEIGHT - 1, ti->z + TILE_HEIGHT);
/* Reposition ground sprite back to original position after bounding box change above. This is similar to
* RemapCoords() but without zoom scaling. */
Point pt = {(y_bb - x_bb) * 2, y_bb + x_bb};
OffsetGroundSprite(-pt.x, -pt.y);
}
} else {
if (IsLeveledFoundation(f)) {
/* leveled foundation */
AddSortableSpriteToDraw(leveled_base + ti->tileh, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
OffsetGroundSprite(31, 1);
AddSortableSpriteToDraw(leveled_base + ti->tileh, PAL_NONE, ti->x, ti->y, TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1, ti->z);
OffsetGroundSprite(0, -(int)TILE_HEIGHT);
} else if (IsNonContinuousFoundation(f)) {
/* halftile foundation */
Corner halftile_corner = GetHalftileFoundationCorner(f);
int x_bb = (((halftile_corner == CORNER_W) || (halftile_corner == CORNER_S)) ? 8 : 0);
int y_bb = (((halftile_corner == CORNER_S) || (halftile_corner == CORNER_E)) ? 8 : 0);
int x_bb = (((halftile_corner == CORNER_W) || (halftile_corner == CORNER_S)) ? TILE_SIZE / 2 : 0);
int y_bb = (((halftile_corner == CORNER_S) || (halftile_corner == CORNER_E)) ? TILE_SIZE / 2 : 0);
AddSortableSpriteToDraw(halftile_base + halftile_corner, PAL_NONE, ti->x + x_bb, ti->y + y_bb, 8, 8, 7, ti->z);
OffsetGroundSprite(31, 9);
AddSortableSpriteToDraw(halftile_base + halftile_corner, PAL_NONE, ti->x + x_bb, ti->y + y_bb, TILE_SIZE / 2, TILE_SIZE / 2, TILE_HEIGHT - 1, ti->z);
/* Reposition ground sprite back to original position after bounding box change above. This is similar to
* RemapCoords() but without zoom scaling. */
Point pt = {(y_bb - x_bb) * 2, y_bb + x_bb};
OffsetGroundSprite(-pt.x, -pt.y);
} else if (IsSpecialRailFoundation(f)) {
/* anti-zig-zag foundation */
SpriteID spr;
@@ -574,18 +580,18 @@ void DrawFoundation(TileInfo *ti, Foundation f)
/* tile-slope = sloped along X/Y, foundation-slope = three corners raised */
spr = inclined_base + 2 * GetRailFoundationCorner(f) + ((ti->tileh == SLOPE_SW || ti->tileh == SLOPE_NE) ? 1 : 0);
}
AddSortableSpriteToDraw(spr, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
OffsetGroundSprite(31, 9);
AddSortableSpriteToDraw(spr, PAL_NONE, ti->x, ti->y, TILE_SIZE, TILE_SIZE, TILE_HEIGHT - 1, ti->z);
OffsetGroundSprite(0, 0);
} else {
/* inclined foundation */
byte inclined = GetHighestSlopeCorner(ti->tileh) * 2 + (f == FOUNDATION_INCLINED_Y ? 1 : 0);
AddSortableSpriteToDraw(inclined_base + inclined, PAL_NONE, ti->x, ti->y,
f == FOUNDATION_INCLINED_X ? 16 : 1,
f == FOUNDATION_INCLINED_Y ? 16 : 1,
f == FOUNDATION_INCLINED_X ? TILE_SIZE : 1,
f == FOUNDATION_INCLINED_Y ? TILE_SIZE : 1,
TILE_HEIGHT, ti->z
);
OffsetGroundSprite(31, 9);
OffsetGroundSprite(0, 0);
}
ti->z += ApplyPixelFoundationToSlope(f, &ti->tileh);
}