Merge branch 'ingame_rivers' into jgrpp
Conflicts: src/settings_gui.cpp src/settings_type.h
This commit is contained in:
@@ -347,6 +347,7 @@ struct ConstructionSettings {
|
||||
uint8 command_pause_level; ///< level/amount of commands that can't be executed while paused
|
||||
uint16 maximum_signal_evaluations; ///< maximum number of programmable signals which may be evaluated in one pass
|
||||
byte simulated_wormhole_signals; ///< simulate signals in tunnel
|
||||
bool enable_build_river; ///< enable building rivers in-game
|
||||
|
||||
uint32 terraform_per_64k_frames; ///< how many tile heights may, over a long period, be terraformed per 65536 frames?
|
||||
uint16 terraform_frame_burst; ///< how many tile heights may, over a short period, be terraformed?
|
||||
|
Reference in New Issue
Block a user