adjustments;
added lake tropic width adjustment added an extra large setting to the coasts (51radius) set minimum width for rivers and lakes to 2 (setting it to 1 actually CTD'd the game) made max for rivers and lakes be 51 tiles to match the 51tiles of the coast setting.
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@@ -413,6 +413,7 @@ struct GameCreationSettings {
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byte amount_of_rivers; ///< the amount of rivers
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bool rivers_top_of_hill; ///< do rivers require starting near the tops of hills?
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uint8 river_tropics_width; ///< the configured width of tropics around rivers
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uint8 lake_tropics_width; ///< the configured width of tropics around lakes
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uint8 coast_tropics_width; ///< the configured width of tropics around coasts
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uint8 lake_size; ///< how large can lakes get?
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bool lakes_allowed_in_deserts; ///< are lakes allowed in deserts?
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