(svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ)

This commit is contained in:
truelight
2007-11-11 12:34:44 +00:00
parent 6e31698150
commit 58e5282e38
5 changed files with 41 additions and 11 deletions

View File

@@ -213,7 +213,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p
if (HASBIT(p2, 15)) {
railtype = INVALID_RAILTYPE; // road bridge
roadtypes = (RoadTypes)GB(p2, 8, 3);
if (!AreValidRoadTypes(roadtypes)) return CMD_ERROR;
if (!AreValidRoadTypes(roadtypes) || !HasRoadTypesAvail(_current_player, roadtypes)) return CMD_ERROR;
} else {
if (!ValParamRailtype(GB(p2, 8, 8))) return CMD_ERROR;
railtype = (RailType)GB(p2, 8, 8);
@@ -464,8 +464,9 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32
_build_tunnel_endtile = 0;
if (!HASBIT(p1, 9)) {
if (!ValParamRailtype(p1)) return CMD_ERROR;
} else if (!AreValidRoadTypes((RoadTypes)GB(p1, 0, 3))) {
return CMD_ERROR;
} else {
const RoadTypes rts = (RoadTypes)GB(p1, 0, 3);
if (!AreValidRoadTypes(rts) || !HasRoadTypesAvail(_current_player, rts)) return CMD_ERROR;
}
start_tileh = GetTileSlope(start_tile, &start_z);