(svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ)
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@@ -213,7 +213,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p
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if (HASBIT(p2, 15)) {
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railtype = INVALID_RAILTYPE; // road bridge
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roadtypes = (RoadTypes)GB(p2, 8, 3);
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if (!AreValidRoadTypes(roadtypes)) return CMD_ERROR;
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if (!AreValidRoadTypes(roadtypes) || !HasRoadTypesAvail(_current_player, roadtypes)) return CMD_ERROR;
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} else {
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if (!ValParamRailtype(GB(p2, 8, 8))) return CMD_ERROR;
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railtype = (RailType)GB(p2, 8, 8);
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@@ -464,8 +464,9 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32
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_build_tunnel_endtile = 0;
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if (!HASBIT(p1, 9)) {
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if (!ValParamRailtype(p1)) return CMD_ERROR;
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} else if (!AreValidRoadTypes((RoadTypes)GB(p1, 0, 3))) {
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return CMD_ERROR;
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} else {
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const RoadTypes rts = (RoadTypes)GB(p1, 0, 3);
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if (!AreValidRoadTypes(rts) || !HasRoadTypesAvail(_current_player, rts)) return CMD_ERROR;
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}
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start_tileh = GetTileSlope(start_tile, &start_z);
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